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20
CHANGELOG.md
20
CHANGELOG.md
|
@ -4,26 +4,6 @@ All notable changes to this project will be documented in this file.
|
||||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). All the dates are in YYYY-MM-DD format.
|
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). All the dates are in YYYY-MM-DD format.
|
||||||
<br><br>
|
<br><br>
|
||||||
|
|
||||||
## [v1.0.5] - Unreleased
|
|
||||||
This update has been brought to you by the contributions of:
|
|
||||||
Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind))
|
|
||||||
|
|
||||||
Built using Godot 4.3
|
|
||||||
|
|
||||||
### Added
|
|
||||||
- Mouse buttons can now be used as menu shortcuts. [#1070](https://github.com/Orama-Interactive/Pixelorama/issues/1070)
|
|
||||||
- Added confirm and cancel buttons in the selection tool options to confirm/cancel an active transformation.
|
|
||||||
- OKHSL Lightness sorting in palettes has been implemented. [#1126](https://github.com/Orama-Interactive/Pixelorama/pull/1126)
|
|
||||||
|
|
||||||
### Changed
|
|
||||||
- The brush size no longer changes by <kbd>Control</kbd> + Mouse Wheel when resizing the timeline cels or the palette swatches.
|
|
||||||
- The Recorder panel now automatically records for the current project. This also allows for multiple projects to be recorded at the same time.
|
|
||||||
|
|
||||||
### Fixed
|
|
||||||
- Fixed layer effect slider values being rounded to the nearest integer.
|
|
||||||
- Fixed memory leak where the project remained referenced by a drawing tool, even when its tab was closed.
|
|
||||||
- Fixed memory leak where the first project remained forever references in memory by the Recorder panel.
|
|
||||||
|
|
||||||
## [v1.0.4] - 2024-10-25
|
## [v1.0.4] - 2024-10-25
|
||||||
This update has been brought to you by the contributions of:
|
This update has been brought to you by the contributions of:
|
||||||
Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind)), Mariano Semelman ([@msemelman](https://github.com/msemelman))
|
Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind)), Mariano Semelman ([@msemelman](https://github.com/msemelman))
|
||||||
|
|
|
@ -1865,10 +1865,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Afrikaans\n"
|
"Language-Team: Afrikaans\n"
|
||||||
"Language: af_ZA\n"
|
"Language: af_ZA\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Goed"
|
msgstr "Goed"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Arabic\n"
|
"Language-Team: Arabic\n"
|
||||||
"Language: ar_SA\n"
|
"Language: ar_SA\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "حسنا"
|
msgstr "حسنا"
|
||||||
|
@ -1891,10 +1891,6 @@ msgstr "ملء الشكل"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Belarusian\n"
|
"Language-Team: Belarusian\n"
|
||||||
"Language: be_BY\n"
|
"Language: be_BY\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1886,10 +1886,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Bulgarian\n"
|
"Language-Team: Bulgarian\n"
|
||||||
"Language: bg_BG\n"
|
"Language: bg_BG\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Catalan\n"
|
"Language-Team: Catalan\n"
|
||||||
"Language: ca_ES\n"
|
"Language: ca_ES\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "D'acord"
|
msgstr "D'acord"
|
||||||
|
@ -1925,10 +1925,6 @@ msgstr "Omple la forma"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Omple la forma dibuixada amb un color, en comptes de dibuixar una forma buida"
|
msgstr "Omple la forma dibuixada amb un color, en comptes de dibuixar una forma buida"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Color del pinzell de"
|
msgstr "Color del pinzell de"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Czech\n"
|
"Language-Team: Czech\n"
|
||||||
"Language: cs_CZ\n"
|
"Language: cs_CZ\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1937,10 +1937,6 @@ msgstr "Vyplnit tvar"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Vyplní nakreslený tvar barvou, jinak zůstane tvar dutý"
|
msgstr "Vyplní nakreslený tvar barvou, jinak zůstane tvar dutý"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Barva štětce z"
|
msgstr "Barva štětce z"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Welsh\n"
|
"Language-Team: Welsh\n"
|
||||||
"Language: cy_GB\n"
|
"Language: cy_GB\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Danish\n"
|
"Language-Team: Danish\n"
|
||||||
"Language: da_DK\n"
|
"Language: da_DK\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1924,10 +1924,6 @@ msgstr "Udfyld Form"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Penselfarve fra"
|
msgstr "Penselfarve fra"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: German\n"
|
"Language-Team: German\n"
|
||||||
"Language: de_DE\n"
|
"Language: de_DE\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-25 18:14\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1938,10 +1938,6 @@ msgstr "Füllform"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Füllt die gezeichnete Form mit Farbe, anstatt eine hohle Form zu zeichnen"
|
msgstr "Füllt die gezeichnete Form mit Farbe, anstatt eine hohle Form zu zeichnen"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Pinselfarbe von"
|
msgstr "Pinselfarbe von"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Greek\n"
|
"Language-Team: Greek\n"
|
||||||
"Language: el_GR\n"
|
"Language: el_GR\n"
|
||||||
"PO-Revision-Date: 2024-11-14 00:10\n"
|
"PO-Revision-Date: 2024-10-17 17:12\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Εντάξει"
|
msgstr "Εντάξει"
|
||||||
|
@ -1939,10 +1939,6 @@ msgstr "Γέμισμα Σχήματος"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Γεμίζει το σχεδιασμένο σχήμα με χρώμα, αντί να σχεδιαστεί ένα άδειο σχήμα"
|
msgstr "Γεμίζει το σχεδιασμένο σχήμα με χρώμα, αντί να σχεδιαστεί ένα άδειο σχήμα"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr "Πυκνότητα:"
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Χρώμα πινέλου από"
|
msgstr "Χρώμα πινέλου από"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Pirate English\n"
