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4 commits

Author SHA1 Message Date
Emmanouil Papadeas 9a842ad33e Sort layouts alphabetically when adding a new one so that Pixelorama will remember the correct last used layout when opening again 2024-02-02 03:50:28 +02:00
Emmanouil Papadeas 5824d2a0eb Choose which layout to copy from when adding a new layout 2024-02-02 02:59:07 +02:00
Emmanouil Papadeas 534a7fd356 Change the selected UI layout every time it changes
This way, Pixelorama remembers the changes users make to the UI, without them having to go to Window, Manage Layouts and clicking on Edit, which was an unintuitive and slow way. Needs testing because bugs may linger.

This commit also adds a new `save_on_change` variable and a `save` method on layout.gd of the dockable_container plugin. Perhaps I should also add this upstream as well.

I also need to add a way to create new layouts based off the default ones (which are permanently stored within Pixelorama's pck file and cannot be modified), so users will always have the option to resort to the default layouts.
2024-02-02 02:31:29 +02:00
Emmanouil Papadeas da0066259e [WIP] Copy default layouts to the layout directory so they can be modified
Moved some logic away from TopMenuContainer to Main.gd and the layout array to Global.gd.
2024-02-02 01:42:29 +02:00
11 changed files with 156 additions and 85 deletions

View file

@ -289,7 +289,13 @@ msgstr ""
msgid "Add Layout"
msgstr ""
msgid "Edit Layout"
msgid "Copy from"
msgstr ""
msgid "Rename"
msgstr ""
msgid "Rename Layout"
msgstr ""
msgid "Are you sure you want to delete this layout?"

View file

@ -24,7 +24,7 @@ Files extracted from source:
## godot-dockable-container
- Upstream: https://github.com/gilzoide/godot-dockable-container
- Version: [274ea7264440003071bcd024f31e130c984df3c6](https://github.com/gilzoide/godot-dockable-container/pull/27/commits/274ea7264440003071bcd024f31e130c984df3c6) (PR #27)
- Version: Based on [274ea7264440003071bcd024f31e130c984df3c6](https://github.com/gilzoide/godot-dockable-container/pull/27/commits/274ea7264440003071bcd024f31e130c984df3c6) (PR #27), but with changes in layout.gd that add a `save_on_change` variable and a `save()` method.
- License: [CC0-1.0](https://github.com/gilzoide/godot-dockable-container/blob/main/LICENSE)
## SmartSlicer

View file

@ -23,6 +23,15 @@ enum { MARGIN_LEFT, MARGIN_RIGHT, MARGIN_TOP, MARGIN_BOTTOM, MARGIN_CENTER }
if value != _hidden_tabs:
_hidden_tabs = value
changed.emit()
@export var save_on_change := false:
set(value):
save_on_change = value
if value:
if not changed.is_connected(save):
changed.connect(save)
else:
if changed.is_connected(save):
changed.disconnect(save)
var _changed_signal_queued := false
var _first_leaf: DockableLayoutPanel
@ -61,6 +70,12 @@ func get_names() -> PackedStringArray:
return _root.get_names()
func save(path := resource_path) -> void:
if path.is_empty():
return
ResourceSaver.save(self, path)
## Add missing nodes on first leaf and remove nodes outside indices from leaves.
##
## _leaf_by_node_name = {

View file

@ -165,7 +165,7 @@ first = SubResource("Resource_atmme")
second = SubResource("Resource_2qk0j")
[resource]
resource_name = "Layout"
resource_name = "Default"
script = ExtResource("3_bjjec")
root = SubResource("Resource_msuil")
hidden_tabs = {
@ -176,3 +176,4 @@ hidden_tabs = {
"Reference Images": true,
"Second Canvas": true
}
save_on_change = false

View file

@ -137,7 +137,7 @@ first = SubResource("Resource_otntk")
second = SubResource("Resource_1xpva")
[resource]
resource_name = "Layout"
resource_name = "Tallscreen"
script = ExtResource("3_ox7l5")
root = SubResource("Resource_6dytr")
hidden_tabs = {
@ -145,3 +145,4 @@ hidden_tabs = {
"Recorder": true,
"Second Canvas": true
}
save_on_change = false

