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0fe4c57e50
Author | SHA1 | Date | |
---|---|---|---|
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0fe4c57e50 |
17 changed files with 76 additions and 102 deletions
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@ -10,7 +10,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Language-Team: Spanish\n"
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"Language: es_ES\n"
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"PO-Revision-Date: 2024-11-23 17:57\n"
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"PO-Revision-Date: 2024-11-20 12:58\n"
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msgid "OK"
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msgstr "OK"
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@ -169,15 +169,15 @@ msgstr "Porcentaje"
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#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
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msgid "Color mode:"
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msgstr "Modo de color:"
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msgstr ""
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#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
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msgid "Color Mode"
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msgstr "Modo de color"
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msgstr ""
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#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
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msgid "Indexed"
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msgstr "Indexado"
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msgstr ""
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#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
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msgid "Crop to Selection"
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@ -1576,9 +1576,7 @@ msgstr "Herramienta Elipse\n\n"
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msgid "Text\n\n"
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"%s for left mouse button\n"
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"%s for right mouse button"
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msgstr "Texto\n\n"
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"%s para el botón izquierdo del ratón\n"
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"%s para el botón derecho del ratón"
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msgstr ""
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msgid "Rectangle"
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msgstr "Rectángulo"
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@ -2093,30 +2091,30 @@ msgstr "Intersección de las selecciones"
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#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
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msgid "Style:"
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msgstr "Estilo:"
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msgstr ""
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#. Refers to the text. Regular means that the text is not bold or italic.
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msgid "Regular"
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msgstr "Normal"
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msgstr ""
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#. Refers to text that is bold.
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msgid "Bold"
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msgstr "Negrita"
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msgstr ""
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#. Refers to text that is italic.
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msgid "Italic"
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msgstr "Cursiva"
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msgstr ""
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#. Refers to text that is bold and italic.
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msgid "Bold Italic"
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msgstr "Negrita cursiva"
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msgstr ""
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#. https://en.wikipedia.org/wiki/Anti-aliasing
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msgid "Antialiasing"
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msgstr "Antialiasing"
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msgstr ""
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msgid "Grayscale"
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msgstr "Escala de grises"
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msgstr ""
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msgid "Mirroring"
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msgstr "Espejar"
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|
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@ -1066,9 +1066,7 @@ func get_available_font_names() -> PackedStringArray:
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if font_name in font_names:
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continue
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font_names.append(font_name)
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var system_fonts := OS.get_system_fonts()
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system_fonts.sort()
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for system_font_name in system_fonts:
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for system_font_name in OS.get_system_fonts():
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if system_font_name in font_names:
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continue
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font_names.append(system_font_name)
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|
|
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@ -36,10 +36,9 @@ func does_palette_exist(palette_name: String) -> bool:
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func select_palette(palette_name: String) -> void:
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current_palette = palettes.get(palette_name, null)
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current_palette = palettes.get(palette_name)
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_clear_selected_colors()
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if is_instance_valid(current_palette):
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Global.config_cache.set_value("data", "last_palette", current_palette.name)
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Global.config_cache.set_value("data", "last_palette", current_palette.name)
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palette_selected.emit(palette_name)
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@ -225,7 +224,6 @@ func current_palete_delete(permanent := true) -> void:
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select_palette(palettes.keys()[0])
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else:
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current_palette = null
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select_palette("")
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func current_palette_add_color(mouse_button: int, start_index := 0) -> void:
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|
|
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@ -8,7 +8,7 @@ var image: ImageExtended:
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set = image_changed
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func _init(_image := ImageExtended.new(), _opacity := 1.0) -> void:
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func _init(_image: ImageExtended, _opacity := 1.0) -> void:
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image_texture = ImageTexture.new()
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image = _image # Set image and call setter
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opacity = _opacity
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@ -20,7 +20,7 @@ func image_changed(value: ImageExtended) -> void:
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image_texture.set_image(image)
