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Author SHA1 Message Date
Emmanouil Papadeas
0fe4c57e50
Merge 5cb406f4d8 into fede2d8e6f 2024-11-22 12:36:01 +00:00
17 changed files with 76 additions and 102 deletions

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Spanish\n"
"Language: es_ES\n"
"PO-Revision-Date: 2024-11-23 17:57\n"
"PO-Revision-Date: 2024-11-20 12:58\n"
msgid "OK"
msgstr "OK"
@ -169,15 +169,15 @@ msgstr "Porcentaje"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Modo de color:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Modo de color"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Indexado"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
@ -1576,9 +1576,7 @@ msgstr "Herramienta Elipse\n\n"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Texto\n\n"
"%s para el botón izquierdo del ratón\n"
"%s para el botón derecho del ratón"
msgstr ""
msgid "Rectangle"
msgstr "Rectángulo"
@ -2093,30 +2091,30 @@ msgstr "Intersección de las selecciones"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Estilo:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Normal"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr "Negrita"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr "Cursiva"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Negrita cursiva"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr "Escala de grises"
msgstr ""
msgid "Mirroring"
msgstr "Espejar"

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@ -1066,9 +1066,7 @@ func get_available_font_names() -> PackedStringArray:
if font_name in font_names:
continue
font_names.append(font_name)
var system_fonts := OS.get_system_fonts()
system_fonts.sort()
for system_font_name in system_fonts:
for system_font_name in OS.get_system_fonts():
if system_font_name in font_names:
continue
font_names.append(system_font_name)

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@ -36,10 +36,9 @@ func does_palette_exist(palette_name: String) -> bool:
func select_palette(palette_name: String) -> void:
current_palette = palettes.get(palette_name, null)
current_palette = palettes.get(palette_name)
_clear_selected_colors()
if is_instance_valid(current_palette):
Global.config_cache.set_value("data", "last_palette", current_palette.name)
Global.config_cache.set_value("data", "last_palette", current_palette.name)
palette_selected.emit(palette_name)
@ -225,7 +224,6 @@ func current_palete_delete(permanent := true) -> void:
select_palette(palettes.keys()[0])
else:
current_palette = null
select_palette("")
func current_palette_add_color(mouse_button: int, start_index := 0) -> void:

View file

@ -8,7 +8,7 @@ var image: ImageExtended:
set = image_changed
func _init(_image := ImageExtended.new(), _opacity := 1.0) -> void:
func _init(_image: ImageExtended, _opacity := 1.0) -> void:
image_texture = ImageTexture.new()
image = _image # Set image and call setter
opacity = _opacity
@ -20,7 +20,7 @@ func image_changed(value: ImageExtended) -> void:
image_texture.set_image(image)
func get_content() -> ImageExtended:
func get_content():
return image
@ -34,19 +34,17 @@ func set_content(content, texture: ImageTexture = null) -> void:
image_texture.update(image)
func create_empty_content() -> ImageExtended:
var empty := Image.create(image.get_width(), image.get_height(), false, image.get_format())
var new_image := ImageExtended.new()
new_image.copy_from_custom(empty, image.is_indexed)
return new_image
func copy_content() -> ImageExtended:
var tmp_image := Image.create_from_data(
image.get_width(), image.get_height(), false, image.get_format(), image.get_data()
func create_empty_content():
var empty_image := Image.create(
image.get_size().x, image.get_size().y, false, Image.FORMAT_RGBA8
)
return empty_image
func copy_content():
var copy_image := Image.create_from_data(
image.get_width(), image.get_height(), false, Image.FORMAT_RGBA8, image.get_data()
)
var copy_image := ImageExtended.new()
copy_image.copy_from_custom(tmp_image, image.is_indexed)
return copy_image