|
"Language-Team: Pirate English\n"
|
||||||
"Language: en_PT\n"
|
"Language: en_PT\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Esperanto\n"
|
"Language-Team: Esperanto\n"
|
||||||
"Language: eo_UY\n"
|
"Language: eo_UY\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Bone"
|
msgstr "Bone"
|
||||||
|
@ -1877,10 +1877,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Spanish\n"
|
"Language-Team: Spanish\n"
|
||||||
"Language: es_ES\n"
|
"Language: es_ES\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-19 18:46\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1934,10 +1934,6 @@ msgstr "Rellena forma"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Rellena de color la forma dibujada, en lugar de dibujar una forma hueca"
|
msgstr "Rellena de color la forma dibujada, en lugar de dibujar una forma hueca"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Color de pincel de"
|
msgstr "Color de pincel de"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Estonian\n"
|
"Language-Team: Estonian\n"
|
||||||
"Language: et_EE\n"
|
"Language: et_EE\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Finnish\n"
|
"Language-Team: Finnish\n"
|
||||||
"Language: fi_FI\n"
|
"Language: fi_FI\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Filipino\n"
|
"Language-Team: Filipino\n"
|
||||||
"Language: fil_PH\n"
|
"Language: fil_PH\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: French\n"
|
"Language-Team: French\n"
|
||||||
"Language: fr_FR\n"
|
"Language: fr_FR\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-24 18:36\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1929,10 +1929,6 @@ msgstr "Forme de remplissage"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Remplit la forme avec de la couleur au lieu de ne dessiner que le contour"
|
msgstr "Remplit la forme avec de la couleur au lieu de ne dessiner que le contour"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Couleur de la brosse depuis"
|
msgstr "Couleur de la brosse depuis"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Irish\n"
|
"Language-Team: Irish\n"
|
||||||
"Language: ga_IE\n"
|
"Language: ga_IE\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Ancient Greek\n"
|
"Language-Team: Ancient Greek\n"
|
||||||
"Language: grc\n"
|
"Language: grc\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Ἐντάξει"
|
msgstr "Ἐντάξει"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Hebrew\n"
|
"Language-Team: Hebrew\n"
|
||||||
"Language: he_IL\n"
|
"Language: he_IL\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "אישור"
|
msgstr "אישור"
|
||||||
|
@ -1880,10 +1880,6 @@ msgstr "מילוי צורה"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "ממלא את הצורה המצוירת בצבע, במקום לצייר צורה חלולה"
|
msgstr "ממלא את הצורה המצוירת בצבע, במקום לצייר צורה חלולה"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "צבע מברשת מ"
|
msgstr "צבע מברשת מ"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Hindi\n"
|
"Language-Team: Hindi\n"
|
||||||
"Language: hi_IN\n"
|
"Language: hi_IN\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "ठीक है"
|
msgstr "ठीक है"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Croatian\n"
|
"Language-Team: Croatian\n"
|
||||||
"Language: hr_HR\n"
|
"Language: hr_HR\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Hungarian\n"
|
"Language-Team: Hungarian\n"
|
||||||
"Language: hu_HU\n"
|
"Language: hu_HU\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Ok"
|
msgstr "Ok"
|
||||||
|
@ -1886,10 +1886,6 @@ msgstr "Alakzat kitöltése"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Ecset színből"
|
msgstr "Ecset színből"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Indonesian\n"
|
"Language-Team: Indonesian\n"
|
||||||
"Language: id_ID\n"
|
"Language: id_ID\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-18 20:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Oke"
|
msgstr "Oke"
|
||||||
|
@ -1939,10 +1939,6 @@ msgstr "Warnai Bentuk"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Mewarnai isi bentuk yang digambar dan tidak menggambar bentuk berongga"
|
msgstr "Mewarnai isi bentuk yang digambar dan tidak menggambar bentuk berongga"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Warna kuas dari"
|
msgstr "Warna kuas dari"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Icelandic\n"
|
"Language-Team: Icelandic\n"
|
||||||
"Language: is_IS\n"
|
"Language: is_IS\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Italian\n"
|
"Language-Team: Italian\n"
|
||||||
"Language: it_IT\n"
|
"Language: it_IT\n"
|
||||||
"PO-Revision-Date: 2024-11-14 01:12\n"
|
"PO-Revision-Date: 2024-10-17 15:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1939,10 +1939,6 @@ msgstr "Riempi Forma"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Riempie la forma disegnata con il colore, invece di disegnare una forma cava"
|
msgstr "Riempie la forma disegnata con il colore, invece di disegnare una forma cava"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr "Densità:"
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Colore del pennello da"
|
msgstr "Colore del pennello da"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Japanese\n"
|
"Language-Team: Japanese\n"
|
||||||
"Language: ja_JP\n"
|
"Language: ja_JP\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 16:15\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1939,10 +1939,6 @@ msgstr "図形の塗りつぶし"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "中が空の図形を描くのではなく、描画した図形を色で塗りつぶします"
|
msgstr "中が空の図形を描くのではなく、描画した図形を色で塗りつぶします"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "ブラシの色"
|
msgstr "ブラシの色"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Korean\n"
|
"Language-Team: Korean\n"
|
||||||
"Language: ko_KR\n"
|
"Language: ko_KR\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "예"
|
msgstr "예"
|
||||||
|
@ -1923,10 +1923,6 @@ msgstr "도형 채우기"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "빈 도형을 그리는 대신 도형을 색상으로 채우고 그립니다."
|
msgstr "빈 도형을 그리는 대신 도형을 색상으로 채우고 그립니다."
