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https://github.com/Orama-Interactive/Pixelorama.git
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d6ab28aef0
Author | SHA1 | Date | |
---|---|---|---|
d6ab28aef0 |
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@ -1773,10 +1773,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
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msgstr ""
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||||
|
||||
#. An option found in the preferences, under the Performance section.
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||||
msgid "Use dummy audio driver"
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||||
msgstr ""
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||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
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||||
msgid "Renderer:"
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||||
msgstr ""
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||||
|
@ -2207,10 +2203,6 @@ msgstr ""
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|||
msgid "Unlink Cels"
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||||
msgstr ""
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||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
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msgid "Play audio here"
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||||
msgstr ""
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||||
|
||||
msgid "Properties"
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||||
msgstr ""
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||||
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||||
|
@ -2251,9 +2243,6 @@ msgstr ""
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|||
msgid "Tilemap"
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||||
msgstr ""
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||||
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||||
msgid "Audio"
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||||
msgstr ""
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||||
|
||||
msgid "Layers"
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||||
msgstr ""
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||||
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||||
|
@ -2286,11 +2275,6 @@ msgstr ""
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|||
msgid "Add Tilemap Layer"
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||||
msgstr ""
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||||
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||||
#. One of the options of the create new layer button.
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||||
#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Add Audio Layer"
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||||
msgstr ""
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||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
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||||
msgid "Remove current layer"
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||||
msgstr ""
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||||
|
@ -2421,17 +2405,6 @@ msgstr ""
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|||
msgid "Expand/collapse group"
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||||
msgstr ""
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||||
|
||||
#. Refers to the audio file of an audio layer.
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msgid "Audio file:"
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||||
msgstr ""
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||||
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||||
msgid "Load file"
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||||
msgstr ""
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||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
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msgid "Play at frame:"
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||||
msgstr ""
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||||
|
||||
msgid "Palette"
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||||
msgstr ""
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||||
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||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
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|||
"Content-Type: text/plain; charset=UTF-8\n"
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||||
"Language-Team: Afrikaans\n"
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||||
"Language: af_ZA\n"
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||||
"PO-Revision-Date: 2024-12-13 22:43\n"
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||||
"PO-Revision-Date: 2024-12-05 02:11\n"
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||||
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||||
msgid "OK"
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msgstr "Goed"
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||||
|
@ -1783,10 +1783,6 @@ msgstr ""
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|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
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||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
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||||
msgid "Use dummy audio driver"
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||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
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||||
msgid "Renderer:"
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||||
msgstr ""
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||||
|
@ -2217,10 +2213,6 @@ msgstr ""
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|||
msgid "Unlink Cels"
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||||
msgstr ""
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||||
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||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
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msgid "Play audio here"
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||||
msgstr ""
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||||
|
||||
msgid "Properties"
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||||
msgstr ""
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||||
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||||
|
@ -2261,9 +2253,6 @@ msgstr ""
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|||
msgid "Tilemap"
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||||
msgstr ""
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||||
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||||
msgid "Audio"
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||||
msgstr ""
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||||
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||||
msgid "Layers"
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||||
msgstr ""
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||||
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||||
|
@ -2296,11 +2285,6 @@ msgstr ""
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|||
msgid "Add Tilemap Layer"
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||||
msgstr ""
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||||
|
||||
#. One of the options of the create new layer button.
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||||
#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Add Audio Layer"
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||||
msgstr ""
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||||
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||||
#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Remove current layer"
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||||
msgstr ""
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||||
|
@ -2431,17 +2415,6 @@ msgstr ""
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|||
msgid "Expand/collapse group"
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||||
msgstr ""
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||||
|
||||
#. Refers to the audio file of an audio layer.
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||||
msgid "Audio file:"
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||||
msgstr ""
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||||
|
||||
msgid "Load file"
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||||
msgstr ""
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||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
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||||
msgid "Play at frame:"
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||||
msgstr ""
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||||
|
||||
msgid "Palette"
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||||
msgstr ""
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||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
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|||
"Content-Type: text/plain; charset=UTF-8\n"
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||||
"Language-Team: Arabic\n"
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||||
"Language: ar_SA\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
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||||
"PO-Revision-Date: 2024-12-05 02:11\n"
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||||
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||||
msgid "OK"
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||||
msgstr "حسنا"
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||||
|
@ -1799,10 +1799,6 @@ msgstr "تمكين شفافية النافذة"
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|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
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||||
msgstr ""
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||||
|
||||
#. An option found in the preferences, under the Performance section.