View file

@ -74,20 +74,17 @@ func select_palette(_name: String, convert_to_rgb := true) -> void:
## Updates [member palette] to contain the colors of [member current_palette].
func update_palette() -> void:
if not is_instance_valid(current_palette):
return
if palette.size() != current_palette.colors_max:
palette.resize(current_palette.colors_max)
palette.fill(TRANSPARENT)
if palette.size() != current_palette.colors.size():
palette.resize(current_palette.colors.size())
for i in current_palette.colors:
palette[i] = current_palette.colors[i].color
## Displays the actual RGBA values of each pixel in the image from indexed mode.
func convert_indexed_to_rgb() -> void:
if not is_indexed or not is_instance_valid(current_palette):
if not is_indexed:
return
var palette_image := current_palette.convert_to_image(false)
var palette_image := Palettes.current_palette.convert_to_image()
var palette_texture := ImageTexture.create_from_image(palette_image)
var shader_image_effect := ShaderImageEffect.new()
var indices_texture := ImageTexture.create_from_image(indices_image)
@ -99,9 +96,9 @@ func convert_indexed_to_rgb() -> void:
## Automatically maps each color of the image's pixel to the closest color of the palette,
## by finding the palette color's index and storing it in [member indices_image].
func convert_rgb_to_indexed() -> void:
if not is_indexed or not is_instance_valid(current_palette):
if not is_indexed:
return
var palette_image := current_palette.convert_to_image(false)
var palette_image := Palettes.current_palette.convert_to_image()
var palette_texture := ImageTexture.create_from_image(palette_image)
var params := {
"palette_texture": palette_texture, "rgb_texture": ImageTexture.create_from_image(self)

View file

@ -25,7 +25,7 @@ var colors_max := 0
class PaletteColor:
var color := Color(0, 0, 0, 0)
var color := Color.TRANSPARENT
var index := -1
func _init(init_color := Color.BLACK, init_index := -1) -> void:
@ -358,11 +358,9 @@ static func strip_unvalid_characters(string_to_strip: String) -> String:
return regex.sub(string_to_strip, "", true)
func convert_to_image(crop_image := true) -> Image:
func convert_to_image() -> Image:
var image := Image.create(colors_max, 1, false, Image.FORMAT_RGBA8)
for i in colors_max:
if colors.has(i):
image.set_pixel(i, 0, Color(colors[i].color.to_html()))
if crop_image:
image.copy_from(image.get_region(image.get_used_rect()))
image.set_pixel(i, 0, colors[i].color)
return image

View file

@ -23,6 +23,10 @@ func _ready() -> void:
func set_palette(new_palette: Palette) -> void:
# Only display valid palette objects
if not new_palette:
return
current_palette = new_palette
grid_window_origin = Vector2.ZERO
@ -83,8 +87,6 @@ func scroll_palette(origin: Vector2i) -> void:
## Called when the color changes, either the left or the right, determined by [param mouse_button].
## If current palette has [param target_color] as a [Color], then select it.
func find_and_select_color(target_color: Color, mouse_button: int) -> void:
if not is_instance_valid(current_palette):
return
var old_index := Palettes.current_palette_get_selected_color_index(mouse_button)
for color_ind in swatches.size():
if (
@ -113,8 +115,6 @@ func find_and_select_color(target_color: Color, mouse_button: int) -> void:
## Displays a left/right highlight over a swatch
func select_swatch(mouse_button: int, palette_index: int, old_palette_index: int) -> void:
if not is_instance_valid(current_palette):
return
var index := convert_palette_index_to_grid_index(palette_index)
var old_index := convert_palette_index_to_grid_index(old_palette_index)
if index >= 0 and index < swatches.size():
@ -159,17 +159,16 @@ func convert_palette_index_to_grid_index(palette_index: int) -> int:
func resize_grid(new_rect_size: Vector2) -> void:
if not is_instance_valid(current_palette):
return
var grid_x: int = (
new_rect_size.x / (swatch_size.x + get("theme_override_constants/h_separation"))
)
var grid_y: int = (
new_rect_size.y / (swatch_size.y + get("theme_override_constants/v_separation"))
)
if is_instance_valid(current_palette):
grid_size.x = mini(grid_x, current_palette.width)
grid_size.y = mini(grid_y, current_palette.height)
else:
grid_size = Vector2i.ZERO
grid_size.x = mini(grid_x, current_palette.width)
grid_size.y = mini(grid_y, current_palette.height)
setup_swatches()
draw_palette()