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "브러시 색상을 ~에서"
|
msgstr "브러시 색상을 ~에서"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Latin\n"
|
"Language-Team: Latin\n"
|
||||||
"Language: la_LA\n"
|
"Language: la_LA\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Lithuanian\n"
|
"Language-Team: Lithuanian\n"
|
||||||
"Language: lt_LT\n"
|
"Language: lt_LT\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:10\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Latvian\n"
|
"Language-Team: Latvian\n"
|
||||||
"Language: lv_LV\n"
|
"Language: lv_LV\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Labi"
|
msgstr "Labi"
|
||||||
|
@ -1884,10 +1884,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Otas krāsa no"
|
msgstr "Otas krāsa no"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Macedonian\n"
|
"Language-Team: Macedonian\n"
|
||||||
"Language: mk_MK\n"
|
"Language: mk_MK\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Malayalam\n"
|
"Language-Team: Malayalam\n"
|
||||||
"Language: ml_IN\n"
|
"Language: ml_IN\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "ഓക്കേ"
|
msgstr "ഓക്കേ"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Marathi\n"
|
"Language-Team: Marathi\n"
|
||||||
"Language: mr_IN\n"
|
"Language: mr_IN\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Malay\n"
|
"Language-Team: Malay\n"
|
||||||
"Language: ms_MY\n"
|
"Language: ms_MY\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Norwegian Bokmal\n"
|
"Language-Team: Norwegian Bokmal\n"
|
||||||
"Language: nb_NO\n"
|
"Language: nb_NO\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1922,10 +1922,6 @@ msgstr "Fyll Form"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Fyller den tegnede formen med farge i stedet for å tegne en hul form"
|
msgstr "Fyller den tegnede formen med farge i stedet for å tegne en hul form"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Børstefarge fra"
|
msgstr "Børstefarge fra"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Dutch\n"
|
"Language-Team: Dutch\n"
|
||||||
"Language: nl_NL\n"
|
"Language: nl_NL\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Oké"
|
msgstr "Oké"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Polish\n"
|
"Language-Team: Polish\n"
|
||||||
"Language: pl_PL\n"
|
"Language: pl_PL\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1936,10 +1936,6 @@ msgstr "Wypełnij kształt"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Wypełnia narysowany kształt kolorem, zamiast rysować same obramowanie"
|
msgstr "Wypełnia narysowany kształt kolorem, zamiast rysować same obramowanie"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Nadpisywanie koloru pędzla"
|
msgstr "Nadpisywanie koloru pędzla"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Portuguese, Brazilian\n"
|
"Language-Team: Portuguese, Brazilian\n"
|
||||||
"Language: pt_BR\n"
|
"Language: pt_BR\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-25 22:33\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1939,10 +1939,6 @@ msgstr "Preencher Forma"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Preenche a forma desenhada com cor, em vez de desenhar uma forma oca"
|
msgstr "Preenche a forma desenhada com cor, em vez de desenhar uma forma oca"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Cor de pincel do"
|
msgstr "Cor de pincel do"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Portuguese\n"
|
"Language-Team: Portuguese\n"
|
||||||
"Language: pt_PT\n"
|
"Language: pt_PT\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1917,10 +1917,6 @@ msgstr "Preencher forma"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Preenche forma com cor, ao invés de desenhar uma forma vazia"
|
msgstr "Preenche forma com cor, ao invés de desenhar uma forma vazia"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Cor de pincel de"
|
msgstr "Cor de pincel de"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Romanian\n"
|
"Language-Team: Romanian\n"
|
||||||
"Language: ro_RO\n"
|
"Language: ro_RO\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-22 10:34\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1937,10 +1937,6 @@ msgstr "Umplere formă"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "În locul desenării unei forme goale, forma desenată este umplută cu culoare"
|
msgstr "În locul desenării unei forme goale, forma desenată este umplută cu culoare"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Culoarea pensulei de la"
|
msgstr "Culoarea pensulei de la"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Russian\n"
|
"Language-Team: Russian\n"
|
||||||
"Language: ru_RU\n"
|
"Language: ru_RU\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:11\n"
|
"PO-Revision-Date: 2024-11-04 10:57\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1935,10 +1935,6 @@ msgstr "Заполнить фигуру"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Заполняет нарисованную фигуру цветом, вместо того, чтобы нарисовать пустую фигуру"
|
msgstr "Заполняет нарисованную фигуру цветом, вместо того, чтобы нарисовать пустую фигуру"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Цвет кисти из"
|
msgstr "Цвет кисти из"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Sinhala\n"
|
"Language-Team: Sinhala\n"
|
||||||
"Language: si_LK\n"
|
"Language: si_LK\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "හරි"
|
msgstr "හරි"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Slovak\n"
|
"Language-Team: Slovak\n"
|
||||||
"Language: sk_SK\n"
|
"Language: sk_SK\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Slovenian\n"
|
"Language-Team: Slovenian\n"
|
||||||
"Language: sl_SI\n"
|
"Language: sl_SI\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Albanian\n"
|
"Language-Team: Albanian\n"
|
||||||
"Language: sq_AL\n"
|
"Language: sq_AL\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Ne rregull"
|
msgstr "Ne rregull"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Serbian (Cyrillic)\n"
|
"Language-Team: Serbian (Cyrillic)\n"
|
||||||
"Language: sr_SP\n"
|
"Language: sr_SP\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "ОК"
|
msgstr "ОК"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Swedish\n"
|
"Language-Team: Swedish\n"
|
||||||
"Language: sv_SE\n"
|
"Language: sv_SE\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Okej"
|
msgstr "Okej"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Swahili\n"
|
"Language-Team: Swahili\n"
|
||||||
"Language: sw_KE\n"
|
"Language: sw_KE\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:13\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Tamil\n"
|
"Language-Team: Tamil\n"
|
||||||