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||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
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||||
|
@ -2233,10 +2229,6 @@ msgstr ""
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|||
msgid "Unlink Cels"
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||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
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||||
msgid "Play audio here"
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||||
msgstr ""
|
||||
|
||||
msgid "Properties"
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||||
msgstr "الخصائص"
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||||
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||||
|
@ -2277,9 +2269,6 @@ msgstr "المجموعة"
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|||
msgid "Tilemap"
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||||
msgstr ""
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||||
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||||
msgid "Audio"
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||||
msgstr ""
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||||
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||||
msgid "Layers"
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||||
msgstr "الطبقات"
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||||
|
||||
|
@ -2312,11 +2301,6 @@ msgstr ""
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|||
msgid "Add Tilemap Layer"
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||||
msgstr ""
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||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
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||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2447,17 +2431,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Belarusian\n"
|
||||
"Language: be_BY\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1794,10 +1794,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2228,10 +2224,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2272,9 +2264,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2307,11 +2296,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2442,17 +2426,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Bulgarian\n"
|
||||
"Language: bg_BG\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Catalan\n"
|
||||
"Language: ca_ES\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "D'acord"
|
||||
|
@ -1832,10 +1832,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2268,10 +2264,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2312,9 +2304,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Capes"
|
||||
|
||||
|
@ -2347,11 +2336,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Esborrar la capa actual"
|
||||
|
@ -2482,17 +2466,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paleta"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Czech\n"
|
||||
"Language: cs_CZ\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1844,10 +1844,6 @@ msgstr "Povolit průhlednost hlavního okna"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Pokud povoleno, tak se může aplikační okno stát průhledným. Ovlivňuje výkon, takže ponechte vypnuto, pokud funkci nepotřebujete."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Renderer:"
|
||||
|
@ -2281,10 +2277,6 @@ msgstr "Propojit buňky s"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Rozpojit buňky"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Nastavení"
|
||||
|
||||
|
@ -2325,9 +2317,6 @@ msgstr "Skupina"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Vrstvy"
|
||||
|
||||
|
@ -2360,11 +2349,6 @@ msgstr "Přidat 3D vrstvu"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Odstranit aktuální vrstvu"
|
||||
|
@ -2496,17 +2480,6 @@ msgstr "Povolit/zakázat automatické propojení nových buněk při vytvářen
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Rozbalit/sbalit skupinu"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paleta"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Welsh\n"
|
||||
"Language: cy_GB\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Danish\n"
|
||||
"Language: da_DK\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1832,10 +1832,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Renderer:"
|
||||
|
@ -2266,10 +2262,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2310,9 +2302,6 @@ msgstr "Gruppe"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Lag"
|
||||
|
||||
|
@ -2345,11 +2334,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Fjern nuværende lag"
|
||||
|
@ -2480,17 +2464,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palet"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: German\n"
|
||||
"Language: de_DE\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-12 19:27\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1847,10 +1847,6 @@ msgstr "Fenster-Transparenz aktivieren"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Wenn aktiviert, kann das Anwendungsfenster transparent werden. Dies wirkt sich jedoch negative auf die Leistung aus, schalten Sie die Option deshalb aus, solange Sie sie nicht benötigen."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Renderer:"
|
||||
|
@ -2284,10 +2280,6 @@ msgstr "Cels verknüpfen mit"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Cels Verknüpfung entfernen"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Eigenschaften"
|
||||
|
||||
|
@ -2328,9 +2320,6 @@ msgstr "Gruppe"
|
|||
msgid "Tilemap"
|
||||
msgstr "Tilemap"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Ebenen"
|
||||
|
||||
|
@ -2363,11 +2352,6 @@ msgstr "3D-Ebene hinzufügen"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Tilemap-Ebene hinzufügen"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Entferne aktuelle Ebene"
|
||||
|
@ -2499,17 +2483,6 @@ msgstr "Aktiviere/Deaktiviere automatische Verlinkung neuer Cels beim Erstellen
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Gruppe aus- / einklappen"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palette"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Greek\n"
|
||||
"Language: el_GR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 16:02\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Εντάξει"
|
||||
|
@ -1848,10 +1848,6 @@ msgstr "Ενεργοποίηση διαφάνειας παραθύρου"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Αν ενεργοποιηθεί, το παράθυρο της εφαρμογής μπορεί να γίνει διαφανές. Αυτό επηρεάζει τις επιδόσεις, οπότε κρατήστε το απενεργοποιημένο αν δεν το χρειάζεστε."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Οδηγός βίντεο:"
|
||||
|
@ -2285,10 +2281,6 @@ msgstr "Σύνδεση cels με"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Αποσύνδεση cels"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Ιδιότητες"
|
||||
|
||||
|
@ -2329,9 +2321,6 @@ msgstr "Ομάδα"
|
|||
msgid "Tilemap"
|
||||
msgstr "Χάρτης πλακιδίων"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Στρώσεις"
|
||||
|
||||
|
@ -2364,11 +2353,6 @@ msgstr "Προσθήκη τρισδιάστατης στρώσης"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Προσθήκη στρώσης χάρτη πλακιδίων"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Διαγραφή της τρέχουσας στρώσης"
|
||||
|
@ -2500,17 +2484,6 @@ msgstr "Ενεργοποίηση/απενεργοποίηση αυτόματης
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Ανάπτυξη/σύμπτυξη ομάδας"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Παλέτα"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Pirate English\n"
|
||||
"Language: en_PT\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Esperanto\n"
|
||||
"Language: eo_UY\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Bone"
|
||||
|
@ -1785,10 +1785,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2219,10 +2215,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2263,9 +2255,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Tavoloj"
|
||||
|
||||
|