View file

@ -89,16 +89,16 @@ func select_palette(palette_name: String) -> void:
var palette_id = palettes_path_id.get(palette_name)
if palette_id != null:
palette_select.selected = palette_id
palette_grid.set_palette(Palettes.current_palette)
palette_scroll.resize_grid()
palette_scroll.set_sliders(Palettes.current_palette, palette_grid.grid_window_origin)
palette_grid.set_palette(Palettes.current_palette)
palette_scroll.resize_grid()
palette_scroll.set_sliders(Palettes.current_palette, palette_grid.grid_window_origin)
var left_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_LEFT)
var right_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_RIGHT)
palette_grid.select_swatch(MOUSE_BUTTON_LEFT, left_selected, left_selected)
palette_grid.select_swatch(MOUSE_BUTTON_RIGHT, right_selected, right_selected)
var left_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_LEFT)
var right_selected := Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_RIGHT)
palette_grid.select_swatch(MOUSE_BUTTON_LEFT, left_selected, left_selected)
palette_grid.select_swatch(MOUSE_BUTTON_RIGHT, right_selected, right_selected)
toggle_add_delete_buttons()
toggle_add_delete_buttons()
## Select and display current palette
@ -115,8 +115,6 @@ func redraw_current_palette() -> void:
func toggle_add_delete_buttons() -> void:
if not is_instance_valid(Palettes.current_palette):
return
add_color_button.disabled = Palettes.current_palette.is_full()
if add_color_button.disabled:
add_color_button.mouse_default_cursor_shape = CURSOR_FORBIDDEN
@ -254,7 +252,6 @@ func _on_ColorPicker_color_changed(color: Color) -> void:
== Palettes.current_palette_get_selected_color_index(MOUSE_BUTTON_RIGHT)
):
Tools.assign_color(color, MOUSE_BUTTON_RIGHT)
Palettes.current_palette_set_color(edited_swatch_index, edited_swatch_color)
## Saves edited swatch to palette file when color selection dialog is closed

View file

@ -4,9 +4,9 @@ var scroll := Vector2i.ZERO
var drag_started := false
var drag_start_position := Vector2i.ZERO
@onready var h_slider := %HScrollBar as HScrollBar
@onready var v_slider := %VScrollBar as VScrollBar
@onready var palette_grid := %PaletteGrid as PaletteGrid
@onready var h_slider := %HScrollBar
@onready var v_slider := %VScrollBar
@onready var palette_grid := %PaletteGrid
func _input(event: InputEvent) -> void:
@ -17,21 +17,16 @@ func _input(event: InputEvent) -> void:
func set_sliders(palette: Palette, origin: Vector2i) -> void:
if is_instance_valid(palette):
h_slider.value = origin.x
h_slider.max_value = palette.width
h_slider.page = palette_grid.grid_size.x
v_slider.value = origin.y
v_slider.max_value = palette.height
v_slider.page = palette_grid.grid_size.y
else:
h_slider.value = 0
h_slider.max_value = 0
h_slider.page = 0
v_slider.value = 0
v_slider.max_value = 0
v_slider.page = 0
if not is_instance_valid(palette):
return
h_slider.value = origin.x
h_slider.max_value = palette.width
h_slider.page = palette_grid.grid_size.x
h_slider.visible = false if h_slider.max_value <= palette_grid.grid_size.x else true
v_slider.value = origin.y
v_slider.max_value = palette.height
v_slider.page = palette_grid.grid_size.y
v_slider.visible = false if v_slider.max_value <= palette_grid.grid_size.y else true
@ -63,7 +58,7 @@ func _on_PaletteGrid_gui_input(event: InputEvent) -> void:
drag_started = true
# Keeps position where the dragging started
drag_start_position = (
event.position + Vector2(h_slider.value, v_slider.value) * palette_grid.swatch_size
event.position + Vector2i(h_slider.value, v_slider.value) * palette_grid.swatch_size
)
if event is InputEventMouseMotion and drag_started:

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@ -14,7 +14,7 @@ vec4 swap_color(vec4 color) {
int n_of_colors = textureSize(palette_texture, 0).x;
int color_index = find_index(color, n_of_colors, palette_texture);
return texelFetch(palette_texture, ivec2(color_index, 0), 0);
return texture(palette_texture, vec2(float(color_index) / float(n_of_colors), 0.0));
}
void fragment() {