"Language: ta_IN\n"
|
"Language: ta_IN\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Thai\n"
|
"Language-Team: Thai\n"
|
||||||
"Language: th_TH\n"
|
"Language: th_TH\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Klingon\n"
|
"Language-Team: Klingon\n"
|
||||||
"Language: tlh_AA\n"
|
"Language: tlh_AA\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Turkish\n"
|
"Language-Team: Turkish\n"
|
||||||
"Language: tr_TR\n"
|
"Language: tr_TR\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Tamam"
|
msgstr "Tamam"
|
||||||
|
@ -1938,10 +1938,6 @@ msgstr "Şekli Doldur"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "İçi boş bir şekil çizmek yerine çizilen şekli renkle doldurur"
|
msgstr "İçi boş bir şekil çizmek yerine çizilen şekli renkle doldurur"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Fırça rengini buradan"
|
msgstr "Fırça rengini buradan"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Ukrainian\n"
|
"Language-Team: Ukrainian\n"
|
||||||
"Language: uk_UA\n"
|
"Language: uk_UA\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-11-04 10:57\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "Гаразд"
|
msgstr "Гаразд"
|
||||||
|
@ -1929,10 +1929,6 @@ msgstr "Залити фігуру"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "Заливає намальовану фігуру кольором замість того, щоб малювати лише контур"
|
msgstr "Заливає намальовану фігуру кольором замість того, щоб малювати лише контур"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "Колір пензля з"
|
msgstr "Колір пензля з"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Vietnamese\n"
|
"Language-Team: Vietnamese\n"
|
||||||
"Language: vi_VN\n"
|
"Language: vi_VN\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "OK"
|
msgstr "OK"
|
||||||
|
@ -1875,10 +1875,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Chinese Simplified\n"
|
"Language-Team: Chinese Simplified\n"
|
||||||
"Language: zh_CN\n"
|
"Language: zh_CN\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-26 04:58\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "确定"
|
msgstr "确定"
|
||||||
|
@ -1938,10 +1938,6 @@ msgstr "填充形状"
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr "用颜色填充绘制的形状,而不是绘制空心形状"
|
msgstr "用颜色填充绘制的形状,而不是绘制空心形状"
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "画笔颜色从"
|
msgstr "画笔颜色从"
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Language-Team: Chinese Traditional\n"
|
"Language-Team: Chinese Traditional\n"
|
||||||
"Language: zh_TW\n"
|
"Language: zh_TW\n"
|
||||||
"PO-Revision-Date: 2024-11-13 23:12\n"
|
"PO-Revision-Date: 2024-10-17 14:11\n"
|
||||||
|
|
||||||
msgid "OK"
|
msgid "OK"
|
||||||
msgstr "確定"
|
msgstr "確定"
|
||||||
|
@ -1885,10 +1885,6 @@ msgstr ""
|
||||||
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
|
|
||||||
msgid "Density:"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
msgid "Brush color from"
|
msgid "Brush color from"
|
||||||
msgstr "畫筆顏色"
|
msgstr "畫筆顏色"
|
||||||
|
|
||||||
|
|
|
@ -381,10 +381,6 @@ class PanelAPI:
|
||||||
|
|
||||||
## Gives access to theme related functions.
|
## Gives access to theme related functions.
|
||||||
class ThemeAPI:
|
class ThemeAPI:
|
||||||
## Returns the Themes autoload. Allows interacting with themes on a more deeper level.
|
|
||||||
func autoload() -> Themes:
|
|
||||||
return Themes
|
|
||||||
|
|
||||||
## Adds the [param theme] to [code]Edit -> Preferences -> Interface -> Themes[/code].
|
## Adds the [param theme] to [code]Edit -> Preferences -> Interface -> Themes[/code].
|
||||||
func add_theme(theme: Theme) -> void:
|
func add_theme(theme: Theme) -> void:
|
||||||
Themes.add_theme(theme)
|
Themes.add_theme(theme)
|
||||||
|
@ -442,10 +438,6 @@ class ToolAPI:
|
||||||
# gdlint: ignore=constant-name
|
# gdlint: ignore=constant-name
|
||||||
const LayerTypes := Global.LayerTypes
|
const LayerTypes := Global.LayerTypes
|
||||||
|
|
||||||
## Returns the Tools autoload. Allows interacting with tools on a more deeper level.
|
|
||||||
func autoload() -> Tools:
|
|
||||||
return Tools
|
|
||||||
|
|
||||||
## Adds a tool to pixelorama with name [param tool_name] (without spaces),
|
## Adds a tool to pixelorama with name [param tool_name] (without spaces),
|
||||||
## display name [param display_name], tool scene [param scene], layers that the tool works
|
## display name [param display_name], tool scene [param scene], layers that the tool works
|
||||||
## on [param layer_types] defined by [constant LayerTypes],
|
## on [param layer_types] defined by [constant LayerTypes],
|
||||||
|
@ -534,10 +526,6 @@ class SelectionAPI:
|
||||||
Global.canvas.selection.move_borders_start()
|
Global.canvas.selection.move_borders_start()
|
||||||
else:
|
else:
|
||||||
Global.canvas.selection.transform_content_start()
|
Global.canvas.selection.transform_content_start()
|
||||||
|
|
||||||
if Global.canvas.selection.original_bitmap.is_empty(): # To avoid copying twice.
|
|
||||||
Global.canvas.selection.original_bitmap.copy_from(Global.current_project.selection_map)
|
|
||||||
|
|
||||||
Global.canvas.selection.big_bounding_rectangle.size = new_size
|
Global.canvas.selection.big_bounding_rectangle.size = new_size
|
||||||
Global.canvas.selection.resize_selection()
|
Global.canvas.selection.resize_selection()
|
||||||
Global.canvas.selection.move_borders_end()
|
Global.canvas.selection.move_borders_end()
|
||||||
|
@ -690,11 +678,6 @@ class ExportAPI:
|
||||||
# gdlint: ignore=constant-name
|
# gdlint: ignore=constant-name
|
||||||
const ExportTab := Export.ExportTab
|
const ExportTab := Export.ExportTab
|
||||||
|
|
||||||
## Returns the Export autoload.
|
|
||||||
## Allows interacting with the export workflow on a more deeper level.
|
|
||||||
func autoload() -> Export:
|
|
||||||
return Export
|
|
||||||
|
|
||||||
## [param format_info] has keys: [code]extension[/code] and [code]description[/code]
|
## [param format_info] has keys: [code]extension[/code] and [code]description[/code]
|
||||||
## whose values are of type [String] e.g:[codeblock]
|
## whose values are of type [String] e.g:[codeblock]
|
||||||
## format_info = {"extension": ".gif", "description": "GIF Image"}
|
## format_info = {"extension": ".gif", "description": "GIF Image"}
|
||||||
|
@ -747,15 +730,6 @@ class ExportAPI:
|
||||||
|
|
||||||
## Gives access to adding custom import options.
|
## Gives access to adding custom import options.
|
||||||
class ImportAPI:
|
class ImportAPI:
|
||||||
## Returns the OpenSave autoload. Contains code to handle file loading.
|
|
||||||
## It also contains code to handle project saving (.pxo)
|
|
||||||
func open_save_autoload() -> OpenSave:
|
|
||||||
return OpenSave
|
|
||||||
|
|
||||||
## Returns the Import autoload. Manages import of brushes and patterns.
|
|
||||||
func import_autoload() -> Import:
|
|
||||||
return Import
|
|
||||||
|
|
||||||
## [param import_scene] is a scene preload that will be instanced and added to "import options"
|
## [param import_scene] is a scene preload that will be instanced and added to "import options"
|
||||||
## section of pixelorama's import dialogs and will appear whenever [param import_name] is
|
## section of pixelorama's import dialogs and will appear whenever [param import_name] is
|
||||||
## chosen from import menu.
|
## chosen from import menu.
|
||||||
|
@ -783,10 +757,6 @@ class ImportAPI:
|
||||||
|
|
||||||
## Gives access to palette related stuff.
|
## Gives access to palette related stuff.
|
||||||
class PaletteAPI:
|
class PaletteAPI:
|
||||||
## Returns the Palettes autoload. Allows interacting with palettes on a more deeper level.
|
|
||||||
func autoload() -> Palettes:
|
|
||||||
return Palettes
|
|
||||||
|
|
||||||
## Creates and adds a new [Palette] with name [param palette_name] containing [param data].
|
## Creates and adds a new [Palette] with name [param palette_name] containing [param data].
|
||||||
## [param data] is a [Dictionary] containing the palette information.
|
## [param data] is a [Dictionary] containing the palette information.
|
||||||
## An example of [code]data[/code] will be:[codeblock]
|
## An example of [code]data[/code] will be:[codeblock]
|
||||||
|
|
|
@ -148,13 +148,13 @@ static func create_ui_for_shader_uniforms(
|
||||||
|
|
||||||
if u_value != "":
|
if u_value != "":
|
||||||
slider.value = int(u_value)
|
slider.value = int(u_value)
|
||||||
slider.min_value = min_value
|
|
||||||
slider.max_value = max_value
|
|
||||||
slider.step = step
|
|
||||||
if params.has(u_name):
|
if params.has(u_name):
|
||||||
slider.value = params[u_name]
|
slider.value = params[u_name]
|
||||||
else:
|
else:
|
||||||
params[u_name] = slider.value
|
params[u_name] = slider.value
|
||||||
|
slider.min_value = min_value
|
||||||
|
slider.max_value = max_value
|
||||||
|
slider.step = step
|
||||||
slider.value_changed.connect(value_changed.bind(u_name))
|
slider.value_changed.connect(value_changed.bind(u_name))
|
||||||
slider.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
|
slider.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
|
||||||
hbox.add_child(slider)
|
hbox.add_child(slider)
|
||||||
|
|
|
@ -90,4 +90,3 @@ func _on_PaletteScroll_gui_input(event: InputEvent) -> void:
|
||||||
return
|
return
|
||||||
resize_grid()
|
resize_grid()
|
||||||
set_sliders(palette_grid.current_palette, palette_grid.grid_window_origin + scroll_vector)
|
set_sliders(palette_grid.current_palette, palette_grid.grid_window_origin + scroll_vector)
|
||||||
get_window().set_input_as_handled()
|
|
||||||
|
|
|
@ -1,11 +1,8 @@
|
||||||
extends BaseTool
|
extends BaseTool
|
||||||
|
|
||||||
const IMAGE_BRUSHES := [Brushes.FILE, Brushes.RANDOM_FILE, Brushes.CUSTOM]
|
|
||||||
|
|
||||||
var _brush := Brushes.get_default_brush()
|
var _brush := Brushes.get_default_brush()
|
||||||
var _brush_size := 1
|
var _brush_size := 1
|
||||||
var _brush_size_dynamics := 1
|
var _brush_size_dynamics := 1
|
||||||
var _brush_density := 100
|
|
||||||
var _brush_flip_x := false
|
var _brush_flip_x := false
|
||||||
var _brush_flip_y := false
|
var _brush_flip_y := false
|
||||||
var _brush_rotate_90 := false
|
var _brush_rotate_90 := false
|
||||||
|
@ -92,12 +89,6 @@ func _reset_dynamics() -> void:
|
||||||
save_config()
|
save_config()
|
||||||
|
|
||||||
|
|
||||||
func _on_density_value_slider_value_changed(value: int) -> void:
|
|
||||||
_brush_density = value
|
|
||||||
update_config()
|
|
||||||
save_config()
|
|
||||||
|
|
||||||
|
|
||||||
func _on_InterpolateFactor_value_changed(value: float) -> void:
|
func _on_InterpolateFactor_value_changed(value: float) -> void:
|
||||||
_brush_interpolate = int(value)
|
_brush_interpolate = int(value)
|
||||||
update_config()
|
update_config()
|
||||||
|
@ -120,7 +111,6 @@ func get_config() -> Dictionary:
|
||||||