@ -2298,11 +2287,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2433,17 +2417,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paletro"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Spanish\n"
|
||||
"Language: es_ES\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-10 15:24\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1844,10 +1844,6 @@ msgstr "Habilitar transparencia de ventana"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Si está activado, la ventana de la aplicación puede ser transparente. Esto afecta al rendimiento, así que mantenlo apagado si no lo necesitas."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Procesador:"
|
||||
|
@ -2280,10 +2276,6 @@ msgstr "Enlazar celdas a"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Desvincular celdas"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Propiedades"
|
||||
|
||||
|
@ -2324,9 +2316,6 @@ msgstr "Agrupar"
|
|||
msgid "Tilemap"
|
||||
msgstr "Tilemap"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Capas"
|
||||
|
||||
|
@ -2359,11 +2348,6 @@ msgstr "Agregar nueva capa 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Añadir capa de Tilemap"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Eliminar capa actual"
|
||||
|
@ -2495,17 +2479,6 @@ msgstr "Activar/desactivar el enlace automático de nuevas celdas al crear nuevo
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Expandir/contraer grupo"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paleta"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Estonian\n"
|
||||
"Language: et_EE\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Persian\n"
|
||||
"Language: fa_IR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 14:52\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "باشه"
|
||||
|
@ -1785,10 +1785,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2219,10 +2215,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2263,9 +2255,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2298,11 +2287,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2433,17 +2417,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Finnish\n"
|
||||
"Language: fi_FI\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Filipino\n"
|
||||
"Language: fil_PH\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: French\n"
|
||||
"Language: fr_FR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1836,10 +1836,6 @@ msgstr "Activer la transparence de fenêtre"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Si cette option est activée, la fenêtre d'application peut devenir transparente. Cela affecte les performances, donc désactivez-la si vous n'en avez pas besoin."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Moteur de rendu :"
|
||||
|
@ -2273,10 +2269,6 @@ msgstr "Lier le Cellulo à"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Délier le Cellulo"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Propriétés"
|
||||
|
||||
|
@ -2317,9 +2309,6 @@ msgstr "Groupe"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Calques"
|
||||
|
||||
|
@ -2352,11 +2341,6 @@ msgstr "Ajouter un Calque 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Supprimer le calque"
|
||||
|
@ -2488,17 +2472,6 @@ msgstr "Activer/désactiver la liaison automatique des nouveaux Cellulos lors de
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Développer / réduire le groupe"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palette"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Irish\n"
|
||||
"Language: ga_IE\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Ancient Greek\n"
|
||||
"Language: grc\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Ἐντάξει"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Hebrew\n"
|
||||
"Language: he_IL\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "אישור"
|
||||
|
@ -1788,10 +1788,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2223,10 +2219,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2267,9 +2259,6 @@ msgstr "קבוצה"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "שכבות"
|
||||
|
||||
|
@ -2302,11 +2291,6 @@ msgstr "הוספת שכבה תלת-מימדית"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "הסרת השכבה הנוכחית"
|
||||
|
@ -2437,17 +2421,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Hindi\n"
|
||||
"Language: hi_IN\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "ठीक है"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Croatian\n"
|
||||
"Language: hr_HR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Hungarian\n"
|
||||
"Language: hu_HU\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Ok"
|
||||
|
@ -1794,10 +1794,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2230,10 +2226,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2274,9 +2266,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Rétegek"
|
||||
|
||||
|
@ -2309,11 +2298,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Aktuális réteg eltávolítása"
|
||||
|
@ -2444,17 +2428,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paletta"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Indonesian\n"
|
||||
"Language: id_ID\n"
|
||||
"PO-Revision-Date: 2024-12-13 23:38\n"
|
||||
"PO-Revision-Date: 2024-12-12 23:05\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Oke"
|
||||
|
@ -1848,10 +1848,6 @@ msgstr "Aktifkan transparansi jendela"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Jika diaktifkan, jendela aplikasi akan tampil transparan. Ini juga menguras kinerja, nonaktifkan saja jika tidak perlu."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr "Gunakan kandar audio bonekaan"
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Renderer:"
|
||||
|
@ -2285,10 +2281,6 @@ msgstr "Tautkan Cel ke"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Putuskan Cel"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr "Putar audio di sini"
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Properti"
|
||||
|
||||
|
@ -2329,9 +2321,6 @@ msgstr "Kelompok"
|
|||
msgid "Tilemap"
|
||||
msgstr "Peta petak"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr "Audio"
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Lapisan"
|
||||
|
||||
|
@ -2364,11 +2353,6 @@ msgstr "Tambah Lapisan 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Tambah Lapisan Petak"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr "Tambah Lapisan Audio"
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Hapus lapisan ini"
|
||||
|
@ -2500,17 +2484,6 @@ msgstr "Aktif/nonaktifkan penautan otomatis cel baru saat membuat bingkai baru\n
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Bentang/ciutkan kelompok"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr "Berkas audio:"
|
||||
|
||||
msgid "Load file"
|
||||
msgstr "Muat berkas"
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr "Putar di bingkai:"
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palet"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Icelandic\n"
|
||||
"Language: is_IS\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Italian\n"
|
||||
"Language: it_IT\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 21:47\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1848,10 +1848,6 @@ msgstr "Abilita trasparenza finestra"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Se abilitata, la finestra dell'applicazione può diventare trasparente. Ciò influisce sulle prestazioni, quindi tenerla spenta se non ne hai bisogno."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Render:"
|
||||
|
@ -2285,10 +2281,6 @@ msgstr "Collega le celle a"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Scollega celle"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Proprietà"
|
||||
|
||||
|
@ -2329,9 +2321,6 @@ msgstr "Gruppo"
|
|||
msgid "Tilemap"
|
||||
msgstr "Mappa caselle"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Livelli"
|
||||
|
||||
|
