extends AcceptDialog # Called when the node enters the scene tree for the first time. func _ready() -> void: var current_version : String = ProjectSettings.get_setting("application/config/Version") $AboutUI/Pixelorama.text = "Pixelorama %s\n" % current_version func _on_Website_pressed() -> void: OS.shell_open("https://www.orama-interactive.com/") func _on_GitHub_pressed() -> void: OS.shell_open("https://github.com/OverloadedOrama/Pixelorama") func _on_Donate_pressed() -> void: OS.shell_open("https://www.paypal.com/paypalme2/OverloadedOrama") OS.shell_open("https://ko-fi.com/overloadedorama")