View file

@ -79,6 +79,8 @@ const OVERRIDE_FILE := "override.cfg"
const HOME_SUBDIR_NAME := "pixelorama"
## The name of folder that contains subdirectories for users to place brushes, palettes, patterns.
const CONFIG_SUBDIR_NAME := "pixelorama_data"
## The path of the directory where the UI layouts are being stored.
const LAYOUT_DIR := "user://layouts"
const VALUE_SLIDER_V2_TSCN := preload("res://src/UI/Nodes/ValueSliderV2.tscn")
const GRADIENT_EDIT_TSCN := preload("res://src/UI/Nodes/GradientEdit.tscn")
@ -109,6 +111,11 @@ var current_project_index := 0:
project_switched.emit()
project_switched.disconnect(current_project.change_project)
cel_switched.emit()
var default_layouts: Array[DockableLayout] = [
preload("res://assets/layouts/Default.tres"),
preload("res://assets/layouts/Tallscreen.tres"),
]
var layouts: Array[DockableLayout] = []
# Canvas related stuff
## Tells if the user allowed to draw on the canvas. Usually it is temporarily set to

View file

@ -17,6 +17,7 @@ var cursor_image := preload("res://assets/graphics/cursor.png")
func _init() -> void:
Global.shrink = _get_auto_display_scale()
_handle_layout_files()
func _ready() -> void:
@ -96,6 +97,24 @@ func _get_auto_display_scale() -> float:
return 1.0
func _handle_layout_files() -> void:
if not DirAccess.dir_exists_absolute(Global.LAYOUT_DIR):
DirAccess.make_dir_absolute(Global.LAYOUT_DIR)
var dir := DirAccess.open(Global.LAYOUT_DIR)
var files := dir.get_files()
if files.size() == 0:
for layout in Global.default_layouts:
var file_name := layout.resource_path.get_basename().get_file() + ".tres"
ResourceSaver.save(layout, Global.LAYOUT_DIR.path_join(file_name))
files = dir.get_files()
for file in files:
var layout := ResourceLoader.load(Global.LAYOUT_DIR.path_join(file))
if layout is DockableLayout:
Global.layouts.append(layout)
# Save the layout every time it changes
layout.save_on_change = true
func _setup_application_window_size() -> void:
var root := get_tree().root
root.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_IGNORE
@ -402,7 +421,7 @@ func _on_backup_confirmation_visibility_changed() -> void:
func _exit_tree() -> void:
Global.config_cache.set_value("window", "layout", Global.top_menu_container.selected_layout)
Global.config_cache.set_value("window", "layout", Global.layouts.find(main_ui.layout))
Global.config_cache.set_value("window", "screen", get_window().current_screen)
Global.config_cache.set_value(
"window",