@ -2364,11 +2353,6 @@ msgstr "Aggiungi Livello 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Aggiungi Livello Mappa caselle"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Rimuovi il livello corrente"
|
||||
|
@ -2500,17 +2484,6 @@ msgstr "Abilita/disabilita il collegamento automatico delle nuove celle alla cre
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Espandere/comprimere gruppo"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palette"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Japanese\n"
|
||||
"Language: ja_JP\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 05:54\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1848,10 +1848,6 @@ msgstr "ウィンドウの透明度を有効化"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "有効にすると、アプリケーションウィンドウは透明になります。これはパフォーマンスに影響しますので、必要がない場合はオフにしておいてください。"
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "レンダラー:"
|
||||
|
@ -2285,10 +2281,6 @@ msgstr "セルをリンクする"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "セルのリンクを解除"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "プロパティ"
|
||||
|
||||
|
@ -2329,9 +2321,6 @@ msgstr "グループ"
|
|||
msgid "Tilemap"
|
||||
msgstr "タイルマップ"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "レイヤー"
|
||||
|
||||
|
@ -2364,11 +2353,6 @@ msgstr "3Dレイヤーを追加"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "タイルマップレイヤーを追加"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "現在のレイヤーを削除"
|
||||
|
@ -2500,17 +2484,6 @@ msgstr "新しいフレームを作成するときに、新しいセルの自動
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "グループを展開/閉じる"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "パレット"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Kazakh\n"
|
||||
"Language: kk_KZ\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Korean\n"
|
||||
"Language: ko_KR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "예"
|
||||
|
@ -1830,10 +1830,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2267,10 +2263,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2311,9 +2303,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "레이어"
|
||||
|
||||
|
@ -2346,11 +2335,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "현재 레이어 제거"
|
||||
|
@ -2481,17 +2465,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "팔레트"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Latin\n"
|
||||
"Language: la_LA\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Lithuanian\n"
|
||||
"Language: lt_LT\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Latvian\n"
|
||||
"Language: lv_LV\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Labi"
|
||||
|
@ -1792,10 +1792,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2227,10 +2223,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2271,9 +2263,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Slāņi"
|
||||
|
||||
|
@ -2306,11 +2295,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Noņemt aktuālo slāni"
|
||||
|
@ -2441,17 +2425,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palete"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Maori\n"
|
||||
"Language: mi_NZ\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Macedonian\n"
|
||||
"Language: mk_MK\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Malayalam\n"
|
||||
"Language: ml_IN\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "ഓക്കേ"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Marathi\n"
|
||||
"Language: mr_IN\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Malay\n"
|
||||
"Language: ms_MY\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Norwegian Bokmal\n"
|
||||
"Language: nb_NO\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1829,10 +1829,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2266,10 +2262,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2310,9 +2302,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Lag"
|
||||
|
||||
|
@ -2345,11 +2334,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Fjern gjeldende lag"
|
||||
|
@ -2480,17 +2464,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palett"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Dutch\n"
|
||||
"Language: nl_NL\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Oké"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Polish\n"
|
||||
"Language: pl_PL\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 19:14\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1845,10 +1845,6 @@ msgstr "Włącz przezroczystość okna"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Jeśli ta opcja jest włączona, okno aplikacji może stać się przezroczyste. Ma to na wpływ wydajność, więc wyłącz tę opcję, jeśli jej nie potrzebujesz."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Renderowanie:"
|
||||
|
@ -2282,10 +2278,6 @@ msgstr "Połącz kalki do"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Rozłącz kalki"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Właściwości"
|
||||
|
||||
|
@ -2326,9 +2318,6 @@ msgstr "Grupa"
|
|||
msgid "Tilemap"
|
||||
msgstr "Mapa kafelków (Tilemap)"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Warstwy"
|
||||
|
||||
|
@ -2361,11 +2350,6 @@ msgstr "Dodaj warstwę 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Dodaj warstwę kafelków"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Usuń obecną warstwę"
|
||||
|
@ -2497,17 +2481,6 @@ msgstr "Włącz/Wyłącz automatyczne łączenie nowych kalk, gdy są tworzone n
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Rozwiń/zwiń grupę"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paleta kolorów"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Portuguese, Brazilian\n"
|
||||
"Language: pt_BR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1846,10 +1846,6 @@ msgstr "Ativar transparência de janela"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Se essa opção estiver ativada, a janela do aplicativo pode ficar transparente. Isso afeta o desempenho, então deixe-a desativada se não precisar dela."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Renderizador:"
|
||||
|
@ -2283,10 +2279,6 @@ msgstr "Vincular Células a"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Desvincular Cels"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Propriedades"
|
||||
|
||||
|
@ -2327,9 +2319,6 @@ msgstr "Grupo"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Camadas"
|
||||
|
||||
|
@ -2362,11 +2351,6 @@ msgstr "Adicionar Camada 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Remover camada atual"
|
||||
|
@ -2498,17 +2482,6 @@ msgstr "Ativar/desativar a vinculação automática de novas cels ao criar novos
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Expandir/recolher grupo"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paleta"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Portuguese\n"
|
||||
"Language: pt_PT\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1825,10 +1825,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2261,10 +2257,6 @@ msgstr "Associar células a"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Desassociar células"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2305,9 +2297,6 @@ msgstr "Grupo"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Camadas"
|
||||
|
||||
|
@ -2340,11 +2329,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Remover a camada atual"
|
||||
|
@ -2476,17 +2460,6 @@ msgstr "Ativar/desativar a associação automática de novas células ao criar f
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Expandir/colapsar grupo"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palete"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Romanian\n"
|
||||
"Language: ro_RO\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-12 15:19\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1846,10 +1846,6 @@ msgstr "Activează transparența ferestrei"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Dacă opțiunea este activată, fereastra aplicației poate deveni transparentă. Aceasta afectează performanța, așa că este recomandată dezactivarea opțiunii dacă nu este necesară."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Randator:"