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func get_content() -> ImageExtended:
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func get_content():
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return image
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@ -34,19 +34,17 @@ func set_content(content, texture: ImageTexture = null) -> void:
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image_texture.update(image)
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func create_empty_content() -> ImageExtended:
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var empty := Image.create(image.get_width(), image.get_height(), false, image.get_format())
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var new_image := ImageExtended.new()
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new_image.copy_from_custom(empty, image.is_indexed)
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return new_image
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func copy_content() -> ImageExtended:
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var tmp_image := Image.create_from_data(
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image.get_width(), image.get_height(), false, image.get_format(), image.get_data()
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func create_empty_content():
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var empty_image := Image.create(
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image.get_size().x, image.get_size().y, false, Image.FORMAT_RGBA8
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)
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return empty_image
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func copy_content():
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var copy_image := Image.create_from_data(
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image.get_width(), image.get_height(), false, Image.FORMAT_RGBA8, image.get_data()
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)
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var copy_image := ImageExtended.new()
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copy_image.copy_from_custom(tmp_image, image.is_indexed)
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return copy_image
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|
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@ -74,20 +74,17 @@ func select_palette(_name: String, convert_to_rgb := true) -> void:
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## Updates [member palette] to contain the colors of [member current_palette].
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func update_palette() -> void:
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if not is_instance_valid(current_palette):
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return
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if palette.size() != current_palette.colors_max:
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palette.resize(current_palette.colors_max)
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palette.fill(TRANSPARENT)
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if palette.size() != current_palette.colors.size():
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palette.resize(current_palette.colors.size())
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for i in current_palette.colors:
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palette[i] = current_palette.colors[i].color
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## Displays the actual RGBA values of each pixel in the image from indexed mode.
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func convert_indexed_to_rgb() -> void:
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if not is_indexed or not is_instance_valid(current_palette):
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if not is_indexed:
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return
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var palette_image := current_palette.convert_to_image(false)
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var palette_image := Palettes.current_palette.convert_to_image()
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var palette_texture := ImageTexture.create_from_image(palette_image)
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var shader_image_effect := ShaderImageEffect.new()
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var indices_texture := ImageTexture.create_from_image(indices_image)
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@ -99,9 +96,9 @@ func convert_indexed_to_rgb() -> void:
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## Automatically maps each color of the image's pixel to the closest color of the palette,
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## by finding the palette color's index and storing it in [member indices_image].
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func convert_rgb_to_indexed() -> void:
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if not is_indexed or not is_instance_valid(current_palette):
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if not is_indexed:
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return
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var palette_image := current_palette.convert_to_image(false)
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var palette_image := Palettes.current_palette.convert_to_image()
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var palette_texture := ImageTexture.create_from_image(palette_image)
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var params := {
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"palette_texture": palette_texture, "rgb_texture": ImageTexture.create_from_image(self)
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|
|
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@ -25,7 +25,7 @@ var colors_max := 0
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class PaletteColor:
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var color := Color(0, 0, 0, 0)
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var color := Color.TRANSPARENT
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var index := -1
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func _init(init_color := Color.BLACK, init_index := -1) -> void:
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@ -358,11 +358,9 @@ static func strip_unvalid_characters(string_to_strip: String) -> String:
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return regex.sub(string_to_strip, "", true)
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func convert_to_image(crop_image := true) -> Image:
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func convert_to_image() -> Image:
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var image := Image.create(colors_max, 1, false, Image.FORMAT_RGBA8)
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for i in colors_max:
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if colors.has(i):
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image.set_pixel(i, 0, Color(colors[i].color.to_html()))
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if crop_image:
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image.copy_from(image.get_region(image.get_used_rect()))
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image.set_pixel(i, 0, colors[i].color)
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return image
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|
|
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@ -23,6 +23,10 @@ func _ready() -> void:
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func set_palette(new_palette: Palette) -> void:
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# Only display valid palette objects
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if not new_palette:
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return
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current_palette = new_palette
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grid_window_origin = Vector2.ZERO
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@ -83,8 +87,6 @@ func scroll_palette(origin: Vector2i) -> void:
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## Called when the color changes, either the left or the right, determined by [param mouse_button].