"brush_type": _brush.type,
|
"brush_type": _brush.type,
|
||||||
"brush_index": _brush.index,
|
"brush_index": _brush.index,
|
||||||
"brush_size": _brush_size,
|
"brush_size": _brush_size,
|
||||||
"brush_density": _brush_density,
|
|
||||||
"brush_interpolate": _brush_interpolate,
|
"brush_interpolate": _brush_interpolate,
|
||||||
"brush_flip_x": _brush_flip_x,
|
"brush_flip_x": _brush_flip_x,
|
||||||
"brush_flip_y": _brush_flip_y,
|
"brush_flip_y": _brush_flip_y,
|
||||||
|
@ -138,7 +128,6 @@ func set_config(config: Dictionary) -> void:
|
||||||
_brush_size_dynamics = _brush_size
|
_brush_size_dynamics = _brush_size
|
||||||
if Tools.dynamics_size != Tools.Dynamics.NONE:
|
if Tools.dynamics_size != Tools.Dynamics.NONE:
|
||||||
_brush_size_dynamics = Tools.brush_size_min
|
_brush_size_dynamics = Tools.brush_size_min
|
||||||
_brush_density = config.get("brush_density", _brush_density)
|
|
||||||
_brush_interpolate = config.get("brush_interpolate", _brush_interpolate)
|
_brush_interpolate = config.get("brush_interpolate", _brush_interpolate)
|
||||||
_brush_flip_x = config.get("brush_flip_x", _brush_flip_x)
|
_brush_flip_x = config.get("brush_flip_x", _brush_flip_x)
|
||||||
_brush_flip_y = config.get("brush_flip_y", _brush_flip_y)
|
_brush_flip_y = config.get("brush_flip_y", _brush_flip_y)
|
||||||
|
@ -188,13 +177,11 @@ func update_brush() -> void:
|
||||||
_brush_texture = ImageTexture.create_from_image(_brush_image)
|
_brush_texture = ImageTexture.create_from_image(_brush_image)
|
||||||
update_mirror_brush()
|
update_mirror_brush()
|
||||||
_stroke_dimensions = _brush_image.get_size()
|
_stroke_dimensions = _brush_image.get_size()
|
||||||
_circle_tool_shortcut = []
|
|
||||||
_indicator = _create_brush_indicator()
|
_indicator = _create_brush_indicator()
|
||||||
_polylines = _create_polylines(_indicator)
|
_polylines = _create_polylines(_indicator)
|
||||||
$Brush/Type/Texture.texture = _brush_texture
|
$Brush/Type/Texture.texture = _brush_texture
|
||||||
$DensityValueSlider.visible = _brush.type not in IMAGE_BRUSHES
|
$ColorInterpolation.visible = _brush.type in [Brushes.FILE, Brushes.RANDOM_FILE, Brushes.CUSTOM]
|
||||||
$ColorInterpolation.visible = _brush.type in IMAGE_BRUSHES
|
$RotationOptions.visible = _brush.type in [Brushes.FILE, Brushes.RANDOM_FILE, Brushes.CUSTOM]
|
||||||
$RotationOptions.visible = _brush.type in IMAGE_BRUSHES
|
|
||||||
|
|
||||||
|
|
||||||
func update_random_image() -> void:
|
func update_random_image() -> void:
|
||||||
|
@ -288,7 +275,6 @@ func draw_end(pos: Vector2i) -> void:
|
||||||
super.draw_end(pos)
|
super.draw_end(pos)
|
||||||
_stroke_project = null
|
_stroke_project = null
|
||||||
_stroke_images = []
|
_stroke_images = []
|
||||||
_circle_tool_shortcut = []
|
|
||||||
_brush_size_dynamics = _brush_size
|
_brush_size_dynamics = _brush_size
|
||||||
if Tools.dynamics_size != Tools.Dynamics.NONE:
|
if Tools.dynamics_size != Tools.Dynamics.NONE:
|
||||||
_brush_size_dynamics = Tools.brush_size_min
|
_brush_size_dynamics = Tools.brush_size_min
|
||||||
|
@ -327,6 +313,10 @@ func _prepare_tool() -> void:
|
||||||
# This may prevent a few tests when setting pixels
|
# This may prevent a few tests when setting pixels
|
||||||
_is_mask_size_zero = _mask.size() == 0
|
_is_mask_size_zero = _mask.size() == 0
|
||||||
match _brush.type:
|
match _brush.type:
|
||||||
|
Brushes.CIRCLE:
|
||||||
|
_prepare_circle_tool(false)
|
||||||
|
Brushes.FILLED_CIRCLE:
|
||||||
|
_prepare_circle_tool(true)
|
||||||
Brushes.FILE, Brushes.RANDOM_FILE, Brushes.CUSTOM:
|
Brushes.FILE, Brushes.RANDOM_FILE, Brushes.CUSTOM:
|
||||||
# save _brush_image for safe keeping
|
# save _brush_image for safe keeping
|
||||||
_brush_image = _create_blended_brush_image(_orignal_brush_image)
|
_brush_image = _create_blended_brush_image(_orignal_brush_image)
|
||||||
|
@ -336,6 +326,19 @@ func _prepare_tool() -> void:
|
||||||
_stroke_dimensions = _brush_image.get_size()
|
_stroke_dimensions = _brush_image.get_size()
|
||||||
|
|
||||||
|
|
||||||
|
func _prepare_circle_tool(fill: bool) -> void:
|
||||||
|
var circle_tool_map := _create_circle_indicator(_brush_size_dynamics, fill)