|
||||
|
@ -2283,10 +2279,6 @@ msgstr "Conectare celuri la"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Deconectare celuri"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Proprietăți"
|
||||
|
||||
|
@ -2327,9 +2319,6 @@ msgstr "Grup"
|
|||
msgid "Tilemap"
|
||||
msgstr "Hartă de dale"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Straturi"
|
||||
|
||||
|
@ -2362,11 +2351,6 @@ msgstr "Adăugare strat 3D"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Adăugare strat cu hartă de dale"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Elimină stratul actual"
|
||||
|
@ -2498,17 +2482,6 @@ msgstr "Activează/dezactivează automat conectarea de celuri noi la crearea de
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Extindere/restrânge grup"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Paletă"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Russian\n"
|
||||
"Language: ru_RU\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1842,10 +1842,6 @@ msgstr "Включить прозрачность окна"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Если этот параметр включен, окно приложения становится прозрачным. При проблемах с производительностью, отключите эту настройку."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Рендер:"
|
||||
|
@ -2279,10 +2275,6 @@ msgstr "Привязать ячейки к"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Отвязать ячейки"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Свойства"
|
||||
|
||||
|
@ -2323,9 +2315,6 @@ msgstr "Группа"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Слои"
|
||||
|
||||
|
@ -2358,11 +2347,6 @@ msgstr "Добавить 3D слой"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Удалить текущий слой"
|
||||
|
@ -2494,17 +2478,6 @@ msgstr "Включить/отключить автоматическую при
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Развернуть/свернуть группу"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Палитра"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Sinhala\n"
|
||||
"Language: si_LK\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "හරි"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Slovak\n"
|
||||
"Language: sk_SK\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Slovenian\n"
|
||||
"Language: sl_SI\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Albanian\n"
|
||||
"Language: sq_AL\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Ne rregull"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Serbian (Cyrillic)\n"
|
||||
"Language: sr_SP\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "ОК"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Swedish\n"
|
||||
"Language: sv_SE\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Okej"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Lager"
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palett"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Swahili\n"
|
||||
"Language: sw_KE\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Tamil\n"
|
||||
"Language: ta_IN\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Thai\n"
|
||||
"Language: th_TH\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Klingon\n"
|
||||
"Language: tlh_AA\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Turkish\n"
|
||||
"Language: tr_TR\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 20:48\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Tamam"
|
||||
|
@ -1848,10 +1848,6 @@ msgstr "Pencere saydamlığını etkinleştir"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "Etkinleştirilirse uygulama penceresi saydam olur. Başarımı etkilediği için ihtiyacınız yoksa kapatınız."
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "İşleyici:"
|
||||
|
@ -2285,10 +2281,6 @@ msgstr "Hücreleri şuraya bağla"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Hücre bağlantısını kaldır"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "Özellikler"
|
||||
|
||||
|
@ -2329,9 +2321,6 @@ msgstr "Grup"
|
|||
msgid "Tilemap"
|
||||
msgstr "Döşeme eşlemi"
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Katmanlar"
|
||||
|
||||
|
@ -2364,11 +2353,6 @@ msgstr "3B Katmanı Ekle"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr "Döşeme Eşlemi Katmanı Ekle"
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Geçerli katmanı kaldır"
|
||||
|
@ -2500,17 +2484,6 @@ msgstr "Yeni kare oluştururken yeni hücrelerin otomatik olarak bağlanmasını
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Grubu genişlet/daralt"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Palet"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Ukrainian\n"
|
||||
"Language: uk_UA\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "Гаразд"
|
||||
|
@ -1836,10 +1836,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "Рендерер:"
|
||||
|
@ -2273,10 +2269,6 @@ msgstr "Пов'язати клітинки з"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "Відв'язати клітинки"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2317,9 +2309,6 @@ msgstr "Група"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "Шари"
|
||||
|
||||
|
@ -2352,11 +2341,6 @@ msgstr "Додати 3D-шар"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "Видалити поточний шар"
|
||||
|
@ -2488,17 +2472,6 @@ msgstr "Увімкнути/вимкнути автоматичне зв'язан
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "Розгорнути/згорнути групу"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "Палітра"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Vietnamese\n"
|
||||
"Language: vi_VN\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -1783,10 +1783,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2217,10 +2213,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2261,9 +2253,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2296,11 +2285,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr ""
|
||||
|
@ -2431,17 +2415,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Chinese Simplified\n"
|
||||
"Language: zh_CN\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:43\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:11\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "确定"
|
||||
|
@ -1847,10 +1847,6 @@ msgstr "启用窗口透明度"
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr "如果启用,应用程序窗口可以变得透明。 这会影响性能,因此如果不需要,请将其关闭。"
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr "渲染器:"
|
||||
|
@ -2284,10 +2280,6 @@ msgstr "链接单元格到"
|
|||
msgid "Unlink Cels"
|
||||
msgstr "取消链接单元格"
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr "属性"
|
||||
|
||||
|
@ -2328,9 +2320,6 @@ msgstr "组"
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "图层"
|
||||
|
||||
|
@ -2363,11 +2352,6 @@ msgstr "添加 3D 图层"
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "移除当前图层"
|
||||
|
@ -2499,17 +2483,6 @@ msgstr "在创建新的帧时,启用/禁用自动链接新的帧\n\n"
|
|||
msgid "Expand/collapse group"
|
||||
msgstr "展开/折叠组"
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "调色板"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Language-Team: Chinese Traditional\n"
|
||||
"Language: zh_TW\n"
|
||||
"PO-Revision-Date: 2024-12-13 22:44\n"
|
||||
"PO-Revision-Date: 2024-12-05 02:12\n"
|
||||
|
||||
msgid "OK"
|
||||
msgstr "確定"
|
||||
|
@ -1793,10 +1793,6 @@ msgstr ""
|
|||
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the preferences, under the Performance section.
|
||||
msgid "Use dummy audio driver"
|
||||
msgstr ""
|
||||
|
||||
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
@ -2228,10 +2224,6 @@ msgstr ""
|
|||
msgid "Unlink Cels"
|
||||
msgstr ""
|
||||
|
||||
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
|
||||
msgid "Play audio here"
|
||||
msgstr ""
|
||||
|
||||
msgid "Properties"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2272,9 +2264,6 @@ msgstr ""
|
|||
msgid "Tilemap"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Layers"
|
||||
msgstr "圖層"
|
||||
|
||||
|
@ -2307,11 +2296,6 @@ msgstr ""
|
|||
msgid "Add Tilemap Layer"
|
||||
msgstr ""
|
||||
|
||||
#. One of the options of the create new layer button.
