[gd_scene load_steps=4 format=3 uid="uid://bwrn3rwka2ssa"] [ext_resource type="Script" path="res://src/Palette/PaletteSwatch.gd" id="1"] [ext_resource type="Shader" path="res://src/Shaders/TransparentChecker.gdshader" id="2_8xme1"] [sub_resource type="ShaderMaterial" id="2"] shader = ExtResource("2_8xme1") shader_parameter/size = 10.0 shader_parameter/alpha = 1.0 shader_parameter/color1 = Color(0.878431, 0.878431, 0.878431, 1) shader_parameter/color2 = Color(1, 1, 1, 1) shader_parameter/offset = Vector2(0, 0) shader_parameter/scale = Vector2(0.8, 0.8) shader_parameter/rect_size = Vector2(0, 0) shader_parameter/follow_movement = false shader_parameter/follow_scale = true [node name="PaletteSwatch" type="ColorRect"] custom_minimum_size = Vector2(8, 8) anchors_preset = -1 anchor_left = 2.60711e-05 anchor_top = -2.75612e-05 anchor_right = 2.60711e-05 anchor_bottom = -2.75612e-05 offset_left = -0.033371 offset_top = 0.0198441 offset_right = 25.9666 offset_bottom = 26.0198 mouse_filter = 1 mouse_default_cursor_shape = 2 color = Color(0, 0, 0, 0) script = ExtResource("1") [node name="TransparentChecker" type="ColorRect" parent="."] show_behind_parent = true material = SubResource("2") layout_mode = 0 anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 [connection signal="gui_input" from="." to="." method="_on_PaletteSlot_gui_input"]