View file

@ -3,18 +3,25 @@ extends AcceptDialog
var layout_selected := -1
var is_editing := false
@onready var layout_list: ItemList = find_child("SavedLayouts")
@onready var edit_layout: Button = find_child("EditLayout")
@onready var delete_layout: Button = find_child("DeleteLayout")
@onready var layout_settings: ConfirmationDialog = $LayoutSettings
@onready var layout_name: LineEdit = $LayoutSettings/LayoutName
@onready var delete_confirmation: ConfirmationDialog = $DeleteConfirmation
@onready var mimic_ui = find_child("LayoutPreview")
@onready var layout_list := %SavedLayouts as ItemList
@onready var rename_layout := %RenameLayout as Button
@onready var delete_layout := %DeleteLayout as Button
@onready var layout_settings := $LayoutSettings as ConfirmationDialog
@onready var layout_name := %LayoutName as LineEdit
@onready var layout_from := %LayoutFrom as OptionButton
@onready var delete_confirmation := $DeleteConfirmation as ConfirmationDialog
@onready var mimic_ui := %LayoutPreview as DockableContainer
func _ready() -> void:
# Fill the copy layout from option button with the default layouts
for layout in Global.default_layouts:
layout_from.add_item(layout.resource_path.get_basename().get_file())
func _on_ManageLayouts_about_to_show() -> void:
for layout in Global.top_menu_container.layouts:
layout_list.add_item(layout[0])
for layout in Global.layouts:
layout_list.add_item(layout.resource_path.get_basename().get_file())
refresh_preview()
if layout_selected != -1:
layout_list.select(layout_selected)
@ -33,13 +40,13 @@ func _on_SavedLayouts_item_activated(index: int) -> void:
func _on_SavedLayouts_item_selected(index: int) -> void:
layout_selected = index
edit_layout.disabled = index < Global.top_menu_container.default_layout_size
delete_layout.disabled = index < Global.top_menu_container.default_layout_size
rename_layout.disabled = false
delete_layout.disabled = false
refresh_preview()
func _on_SavedLayouts_empty_clicked(_position: Vector2, _button_index: int) -> void:
edit_layout.disabled = true
rename_layout.disabled = true
delete_layout.disabled = true
@ -47,13 +54,15 @@ func _on_AddLayout_pressed() -> void:
is_editing = false
layout_name.text = "New Layout"
layout_settings.title = "Add Layout"
layout_from.get_parent().visible = true
layout_settings.popup_centered()
func _on_EditLayout_pressed() -> void:
func _on_rename_layout_pressed() -> void:
is_editing = true
layout_name.text = layout_list.get_item_text(layout_selected)
layout_settings.title = "Edit Layout"
layout_settings.title = "Rename Layout"
layout_from.get_parent().visible = false
layout_settings.popup_centered()
@ -63,52 +72,62 @@ func _on_DeleteLayout_pressed() -> void:
func _on_LayoutSettings_confirmed() -> void:
var file_name := layout_name.text + ".tres"
var path := "user://layouts/".path_join(file_name)
var layout: DockableLayout = Global.control.main_ui.layout
var path := Global.LAYOUT_DIR.path_join(file_name)
var layout: DockableLayout
if layout_from.selected == 0:
layout = Global.control.main_ui.layout.clone()
else:
layout = Global.default_layouts[layout_from.selected - 1].clone()
layout.resource_name = layout_name.text
layout.resource_path = path
var err := ResourceSaver.save(layout, path)
if err != OK:
print(err)
return
if is_editing:
var old_file_name: String = layout_list.get_item_text(layout_selected) + ".tres"
if old_file_name != file_name:
delete_layout_file(old_file_name)
Global.layouts[layout_selected] = layout
layout_list.set_item_text(layout_selected, layout_name.text)
else:
if is_editing:
var old_file_name: String = layout_list.get_item_text(layout_selected) + ".tres"
if old_file_name != file_name:
delete_layout_file(old_file_name)
Global.top_menu_container.layouts[layout_selected][0] = layout_name.text
Global.top_menu_container.layouts[layout_selected][1] = layout
layout_list.set_item_text(layout_selected, layout_name.text)
Global.top_menu_container.layouts_submenu.set_item_text(
layout_selected + 1, layout_name.text
)
else:
Global.top_menu_container.layouts.append([layout_name.text, layout])
layout_list.add_item(layout_name.text)
Global.top_menu_container.populate_layouts_submenu()
var n: int = Global.top_menu_container.layouts_submenu.get_item_count()
Global.top_menu_container.layouts_submenu.set_item_checked(n - 1, true)
Global.layouts.append(layout)
# Save the layout every time it changes
layout.save_on_change = true
Global.control.main_ui.layout = layout
layout_list.add_item(layout_name.text)
Global.layouts.sort_custom(
func(a: DockableLayout, b: DockableLayout): return (
a.resource_path.get_file() < b.resource_path.get_file()
)
)
var layout_index := Global.layouts.find(layout)
Global.top_menu_container.populate_layouts_submenu()
Global.top_menu_container.layouts_submenu.set_item_checked(layout_index + 1, true)
func delete_layout_file(file_name: String) -> void:
var dir := DirAccess.open("user://layouts/")
var dir := DirAccess.open(Global.LAYOUT_DIR)
if not is_instance_valid(dir):
return
dir.remove("user://layouts/".path_join(file_name))
dir.remove(Global.LAYOUT_DIR.path_join(file_name))
func _on_DeleteConfirmation_confirmed() -> void:
delete_layout_file(layout_list.get_item_text(layout_selected) + ".tres")
Global.top_menu_container.layouts.remove_at(layout_selected)
Global.layouts.remove_at(layout_selected)
layout_list.remove_item(layout_selected)
Global.top_menu_container.populate_layouts_submenu()
layout_selected = -1
edit_layout.disabled = true
rename_layout.disabled = true
delete_layout.disabled = true
refresh_preview()
func refresh_preview():
func refresh_preview() -> void:
for tab in mimic_ui.get_tabs():
mimic_ui.remove_child(tab)
for item in Global.top_menu_container.main_ui.get_tabs():
for item in Global.control.main_ui.get_tabs():
var box := TextEdit.new()
box.name = item.name
box.text = item.name
@ -118,4 +137,4 @@ func refresh_preview():
mimic_ui.visible = false
return
mimic_ui.visible = true
mimic_ui.set_layout(Global.top_menu_container.layouts[layout_selected][1].clone())
mimic_ui.set_layout(Global.layouts[layout_selected].clone())