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Add Audio Layer"
|
||||
msgstr ""
|
||||
|
||||
#: src/UI/Timeline/AnimationTimeline.tscn
|
||||
msgid "Remove current layer"
|
||||
msgstr "刪除此圖層"
|
||||
|
@ -2442,17 +2426,6 @@ msgstr ""
|
|||
msgid "Expand/collapse group"
|
||||
msgstr ""
|
||||
|
||||
#. Refers to the audio file of an audio layer.
|
||||
msgid "Audio file:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Load file"
|
||||
msgstr ""
|
||||
|
||||
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
|
||||
msgid "Play at frame:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Palette"
|
||||
msgstr "色盤"
|
||||
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 192 B |
|
@ -1,34 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dfjd72smxp6ma"
|
||||
path="res://.godot/imported/musical_note.png-f1be7cc6341733e6ffe2fa5b650b80c2.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/misc/musical_note.png"
|
||||
dest_files=["res://.godot/imported/musical_note.png-f1be7cc6341733e6ffe2fa5b650b80c2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
Binary file not shown.
Before Width: | Height: | Size: 204 B |
|
@ -1,34 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bqr3n3tm8b6w2"
|
||||
path="res://.godot/imported/place_tiles_disabled.png-f43e25b0863e3eedf3c6fc7ef902127f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/tileset/place_tiles_disabled.png"
|
||||
dest_files=["res://.godot/imported/place_tiles_disabled.png-f43e25b0863e3eedf3c6fc7ef902127f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
Binary file not shown.
Before Width: | Height: | Size: 185 B |
|
@ -1,34 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dga8nirhhgyc4"
|
||||
path="res://.godot/imported/place_tiles_enabled.png-845e4dd5c3bbd38cc7bf5ee82ed05667.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/tileset/place_tiles_enabled.png"
|
||||
dest_files=["res://.godot/imported/place_tiles_enabled.png-845e4dd5c3bbd38cc7bf5ee82ed05667.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
|
@ -27,6 +27,10 @@ config/windows_native_icon="res://assets/graphics/icons/icon.ico"
|
|||
config/ExtensionsAPI_Version=5
|
||||
config/Pxo_Version=4
|
||||
|
||||
[audio]
|
||||
|
||||
driver/driver="Dummy"
|
||||
|
||||
[autoload]
|
||||
|
||||
Global="*res://src/Autoload/Global.gd"
|
||||
|
|
|
@ -282,7 +282,7 @@ func process_animation(project := Global.current_project) -> void:
|
|||
for cel in frame.cels:
|
||||
var image := Image.new()
|
||||
image.copy_from(cel.get_image())
|
||||
var duration := frame.get_duration_in_seconds(project.fps)
|
||||
var duration := frame.duration * (1.0 / project.fps)
|
||||
processed_images.append(
|
||||
ProcessedImage.new(image, project.frames.find(frame), duration)
|
||||
)
|
||||
|
@ -298,7 +298,7 @@ func process_animation(project := Global.current_project) -> void:
|
|||
image.copy_from(crop)
|
||||
if trim_images:
|
||||
image = image.get_region(image.get_used_rect())
|
||||
var duration := frame.get_duration_in_seconds(project.fps)
|
||||
var duration := frame.duration * (1.0 / project.fps)
|
||||
processed_images.append(ProcessedImage.new(image, project.frames.find(frame), duration))
|
||||
|
||||
|
||||
|
@ -427,7 +427,7 @@ func export_processed_images(
|
|||
|
||||
if is_single_file_format(project):
|
||||
if is_using_ffmpeg(project.file_format):
|
||||
var video_exported := export_video(export_paths, project)
|
||||
var video_exported := export_video(export_paths)
|
||||
if not video_exported:
|
||||
Global.popup_error(
|
||||
tr("Video failed to export. Ensure that FFMPEG is installed correctly.")
|
||||
|
@ -505,9 +505,8 @@ func export_processed_images(
|
|||
|
||||
|
||||
## Uses FFMPEG to export a video
|
||||
func export_video(export_paths: PackedStringArray, project: Project) -> bool:
|
||||
func export_video(export_paths: PackedStringArray) -> bool:
|
||||
DirAccess.make_dir_absolute(TEMP_PATH)
|
||||
var video_duration := 0
|
||||
var temp_path_real := ProjectSettings.globalize_path(TEMP_PATH)
|
||||
var input_file_path := temp_path_real.path_join("input.txt")
|
||||
var input_file := FileAccess.open(input_file_path, FileAccess.WRITE)
|
||||
|
@ -517,78 +516,23 @@ func export_video(export_paths: PackedStringArray, project: Project) -> bool:
|
|||
processed_images[i].image.save_png(temp_file_path)
|
||||
input_file.store_line("file '" + temp_file_name + "'")
|
||||
input_file.store_line("duration %s" % processed_images[i].duration)
|
||||
video_duration += processed_images[i].duration
|
||||
input_file.close()
|
||||
|
||||
# ffmpeg -y -f concat -i input.txt output_path
|
||||
var ffmpeg_execute: PackedStringArray = [
|
||||
"-y", "-f", "concat", "-i", input_file_path, export_paths[0]
|
||||
]
|
||||
var success := OS.execute(Global.ffmpeg_path, ffmpeg_execute, [], true)
|
||||
if success < 0 or success > 1:
|
||||
var fail_text := """Video failed to export. Make sure you have FFMPEG installed
|
||||
and have set the correct path in the preferences."""
