[gd_scene load_steps=3 format=2] [ext_resource path="res://src/UI/Dialogs/ShaderEffect.gd" type="Script" id=2] [sub_resource type="ShaderMaterial" id=1] [node name="ShaderEffect" type="ConfirmationDialog"] margin_right = 200.0 margin_bottom = 228.0 rect_min_size = Vector2( 400, 300 ) resizable = true script = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="VBoxContainer" type="VBoxContainer" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 margin_left = 8.0 margin_top = 8.0 margin_right = -8.0 margin_bottom = -36.0 __meta__ = { "_edit_use_anchors_": false } [node name="Label" type="Label" parent="VBoxContainer"] margin_right = 384.0 margin_bottom = 31.0 text = "This is an experimental feature and may not be included in the stable version" autowrap = true [node name="ViewportContainer" type="ViewportContainer" parent="VBoxContainer"] margin_top = 35.0 margin_right = 384.0 margin_bottom = 36.0 __meta__ = { "_edit_use_anchors_": false } [node name="Viewport" type="Viewport" parent="VBoxContainer/ViewportContainer"] size = Vector2( 1, 1 ) transparent_bg = true handle_input_locally = false disable_3d = true usage = 0 render_target_update_mode = 0 gui_disable_input = true [node name="Preview" type="TextureRect" parent="VBoxContainer/ViewportContainer/Viewport"] material = SubResource( 1 ) anchor_right = 1.0 anchor_bottom = 1.0 [node name="ChooseShader" type="Button" parent="VBoxContainer"] margin_top = 40.0 margin_right = 384.0 margin_bottom = 60.0 mouse_default_cursor_shape = 2 text = "Choose Shader" [node name="ShaderLoadedLabel" type="Label" parent="VBoxContainer"] margin_top = 64.0 margin_right = 384.0 margin_bottom = 78.0 text = "No shader loaded!" autowrap = true [node name="ShaderParams" type="VBoxContainer" parent="VBoxContainer"] margin_right = 40.0 margin_bottom = 40.0 [node name="FileDialog" type="FileDialog" parent="."] margin_left = 8.0 margin_top = 8.0 margin_right = 392.0 margin_bottom = 264.0 window_title = "Open a File" resizable = true mode = 0 access = 2 filters = PoolStringArray( "*shader" ) current_dir = "/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama" current_path = "/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/" [connection signal="about_to_show" from="." to="." method="_on_ShaderEffect_about_to_show"] [connection signal="confirmed" from="." to="." method="_on_ShaderEffect_confirmed"] [connection signal="popup_hide" from="." to="." method="_on_ShaderEffect_popup_hide"] [connection signal="pressed" from="VBoxContainer/ChooseShader" to="." method="_on_ChooseShader_pressed"] [connection signal="file_selected" from="FileDialog" to="." method="_on_FileDialog_file_selected"]