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## If current palette has [param target_color] as a [Color], then select it.
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func find_and_select_color(target_color: Color, mouse_button: int) -> void:
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if not is_instance_valid(current_palette):
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return
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var old_index := Palettes.current_palette_get_selected_color_index(mouse_button)
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for color_ind in swatches.size():
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if (
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@ -113,8 +115,6 @@ func find_and_select_color(target_color: Color, mouse_button: int) -> void:
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## Displays a left/right highlight over a swatch
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func select_swatch(mouse_button: int, palette_index: int, old_palette_index: int) -> void:
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if not is_instance_valid(current_palette):
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return
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var index := convert_palette_index_to_grid_index(palette_index)
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var old_index := convert_palette_index_to_grid_index(old_palette_index)
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if index >= 0 and index < swatches.size():
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@ -159,17 +159,16 @@ func convert_palette_index_to_grid_index(palette_index: int) -> int:
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func resize_grid(new_rect_size: Vector2) -> void:
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if not is_instance_valid(current_palette):
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return
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var grid_x: int = (
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new_rect_size.x / (swatch_size.x + get("theme_override_constants/h_separation"))
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)
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var grid_y: int = (
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new_rect_size.y / (swatch_size.y + get("theme_override_constants/v_separation"))
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)
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if is_instance_valid(current_palette):
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grid_size.x = mini(grid_x, current_palette.width)
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grid_size.y = mini(grid_y, current_palette.height)
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else:
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grid_size = Vector2i.ZERO
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grid_size.x = mini(grid_x, current_palette.width)
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grid_size.y = mini(grid_y, current_palette.height)
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setup_swatches()
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draw_palette()
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|
|
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@ -89,16 +89,16 @@ func select_palette(palette_name: String) -> void:
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var palette_id = palettes_path_id.get(palette_name)
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if palette_id != null:
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palette_select.selected = palette_id
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palette_grid.set_palette(Palettes.current_palette)
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palette_scroll.resize_grid()
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palette_scroll.set_sliders(Palettes.current_palette, palette_grid.grid_window_origin)
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palette_grid.set_palette(Palettes.current_palette)
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palette_scroll.resize_grid()
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palette_scroll.set_sliders(Palettes.current_palette, palette_grid.grid_window_origin)
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var left_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_LEFT)
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var right_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_RIGHT)
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palette_grid.select_swatch(MOUSE_BUTTON_LEFT, left_selected, left_selected)
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palette_grid.select_swatch(MOUSE_BUTTON_RIGHT, right_selected, right_selected)
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var left_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_LEFT)
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var right_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_RIGHT)
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palette_grid.select_swatch(MOUSE_BUTTON_LEFT, left_selected, left_selected)
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palette_grid.select_swatch(MOUSE_BUTTON_RIGHT, right_selected, right_selected)
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toggle_add_delete_buttons()
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toggle_add_delete_buttons()
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## Select and display current palette
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|
@ -115,8 +115,6 @@ func redraw_current_palette() -> void:
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func toggle_add_delete_buttons() -> void:
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if not is_instance_valid(Palettes.current_palette):
|