|
||||
Global.popup_error(tr(fail_text))
|
||||
_clear_temp_folder()
|
||||
return false
|
||||
# Find audio layers
|
||||
var ffmpeg_combine_audio: PackedStringArray = ["-y"]
|
||||
var audio_layer_count := 0
|
||||
var max_audio_duration := 0
|
||||
var adelay_string := ""
|
||||
for layer in project.get_all_audio_layers():
|
||||
if layer.audio is AudioStreamMP3:
|
||||
var temp_file_name := str(audio_layer_count + 1).pad_zeros(number_of_digits) + ".mp3"
|
||||
var temp_file_path := temp_path_real.path_join(temp_file_name)
|
||||
var temp_audio_file := FileAccess.open(temp_file_path, FileAccess.WRITE)
|
||||
temp_audio_file.store_buffer(layer.audio.data)
|
||||
ffmpeg_combine_audio.append("-i")
|
||||
ffmpeg_combine_audio.append(temp_file_path)
|
||||
var delay := floori(layer.playback_position * 1000)
|
||||
# [n]adelay=delay_in_ms:all=1[na]
|
||||
adelay_string += (
|
||||
"[%s]adelay=%s:all=1[%sa];" % [audio_layer_count, delay, audio_layer_count]
|
||||
)
|
||||
audio_layer_count += 1
|
||||
if layer.get_audio_length() >= max_audio_duration:
|
||||
max_audio_duration = layer.get_audio_length()
|
||||
if audio_layer_count > 0:
|
||||
# If we have audio layers, merge them all into one file.
|
||||
for i in audio_layer_count:
|
||||
adelay_string += "[%sa]" % i
|
||||
var amix_inputs_string := "amix=inputs=%s[a]" % audio_layer_count
|
||||
var final_filter_string := adelay_string + amix_inputs_string
|
||||
var audio_file_path := temp_path_real.path_join("audio.mp3")
|
||||
ffmpeg_combine_audio.append_array(
|
||||
PackedStringArray(
|
||||
["-filter_complex", final_filter_string, "-map", '"[a]"', audio_file_path]
|
||||
)
|
||||
)
|
||||
# ffmpeg -i input1 -i input2 ... -i inputn -filter_complex amix=inputs=n output_path
|
||||
var combined_audio_success := OS.execute(Global.ffmpeg_path, ffmpeg_combine_audio, [], true)
|
||||
if combined_audio_success == 0 or combined_audio_success == 1:
|
||||
var copied_video := temp_path_real.path_join("video." + export_paths[0].get_extension())
|
||||
# Then mix the audio file with the video.
|
||||
DirAccess.copy_absolute(export_paths[0], copied_video)
|
||||
# ffmpeg -y -i video_file -i input_audio -c:v copy -map 0:v:0 -map 1:a:0 video_file
|
||||
var ffmpeg_final_video: PackedStringArray = [
|
||||
"-y", "-i", copied_video, "-i", audio_file_path
|
||||
]
|
||||
if max_audio_duration > video_duration:
|
||||
ffmpeg_final_video.append("-shortest")
|
||||
ffmpeg_final_video.append_array(
|
||||
["-c:v", "copy", "-map", "0:v:0", "-map", "1:a:0", export_paths[0]]
|
||||
)
|
||||
OS.execute(Global.ffmpeg_path, ffmpeg_final_video, [], true)
|
||||
_clear_temp_folder()
|
||||
return true
|
||||
|
||||
|
||||
func _clear_temp_folder() -> void:
|
||||
var output := []
|
||||
var success := OS.execute(Global.ffmpeg_path, ffmpeg_execute, output, true)
|
||||
print(output)
|
||||
var temp_dir := DirAccess.open(TEMP_PATH)
|
||||
for file in temp_dir.get_files():
|
||||
temp_dir.remove(file)
|
||||
DirAccess.remove_absolute(TEMP_PATH)
|
||||
if success < 0 or success > 1:
|
||||
var fail_text := """Video failed to export. Make sure you have FFMPEG installed
|
||||
and have set the correct path in the preferences."""
|
||||
Global.popup_error(tr(fail_text))
|
||||
return false
|
||||
return true
|
||||
|
||||
|
||||
func export_animated(args: Dictionary) -> void:
|
||||
|
|
|
@ -631,7 +631,7 @@ class ProjectAPI:
|
|||
|
||||
## Returns the current cel.
|
||||
## Cel type can be checked using function [method get_class_name] inside the cel
|
||||
## type can be GroupCel, PixelCel, Cel3D, CelTileMap, AudioCel or BaseCel.
|
||||
## type can be GroupCel, PixelCel, Cel3D, or BaseCel.
|
||||
func get_current_cel() -> BaseCel:
|
||||
return current_project.get_current_cel()
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@ signal cel_switched ## Emitted whenever you select a different cel.
|
|||
signal project_data_changed(project: Project) ## Emitted when project data is modified.
|
||||
signal font_loaded ## Emitted when a new font has been loaded, or an old one gets unloaded.
