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@ -375,9 +375,7 @@ static func _shader_update_texture(
Global.popup_error(warnings)
static func _modify_texture_resource(
image: Image, resource_name: StringName, update_callable: Callable
) -> void:
static func _modify_texture_resource(image: Image, resource_name: StringName, update_callable: Callable):
var resource_proj = ResourceProject.new([], resource_name, image.get_size())
resource_proj.layers.append(PixelLayer.new(resource_proj))
resource_proj.frames.append(resource_proj.new_empty_frame())