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return
|
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add_color_button.disabled = Palettes.current_palette.is_full()
|
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if add_color_button.disabled:
|
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add_color_button.mouse_default_cursor_shape = CURSOR_FORBIDDEN
|
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|
@ -254,7 +252,6 @@ func _on_ColorPicker_color_changed(color: Color) -> void:
|
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== Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_RIGHT)
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):
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Tools.assign_color(color, MOUSE_BUTTON_RIGHT)
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Palettes.current_palette_set_color(edited_swatch_index, edited_swatch_color)
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|
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|
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## Saves edited swatch to palette file when color selection dialog is closed
|
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|
|
|
@ -4,9 +4,9 @@ var scroll := Vector2i.ZERO
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var drag_started := false
|
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var drag_start_position := Vector2i.ZERO
|
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|
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@onready var h_slider := %HScrollBar as HScrollBar
|
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@onready var v_slider := %VScrollBar as VScrollBar
|
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@onready var palette_grid := %PaletteGrid as PaletteGrid
|
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@onready var h_slider := %HScrollBar
|
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@onready var v_slider := %VScrollBar
|
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@onready var palette_grid := %PaletteGrid
|
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|
||||
|
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func _input(event: InputEvent) -> void:
|
||||
|
@ -17,21 +17,16 @@ func _input(event: InputEvent) -> void:
|
|||
|
||||
|
||||
func set_sliders(palette: Palette, origin: Vector2i) -> void:
|
||||
if is_instance_valid(palette):
|
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h_slider.value = origin.x
|
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h_slider.max_value = palette.width
|
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h_slider.page = palette_grid.grid_size.x
|
||||
v_slider.value = origin.y
|
||||
v_slider.max_value = palette.height
|
||||
v_slider.page = palette_grid.grid_size.y
|
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else:
|
||||
h_slider.value = 0
|
||||
h_slider.max_value = 0
|
||||
h_slider.page = 0
|
||||
v_slider.value = 0
|
||||
v_slider.max_value = 0
|
||||
v_slider.page = 0
|
||||
if not is_instance_valid(palette):
|
||||
return
|
||||
h_slider.value = origin.x
|
||||
h_slider.max_value = palette.width
|
||||
h_slider.page = palette_grid.grid_size.x
|
||||
h_slider.visible = false if h_slider.max_value <= palette_grid.grid_size.x else true
|
||||
|
||||
v_slider.value = origin.y
|
||||
v_slider.max_value = palette.height
|
||||
v_slider.page = palette_grid.grid_size.y
|
||||
v_slider.visible = false if v_slider.max_value <= palette_grid.grid_size.y else true
|
||||
|
||||
|
||||
|
@ -63,7 +58,7 @@ func _on_PaletteGrid_gui_input(event: InputEvent) -> void:
|
|||
drag_started = true
|
||||
# Keeps position where the dragging started
|
||||
drag_start_position = (
|
||||
event.position + Vector2(h_slider.value, v_slider.value) * palette_grid.swatch_size
|
||||
event.position + Vector2i(h_slider.value, v_slider.value) * palette_grid.swatch_size
|
||||
)
|
||||
|
||||
if event is InputEventMouseMotion and drag_started:
|
||||
|
|
|
@ -14,7 +14,7 @@ vec4 swap_color(vec4 color) {
|
|||
|
||||
int n_of_colors = textureSize(palette_texture, 0).x;
|
||||
int color_index = find_index(color, n_of_colors, palette_texture);
|
||||
return texelFetch(palette_texture, ivec2(color_index, 0), 0);
|
||||
return texture(palette_texture, vec2(float(color_index) / float(n_of_colors), 0.0));
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
|
|
|
@ -2,7 +2,8 @@ int find_index(vec4 color, int n_of_colors, sampler2D palette_texture) {
|
|||
int color_index = 0;
|
||||
float smaller_distance = distance(color, texture(palette_texture, vec2(0.0)));
|
||||
for (int i = 0; i <= n_of_colors; i++) {
|
||||
vec4 palette_color = texelFetch(palette_texture, ivec2(i, 0), 0);
|
||||
vec2 uv = vec2(float(i) / float(n_of_colors), 0.0);
|
||||
vec4 palette_color = texture(palette_texture, uv);
|
||||
float dist = distance(color, palette_color);
|
||||
if (dist < smaller_distance) {
|
||||
smaller_distance = dist;
|
||||
|
|
|
@ -7,16 +7,16 @@ uniform sampler2D palette_texture : filter_nearest;
|
|||
uniform sampler2D indices_texture : filter_nearest;
|
||||
|
||||
void fragment() {
|
||||
float index = texture(indices_texture, UV).r * 255.0;
|
||||
float index = texture(indices_texture, UV).r;
|
||||
if (index <= EPSILON) { // If index is zero, make it transparent
|
||||
COLOR = vec4(0.0);
|
||||
}
|
||||
else {
|
||||
float n_of_colors = float(textureSize(palette_texture, 0).x);
|
||||
index -= 1.0;
|
||||
float index_normalized = index / n_of_colors;
|
||||
if (index < n_of_colors) {
|
||||
COLOR = texelFetch(palette_texture, ivec2(int(index), 0), 0);
|
||||
index -= 1.0 / 255.0;
|
||||
float index_normalized = ((index * 255.0)) / n_of_colors;
|
||||
if (index_normalized + EPSILON < 1.0) {
|
||||
COLOR = texture(palette_texture, vec2(index_normalized + EPSILON, 0.0));
|
||||
}
|
||||
else {
|
||||
// If index is bigger than the size of the palette, make it transparent.