|
||||||
|
# Go through that BitMap and build an Array of the "displacement" from the center of the bits
|
||||||
|
# that are true.
|
||||||
|
var diameter := _brush_size_dynamics * 2 + 1
|
||||||
|
for n in range(0, diameter):
|
||||||
|
for m in range(0, diameter):
|
||||||
|
if circle_tool_map.get_bitv(Vector2i(m, n)):
|
||||||
|
_circle_tool_shortcut.append(
|
||||||
|
Vector2i(m - _brush_size_dynamics, n - _brush_size_dynamics)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
## Make sure to always have invoked _prepare_tool() before this. This computes the coordinates to be
|
## Make sure to always have invoked _prepare_tool() before this. This computes the coordinates to be
|
||||||
## drawn if it can (except for the generic brush, when it's actually drawing them)
|
## drawn if it can (except for the generic brush, when it's actually drawing them)
|
||||||
func _draw_tool(pos: Vector2) -> PackedVector2Array:
|
func _draw_tool(pos: Vector2) -> PackedVector2Array:
|
||||||
|
@ -504,7 +507,7 @@ func draw_indicator(left: bool) -> void:
|
||||||
|
|
||||||
func draw_indicator_at(pos: Vector2i, offset: Vector2i, color: Color) -> void:
|
func draw_indicator_at(pos: Vector2i, offset: Vector2i, color: Color) -> void:
|
||||||
var canvas: Node2D = Global.canvas.indicators
|
var canvas: Node2D = Global.canvas.indicators
|
||||||
if _brush.type in IMAGE_BRUSHES and not _draw_line:
|
if _brush.type in [Brushes.FILE, Brushes.RANDOM_FILE, Brushes.CUSTOM] and not _draw_line:
|
||||||
pos -= _brush_image.get_size() / 2
|
pos -= _brush_image.get_size() / 2
|
||||||
pos -= offset
|
pos -= offset
|
||||||
canvas.draw_texture(_brush_texture, pos)
|
canvas.draw_texture(_brush_texture, pos)
|
||||||
|
@ -534,8 +537,6 @@ func _set_pixel(pos: Vector2i, ignore_mirroring := false) -> void:
|
||||||
|
|
||||||
|
|
||||||
func _set_pixel_no_cache(pos: Vector2i, ignore_mirroring := false) -> void:
|
func _set_pixel_no_cache(pos: Vector2i, ignore_mirroring := false) -> void:
|
||||||
if randi() % 100 >= _brush_density:
|
|
||||||
return
|
|
||||||
pos = _stroke_project.tiles.get_canon_position(pos)
|
pos = _stroke_project.tiles.get_canon_position(pos)
|
||||||
if Global.current_project.has_selection:
|
if Global.current_project.has_selection:
|
||||||
pos = Global.current_project.selection_map.get_canon_position(pos)
|
pos = Global.current_project.selection_map.get_canon_position(pos)
|
||||||
|
@ -620,24 +621,10 @@ func _create_pixel_indicator(brush_size: int) -> BitMap:
|
||||||
|
|
||||||
|
|
||||||
func _create_circle_indicator(brush_size: int, fill := false) -> BitMap:
|
func _create_circle_indicator(brush_size: int, fill := false) -> BitMap:
|
||||||
if Tools.dynamics_size != Tools.Dynamics.NONE:
|
|
||||||
_circle_tool_shortcut = []
|
_circle_tool_shortcut = []
|
||||||
var brush_size_v2 := Vector2i(brush_size, brush_size)
|
var brush_size_v2 := Vector2i(brush_size, brush_size)
|
||||||
var diameter_v2 := brush_size_v2 * 2 + Vector2i.ONE
|
var diameter := brush_size_v2 * 2 + Vector2i.ONE
|
||||||
var circle_tool_map := _fill_bitmap_with_points(
|
return _fill_bitmap_with_points(_compute_draw_tool_circle(brush_size_v2, fill), diameter)
|
||||||
_compute_draw_tool_circle(brush_size_v2, fill), diameter_v2
|
|
||||||
)
|
|
||||||
if _circle_tool_shortcut.is_empty():
|
|
||||||
# Go through that BitMap and build an Array of the "displacement"
|
|
||||||
# from the center of the bits that are true.
|
|
||||||
var diameter := _brush_size_dynamics * 2 + 1
|
|
||||||
for n in range(0, diameter):
|
|
||||||
for m in range(0, diameter):
|
|
||||||
if circle_tool_map.get_bitv(Vector2i(m, n)):
|
|
||||||
_circle_tool_shortcut.append(
|
|
||||||
Vector2i(m - _brush_size_dynamics, n - _brush_size_dynamics)
|
|
||||||
)
|
|
||||||
return circle_tool_map
|
|
||||||
|
|
||||||
|
|
||||||
func _create_line_indicator(indicator: BitMap, start: Vector2i, end: Vector2i) -> BitMap:
|
func _create_line_indicator(indicator: BitMap, start: Vector2i, end: Vector2i) -> BitMap:
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
[gd_scene load_steps=9 format=3 uid="uid://ubyatap3sylf"]
|
[gd_scene load_steps=8 format=3 uid="uid://ubyatap3sylf"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://yjhp0ssng2mp" path="res://src/UI/Nodes/ValueSlider.tscn" id="1"]
|
[ext_resource type="PackedScene" uid="uid://yjhp0ssng2mp" path="res://src/UI/Nodes/ValueSlider.tscn" id="1"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ctfgfelg0sho8" path="res://src/Tools/BaseTool.tscn" id="2"]
|
[ext_resource type="PackedScene" uid="uid://ctfgfelg0sho8" path="res://src/Tools/BaseTool.tscn" id="2"]
|
||||||
[ext_resource type="Script" path="res://src/Tools/BaseDraw.gd" id="3"]
|
[ext_resource type="Script" path="res://src/Tools/BaseDraw.gd" id="3"]
|
||||||
[ext_resource type="Script" path="res://src/UI/Nodes/CollapsibleContainer.gd" id="3_76bek"]
|
[ext_resource type="Script" path="res://src/UI/Nodes/CollapsibleContainer.gd" id="3_76bek"]
|
||||||
[ext_resource type="Script" path="res://src/UI/Nodes/ValueSlider.gd" id="5_kdxku"]
|
|
||||||
|
|
||||||
[sub_resource type="ButtonGroup" id="ButtonGroup_7u3x0"]
|
[sub_resource type="ButtonGroup" id="ButtonGroup_7u3x0"]
|
||||||
resource_name = "rotate"
|
resource_name = "rotate"
|
||||||
|
@ -131,24 +130,7 @@ suffix = "px"
|
||||||
global_increment_action = "brush_size_increment"
|
global_increment_action = "brush_size_increment"
|
||||||
global_decrement_action = "brush_size_decrement"
|
global_decrement_action = "brush_size_decrement"
|
||||||
|
|
||||||
[node name="DensityValueSlider" type="TextureProgressBar" parent="." index="4"]
|
[node name="ColorInterpolation" parent="." index="4" instance=ExtResource("1")]
|
||||||
custom_minimum_size = Vector2(0, 24)
|
|
||||||
layout_mode = 2
|
|
||||||
focus_mode = 2
|
|
||||||
mouse_default_cursor_shape = 2
|
|
||||||
theme_type_variation = &"ValueSlider"
|
|
||||||
min_value = 1.0
|
|
||||||
value = 100.0
|
|
||||||
nine_patch_stretch = true
|
|
||||||
stretch_margin_left = 3