View file

@ -16,9 +16,11 @@ resource_name = "Layout"
script = ExtResource("3")
root = SubResource("1")
hidden_tabs = {}
save_on_change = false
[node name="ManageLayouts" type="AcceptDialog"]
title = "Manage Layouts"
size = Vector2i(500, 500)
exclusive = false
popup_window = true
script = ExtResource("1")
@ -30,7 +32,7 @@ anchor_bottom = 1.0
offset_left = 8.0
offset_top = 8.0
offset_right = -8.0
offset_bottom = -36.0
offset_bottom = -49.0
[node name="PreviewHeader" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
@ -54,6 +56,7 @@ layout_mode = 2
size_flags_vertical = 3
[node name="LayoutPreview" type="Container" parent="VBoxContainer/PreviewContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
@ -79,6 +82,7 @@ layout_mode = 2
text = "Double click to set as new startup layout"
[node name="SavedLayouts" type="ItemList" parent="VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 100)
layout_mode = 2
@ -87,38 +91,53 @@ layout_mode = 2
[node name="AddLayout" type="Button" parent="VBoxContainer/ButtonsContainer"]
layout_mode = 2
size_flags_horizontal = 0
size_flags_horizontal = 3
mouse_default_cursor_shape = 2
text = "Add"
[node name="EditLayout" type="Button" parent="VBoxContainer/ButtonsContainer"]
[node name="RenameLayout" type="Button" parent="VBoxContainer/ButtonsContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 0
size_flags_horizontal = 3
mouse_default_cursor_shape = 2
disabled = true
text = "Edit"
text = "Rename"
[node name="DeleteLayout" type="Button" parent="VBoxContainer/ButtonsContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 0
size_flags_horizontal = 3
mouse_default_cursor_shape = 2
disabled = true
text = "Delete"
[node name="LayoutSettings" type="ConfirmationDialog" parent="."]
[node name="LayoutName" type="LineEdit" parent="LayoutSettings"]
anchors_preset = 14
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
offset_left = 8.0
offset_top = -26.0
offset_right = -8.0
offset_bottom = -2.0
[node name="VBoxContainer" type="VBoxContainer" parent="LayoutSettings"]
offset_right = 40.0
offset_bottom = 40.0
[node name="LayoutName" type="LineEdit" parent="LayoutSettings/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Insert name"
[node name="HBoxContainer" type="HBoxContainer" parent="LayoutSettings/VBoxContainer"]
layout_mode = 2
[node name="LayoutFromLabel" type="Label" parent="LayoutSettings/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Copy from"
[node name="LayoutFrom" type="OptionButton" parent="LayoutSettings/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
item_count = 1
selected = 0
popup/item_0/text = "Current layout"
popup/item_0/id = 0
[node name="DeleteConfirmation" type="ConfirmationDialog" parent="."]
dialog_text = "Are you sure you want to delete this layout?"
@ -128,7 +147,7 @@ dialog_text = "Are you sure you want to delete this layout?"
[connection signal="item_activated" from="VBoxContainer/SavedLayouts" to="." method="_on_SavedLayouts_item_activated"]
[connection signal="item_selected" from="VBoxContainer/SavedLayouts" to="." method="_on_SavedLayouts_item_selected"]
[connection signal="pressed" from="VBoxContainer/ButtonsContainer/AddLayout" to="." method="_on_AddLayout_pressed"]
[connection signal="pressed" from="VBoxContainer/ButtonsContainer/EditLayout" to="." method="_on_EditLayout_pressed"]
[connection signal="pressed" from="VBoxContainer/ButtonsContainer/RenameLayout" to="." method="_on_rename_layout_pressed"]
[connection signal="pressed" from="VBoxContainer/ButtonsContainer/DeleteLayout" to="." method="_on_DeleteLayout_pressed"]
[connection signal="confirmed" from="LayoutSettings" to="." method="_on_LayoutSettings_confirmed"]
[connection signal="confirmed" from="DeleteConfirmation" to="." method="_on_DeleteConfirmation_confirmed"]