View file

@ -2,7 +2,8 @@ int find_index(vec4 color, int n_of_colors, sampler2D palette_texture) {
int color_index = 0;
float smaller_distance = distance(color, texture(palette_texture, vec2(0.0)));
for (int i = 0; i <= n_of_colors; i++) {
vec4 palette_color = texelFetch(palette_texture, ivec2(i, 0), 0);
vec2 uv = vec2(float(i) / float(n_of_colors), 0.0);
vec4 palette_color = texture(palette_texture, uv);
float dist = distance(color, palette_color);
if (dist < smaller_distance) {
smaller_distance = dist;

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@ -7,16 +7,16 @@ uniform sampler2D palette_texture : filter_nearest;
uniform sampler2D indices_texture : filter_nearest;
void fragment() {
float index = texture(indices_texture, UV).r * 255.0;
float index = texture(indices_texture, UV).r;
if (index <= EPSILON) { // If index is zero, make it transparent
COLOR = vec4(0.0);
}
else {
float n_of_colors = float(textureSize(palette_texture, 0).x);
index -= 1.0;
float index_normalized = index / n_of_colors;
if (index < n_of_colors) {
COLOR = texelFetch(palette_texture, ivec2(int(index), 0), 0);
index -= 1.0 / 255.0;
float index_normalized = ((index * 255.0)) / n_of_colors;
if (index_normalized + EPSILON < 1.0) {
COLOR = texture(palette_texture, vec2(index_normalized + EPSILON, 0.0));
}
else {
// If index is bigger than the size of the palette, make it transparent.

View file

@ -8,7 +8,7 @@ uniform sampler2D palette_texture : filter_nearest;
void fragment() {
vec4 color = texture(rgb_texture, UV);
if (color.a <= 0.0001) {
if (color.a <= 0.01) {
COLOR.r = 0.0;
}
else {

View file

@ -269,11 +269,9 @@ func fill_in_selection() -> void:
var selection_map_copy := project.selection_map.return_cropped_copy(project.size)
for image in images:
image.blit_rect_mask(filler, selection_map_copy, rect, rect.position)
image.convert_rgb_to_indexed()
else:
for image in images:
image.fill(tool_slot.color)
image.convert_rgb_to_indexed()
else:
# End early if we are filling with an empty pattern
var pattern_image: Image = _pattern.image

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://bdregpkflev7u"]
[gd_scene load_steps=6 format=3 uid="uid://ct4o5i1jeul3k"]
[ext_resource type="PackedScene" uid="uid://ctfgfelg0sho8" path="res://src/Tools/BaseTool.tscn" id="1_1q6ub"]
[ext_resource type="Script" path="res://src/Tools/UtilityTools/Text.gd" id="2_ql5g6"]
@ -63,8 +63,6 @@ stretch_margin_bottom = 3
script = ExtResource("3_tidsq")
prefix = "Size:"
suffix = "px"
global_increment_action = "brush_size_increment"
global_decrement_action = "brush_size_decrement"
[node name="GridContainer" type="GridContainer" parent="." index="4"]
layout_mode = 2

View file

@ -808,11 +808,9 @@ func delete(selected_cels := true) -> void:
image.blit_rect_mask(
blank, selection_map_copy, big_bounding_rectangle, big_bounding_rectangle.position
)
image.convert_rgb_to_indexed()
else:
for image in images:
image.fill(0)
image.convert_rgb_to_indexed()
commit_undo("Draw", undo_data_tmp)

View file

@ -421,6 +421,7 @@ func _setup_color_mode_submenu(item: String) -> void:
color_mode_submenu.add_radio_check_item("RGBA", ColorModes.RGBA)
color_mode_submenu.set_item_checked(ColorModes.RGBA, true)
color_mode_submenu.add_radio_check_item("Indexed", ColorModes.INDEXED)
color_mode_submenu.hide_on_checkable_item_selection = false
color_mode_submenu.id_pressed.connect(_color_mode_submenu_id_pressed)
image_menu.add_child(color_mode_submenu)