|
|
||||||
stretch_margin_top = 3
|
|
||||||
stretch_margin_right = 3
|
|
||||||
stretch_margin_bottom = 3
|
|
||||||
script = ExtResource("5_kdxku")
|
|
||||||
prefix = "Density:"
|
|
||||||
suffix = "%"
|
|
||||||
|
|
||||||
[node name="ColorInterpolation" parent="." index="5" instance=ExtResource("1")]
|
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
tooltip_text = "0: Color from the brush itself, 100: the currently selected color"
|
tooltip_text = "0: Color from the brush itself, 100: the currently selected color"
|
||||||
|
@ -161,5 +143,4 @@ prefix = "Brush color from:"
|
||||||
[connection signal="toggled" from="RotationOptions/GridContainer/Rotate/Rotate270" to="." method="_on_rotate_270_toggled"]
|
[connection signal="toggled" from="RotationOptions/GridContainer/Rotate/Rotate270" to="." method="_on_rotate_270_toggled"]
|
||||||
[connection signal="pressed" from="Brush/Type" to="." method="_on_BrushType_pressed"]
|
[connection signal="pressed" from="Brush/Type" to="." method="_on_BrushType_pressed"]
|
||||||
[connection signal="value_changed" from="Brush/BrushSize" to="." method="_on_BrushSize_value_changed"]
|
[connection signal="value_changed" from="Brush/BrushSize" to="." method="_on_BrushSize_value_changed"]
|
||||||
[connection signal="value_changed" from="DensityValueSlider" to="." method="_on_density_value_slider_value_changed"]
|
|
||||||
[connection signal="value_changed" from="ColorInterpolation" to="." method="_on_InterpolateFactor_value_changed"]
|
[connection signal="value_changed" from="ColorInterpolation" to="." method="_on_InterpolateFactor_value_changed"]
|
||||||
|
|
|
@ -106,11 +106,6 @@ func _input(event: InputEvent) -> void:
|
||||||
image_current_pixel = canvas.current_pixel
|
image_current_pixel = canvas.current_pixel
|
||||||
if Global.mirror_view:
|
if Global.mirror_view:
|
||||||
image_current_pixel.x = Global.current_project.size.x - image_current_pixel.x
|
image_current_pixel.x = Global.current_project.size.x - image_current_pixel.x
|
||||||
if is_moving_content:
|
|
||||||
if Input.is_action_just_pressed(&"transformation_confirm"):
|
|
||||||
transform_content_confirm()
|
|
||||||
elif Input.is_action_just_pressed(&"transformation_cancel"):
|
|
||||||
transform_content_cancel()
|
|
||||||
if not project.layers[project.current_layer].can_layer_get_drawn():
|
if not project.layers[project.current_layer].can_layer_get_drawn():
|
||||||
return
|
return
|
||||||
if event is InputEventKey:
|
if event is InputEventKey:
|
||||||
|
|
|
@ -80,21 +80,15 @@ func _notification(what: int) -> void:
|
||||||
_reset_display(false)
|
_reset_display(false)
|
||||||
|
|
||||||
|
|
||||||
func _unhandled_input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
if not editable or not is_visible_in_tree():
|
if not editable or not is_visible_in_tree():
|
||||||
return
|
return
|
||||||
if (
|
if event.is_action_pressed(global_increment_action, true):
|
||||||
not global_increment_action.is_empty()
|
|
||||||
and event.is_action_pressed(global_increment_action, true)
|
|
||||||
):
|
|
||||||
if snap_by_default:
|
if snap_by_default:
|
||||||
value += step if event.ctrl_pressed else snap_step
|
value += step if event.ctrl_pressed else snap_step
|
||||||
else:
|
else:
|
||||||
value += snap_step if event.ctrl_pressed else step
|
value += snap_step if event.ctrl_pressed else step
|
||||||
elif (
|
elif event.is_action_pressed(global_decrement_action, true):
|
||||||
not global_decrement_action.is_empty()
|
|
||||||
and event.is_action_pressed(global_decrement_action, true)
|
|
||||||
):
|
|
||||||
if snap_by_default:
|
if snap_by_default:
|
||||||
value -= step if event.ctrl_pressed else snap_step
|
value -= step if event.ctrl_pressed else snap_step
|
||||||
else:
|
else:
|
||||||
|
@ -114,13 +108,11 @@ func _gui_input(event: InputEvent) -> void:
|
||||||
value += step if event.ctrl_pressed else snap_step
|
value += step if event.ctrl_pressed else snap_step
|
||||||
else:
|
else:
|
||||||
value += snap_step if event.ctrl_pressed else step
|
value += snap_step if event.ctrl_pressed else step
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
elif event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
|
elif event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
|
||||||
if snap_by_default:
|
if snap_by_default:
|
||||||
value -= step if event.ctrl_pressed else snap_step
|
value -= step if event.ctrl_pressed else snap_step
|
||||||
else:
|
else:
|
||||||
value -= snap_step if event.ctrl_pressed else step
|
value -= snap_step if event.ctrl_pressed else step
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
elif state == HELD:
|
elif state == HELD:
|
||||||
if event.is_action_released("left_mouse"):
|
if event.is_action_released("left_mouse"):
|
||||||
state = TYPING
|
state = TYPING
|
||||||
|
|
|
@ -85,9 +85,6 @@ class Recorder:
|
||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
if OS.get_name() == "Web":
|
|
||||||
ExtensionsApi.panel.remove_node_from_tab.call_deferred(self)
|
|
||||||
return
|
|
||||||
Global.project_switched.connect(_on_project_switched)
|
Global.project_switched.connect(_on_project_switched)
|
||||||
# Make a recordings folder if there isn't one
|
# Make a recordings folder if there isn't one
|
||||||
chosen_dir = Global.home_data_directory.path_join("Recordings")
|
chosen_dir = Global.home_data_directory.path_join("Recordings")
|
||||||
|
|
|
@ -141,7 +141,6 @@ func _input(event: InputEvent) -> void:
|
||||||
if timeline_rect.has_point(mouse_pos):
|
if timeline_rect.has_point(mouse_pos):
|
||||||
if Input.is_key_pressed(KEY_CTRL):
|
if Input.is_key_pressed(KEY_CTRL):
|
||||||
cel_size += (2 * int(event.is_action("zoom_in")) - 2 * int(event.is_action("zoom_out")))
|
cel_size += (2 * int(event.is_action("zoom_in")) - 2 * int(event.is_action("zoom_out")))
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
|
|
||||||
|
|
||||||
func reset_settings() -> void:
|
func reset_settings() -> void:
|
||||||
|
|
Loading…
Reference in a new issue