View file

@ -10,11 +10,6 @@ const PIXELORAMA_ICON := preload("res://assets/graphics/icons/icon_16x16.png")
const HEART_ICON := preload("res://assets/graphics/misc/heart.svg")
var recent_projects := []
var layouts: Array[DockableLayout] = [
preload("res://assets/layouts/Default.tres"),
preload("res://assets/layouts/Tallscreen.tres"),
]
var default_layout_size := layouts.size()
var selected_layout := 0
var zen_mode := false
@ -39,8 +34,6 @@ var zen_mode := false
func _ready() -> void:
var dir := DirAccess.open("user://")
dir.make_dir("user://layouts")
_setup_file_menu()
_setup_edit_menu()
_setup_view_menu()
@ -248,19 +241,6 @@ func _setup_panels_submenu(item: String) -> void:
func _setup_layouts_submenu(item: String) -> void:
var path := "user://layouts"
var dir := DirAccess.open(path)
if DirAccess.get_open_error() == OK:
dir.list_dir_begin()
var file_name = dir.get_next()
while file_name != "":
if !dir.current_is_dir():
var layout := ResourceLoader.load(path.path_join(file_name))
if layout is DockableLayout:
layouts.append(layout)
file_name = dir.get_next()
dir.list_dir_end()
layouts_submenu.set_name("layouts_submenu")
layouts_submenu.hide_on_checkable_item_selection = false
populate_layouts_submenu()
@ -269,14 +249,14 @@ func _setup_layouts_submenu(item: String) -> void:
window_menu.add_child(layouts_submenu)
window_menu.add_submenu_item(item, layouts_submenu.get_name())
var saved_layout = Global.config_cache.get_value("window", "layout", 0)
var saved_layout: int = Global.config_cache.get_value("window", "layout", 0)
set_layout(saved_layout)
func populate_layouts_submenu() -> void:
layouts_submenu.clear() # Does not do anything if it's called for the first time
layouts_submenu.add_item("Manage Layouts", 0)
for layout in layouts:
for layout in Global.layouts:
var layout_name := layout.resource_path.get_basename().get_file()
layouts_submenu.add_radio_check_item(layout_name)
@ -570,11 +550,13 @@ func _layouts_submenu_id_pressed(id: int) -> void:
func set_layout(id: int) -> void:
if id >= layouts.size():
if Global.layouts.size() == 0:
return
if id >= Global.layouts.size():
id = 0
selected_layout = id
main_ui.layout = layouts[id].clone() # Clone is needed to avoid modifying premade layouts
for i in layouts.size():
main_ui.layout = Global.layouts[id]
for i in Global.layouts.size():
var offset := i + 1
layouts_submenu.set_item_checked(offset, offset == (id + 1))

View file

@ -204,6 +204,7 @@ hidden_tabs = {
"Recorder": true,
"Second Canvas": true
}
save_on_change = false
[sub_resource type="ShaderMaterial" id="2"]
shader = ExtResource("9")
@ -253,6 +254,7 @@ script = ExtResource("35")
tabs_visible = false
tabs_visible_if_more_than_one = true
layout = SubResource("Resource_b6o2t")
clone_layout_on_ready = false
[node name="Tools" parent="DockableContainer" instance=ExtResource("1")]
layout_mode = 2