|
||||
|
|
|
@ -8,7 +8,7 @@ uniform sampler2D palette_texture : filter_nearest;
|
|||
|
||||
void fragment() {
|
||||
vec4 color = texture(rgb_texture, UV);
|
||||
if (color.a <= 0.0001) {
|
||||
if (color.a <= 0.01) {
|
||||
COLOR.r = 0.0;
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -269,11 +269,9 @@ func fill_in_selection() -> void:
|
|||
var selection_map_copy := project.selection_map.return_cropped_copy(project.size)
|
||||
for image in images:
|
||||
image.blit_rect_mask(filler, selection_map_copy, rect, rect.position)
|
||||
image.convert_rgb_to_indexed()
|
||||
else:
|
||||
for image in images:
|
||||
image.fill(tool_slot.color)
|
||||
image.convert_rgb_to_indexed()
|
||||
else:
|
||||
# End early if we are filling with an empty pattern
|
||||
var pattern_image: Image = _pattern.image
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://bdregpkflev7u"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://ct4o5i1jeul3k"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ctfgfelg0sho8" path="res://src/Tools/BaseTool.tscn" id="1_1q6ub"]
|
||||
[ext_resource type="Script" path="res://src/Tools/UtilityTools/Text.gd" id="2_ql5g6"]
|
||||
|
@ -63,8 +63,6 @@ stretch_margin_bottom = 3
|
|||
script = ExtResource("3_tidsq")
|
||||
prefix = "Size:"
|
||||
suffix = "px"
|
||||
global_increment_action = "brush_size_increment"
|
||||
global_decrement_action = "brush_size_decrement"
|
||||
|
||||
[node name="GridContainer" type="GridContainer" parent="." index="4"]
|
||||
layout_mode = 2
|
||||
|
|
|
@ -808,11 +808,9 @@ func delete(selected_cels := true) -> void:
|
|||
image.blit_rect_mask(
|
||||
blank, selection_map_copy, big_bounding_rectangle, big_bounding_rectangle.position
|
||||
)
|
||||
image.convert_rgb_to_indexed()
|
||||
else:
|
||||
for image in images:
|
||||
image.fill(0)
|
||||
image.convert_rgb_to_indexed()
|
||||
commit_undo("Draw", undo_data_tmp)
|
||||
|
||||
|
||||
|
|
|
@ -421,6 +421,7 @@ func _setup_color_mode_submenu(item: String) -> void:
|
|||
color_mode_submenu.add_radio_check_item("RGBA", ColorModes.RGBA)
|
||||
color_mode_submenu.set_item_checked(ColorModes.RGBA, true)
|
||||
color_mode_submenu.add_radio_check_item("Indexed", ColorModes.INDEXED)
|
||||
color_mode_submenu.hide_on_checkable_item_selection = false
|
||||
|
||||
color_mode_submenu.id_pressed.connect(_color_mode_submenu_id_pressed)
|
||||
image_menu.add_child(color_mode_submenu)
|
||||
|
|
Loading…
Add table
Reference in a new issue