extends "res://src/Tools/Draw.gd" var _last_position := Vector2.INF var _clear_image := Image.new() var _changed := false class EraseOp extends Drawer.ColorOp: var changed := false func process(_src: Color, dst: Color) -> Color: changed = true dst.a -= strength if dst.a <= 0: dst = Color(0, 0, 0, 0) return dst func _init() -> void: _drawer.color_op = EraseOp.new() _clear_image.create(1, 1, false, Image.FORMAT_RGBA8) _clear_image.fill(Color(0, 0, 0, 0)) func get_config() -> Dictionary: var config := .get_config() config["strength"] = _strength return config func set_config(config : Dictionary) -> void: .set_config(config) _strength = config.get("strength", _strength) func draw_start(position : Vector2) -> void: if Input.is_action_pressed("alt"): _picking_color = true _pick_color(position) return _picking_color = false Global.canvas.selection.transform_content_confirm() update_mask(_strength == 1) _changed = false _drawer.color_op.changed = false prepare_undo() _drawer.reset() _draw_line = Tools.shift if _draw_line: _line_start = position _line_end = position update_line_polylines(_line_start, _line_end) else: draw_tool(position) _last_position = position Global.canvas.sprite_changed_this_frame = true cursor_text = "" func draw_move(position : Vector2) -> void: if _picking_color: # Still return even if we released Alt if Input.is_action_pressed("alt"): _pick_color(position) return if _draw_line: var d = _line_angle_constraint(_line_start, position) _line_end = d.position cursor_text = d.text update_line_polylines(_line_start, _line_end) else: draw_fill_gap(_last_position, position) _last_position = position cursor_text = "" Global.canvas.sprite_changed_this_frame = true func draw_end(_position : Vector2) -> void: if _picking_color: return if _draw_line: draw_tool(_line_start) draw_fill_gap(_line_start, _line_end) _draw_line = false if _changed or _drawer.color_op.changed: commit_undo("Draw") cursor_text = "" update_random_image() func _draw_brush_image(image : Image, src_rect: Rect2, dst: Vector2) -> void: _changed = true var size := image.get_size() if _clear_image.get_size() != size: _clear_image.resize(size.x, size.y, Image.INTERPOLATE_NEAREST) var images := _get_selected_draw_images() for draw_image in images: draw_image.blit_rect_mask(_clear_image, image, src_rect, dst) func _on_Opacity_value_changed(value: float) -> void: _strength = value / 255 update_config() save_config() func update_config() -> void: .update_config() $Opacity/OpacitySpinBox.value = _strength * 255 $Opacity/OpacitySlider.value = _strength * 255