[gd_scene load_steps=3 format=2] [ext_resource path="res://Assets/Graphics/Brush_button.png" type="Texture" id=1] [ext_resource path="res://Prefabs/PatternButton.gd" type="Script" id=2] [node name="PatternButton" type="TextureButton"] margin_right = 32.0 margin_bottom = 32.0 rect_min_size = Vector2( 3, 0 ) button_mask = 7 texture_normal = ExtResource( 1 ) stretch_mode = 5 script = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="PatternTexture" type="TextureRect" parent="."] margin_right = 32.0 margin_bottom = 32.0 rect_min_size = Vector2( 32, 32 ) expand = true stretch_mode = 6 __meta__ = { "_edit_use_anchors_": false } [connection signal="pressed" from="." to="." method="_on_PatternButton_pressed"]