|
||||
|
||||
enum LayerTypes { PIXEL, GROUP, THREE_D, TILEMAP, AUDIO }
|
||||
enum LayerTypes { PIXEL, GROUP, THREE_D, TILEMAP }
|
||||
enum GridTypes { CARTESIAN, ISOMETRIC, ALL }
|
||||
## ## Used to tell whether a color is being taken from the current theme,
|
||||
## or if it is a custom color.
|
||||
|
@ -490,11 +490,6 @@ var window_transparency := false:
|
|||
return
|
||||
window_transparency = value
|
||||
_save_to_override_file()
|
||||
var dummy_audio_driver := false:
|
||||
set(value):
|
||||
if value != dummy_audio_driver:
|
||||
dummy_audio_driver = value
|
||||
_save_to_override_file()
|
||||
|
||||
## Found in Preferences. The time (in minutes) after which backup is created (if enabled).
|
||||
var autosave_interval := 1.0:
|
||||
|
@ -731,7 +726,6 @@ func _init() -> void:
|
|||
window_transparency = ProjectSettings.get_setting(
|
||||
"display/window/per_pixel_transparency/allowed"
|
||||
)
|
||||
dummy_audio_driver = ProjectSettings.get_setting("audio/driver/driver") == "Dummy"
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
|
@ -1193,6 +1187,3 @@ func _save_to_override_file() -> void:
|
|||
file.store_line("[display]\n")
|
||||
file.store_line("window/subwindows/embed_subwindows=%s" % single_window_mode)
|
||||
file.store_line("window/per_pixel_transparency/allowed=%s" % window_transparency)
|
||||
if dummy_audio_driver:
|
||||
file.store_line("[audio]\n")
|
||||
file.store_line('driver/driver="Dummy"')
|
||||
|
|
|
@ -45,8 +45,6 @@ func handle_loading_file(file: String) -> void:
|
|||
return
|
||||
var file_name: String = file.get_file().get_basename()
|
||||
Global.control.find_child("ShaderEffect").change_shader(shader, file_name)
|
||||
elif file_ext == "mp3": # Audio file
|
||||
open_audio_file(file)
|
||||
|
||||
else: # Image files
|
||||
# Attempt to load as APNG.
|
||||
|
@ -187,8 +185,8 @@ func handle_loading_video(file: String) -> bool:
|
|||
project_size.x = temp_image.get_width()
|
||||
if temp_image.get_height() > project_size.y:
|
||||
project_size.y = temp_image.get_height()
|
||||
DirAccess.remove_absolute(Export.TEMP_PATH)
|
||||
if images_to_import.size() == 0 or project_size == Vector2i.ZERO:
|
||||
DirAccess.remove_absolute(Export.TEMP_PATH)
|
||||
return false # We didn't find any images, return
|
||||
# If we found images, create a new project out of them
|
||||
var new_project := Project.new([], file.get_basename().get_file(), project_size)
|
||||
|
@ -198,14 +196,6 @@ func handle_loading_video(file: String) -> bool:
|
|||
Global.projects.append(new_project)
|
||||
Global.tabs.current_tab = Global.tabs.get_tab_count() - 1
|
||||
Global.canvas.camera_zoom()
|
||||
var output_audio_file := temp_path_real.path_join("audio.mp3")
|
||||
# ffmpeg -y -i input_file -vn audio.mp3
|
||||
var ffmpeg_execute_audio: PackedStringArray = ["-y", "-i", file, "-vn", output_audio_file]
|
||||
OS.execute(Global.ffmpeg_path, ffmpeg_execute_audio, [], true)
|
||||
if FileAccess.file_exists(output_audio_file):
|
||||
open_audio_file(output_audio_file)
|
||||
temp_dir.remove("audio.mp3")
|
||||
DirAccess.remove_absolute(Export.TEMP_PATH)
|
||||
return true
|
||||
|
||||
|
||||
|
@ -448,14 +438,6 @@ func save_pxo_file(
|
|||
zip_packer.start_file(tileset_path.path_join(str(j)))
|
||||
zip_packer.write_file(tile.image.get_data())
|
||||
zip_packer.close_file()
|
||||
var audio_layers := project.get_all_audio_layers()
|
||||
for i in audio_layers.size():
|
||||
var layer := audio_layers[i]
|
||||
var audio_path := "audio/%s" % i
|
||||
if layer.audio is AudioStreamMP3:
|
||||
zip_packer.start_file(audio_path)
|
||||
zip_packer.write_file(layer.audio.data)
|
||||
zip_packer.close_file()
|
||||
zip_packer.close()
|
||||
|
||||
if temp_path != path:
|
||||
|
@ -920,23 +902,6 @@ func set_new_imported_tab(project: Project, path: String) -> void:
|
|||
Global.tabs.delete_tab(prev_project_pos)
|
||||
|
||||
|
||||
func open_audio_file(path: String) -> void:
|
||||
var audio_stream: AudioStream
|
||||
var file := FileAccess.open(path, FileAccess.READ)
|
||||
audio_stream = AudioStreamMP3.new()
|
||||
audio_stream.data = file.get_buffer(file.get_length())
|
||||
if not is_instance_valid(audio_stream):
|
||||
return
|
||||
var project := Global.current_project
|
||||
for layer in project.layers:
|
||||
if layer is AudioLayer and not is_instance_valid(layer.audio):
|
||||
layer.audio = audio_stream
|
||||
return
|
||||
var new_layer := AudioLayer.new(project, path.get_basename().get_file())
|
||||
new_layer.audio = audio_stream
|
||||
Global.animation_timeline.add_layer(new_layer, project)
|
||||
|
||||
|
||||
func update_autosave() -> void:
|
||||
if not is_instance_valid(autosave_timer):
|
||||
return
|
||||
|
|
|
@ -800,10 +800,7 @@ func _cel_switched() -> void:
|
|||
var layer: BaseLayer = Global.current_project.layers[Global.current_project.current_layer]
|
||||
var layer_type := layer.get_layer_type()
|
||||
# Do not make any changes when its the same type of layer, or a group layer
|
||||
if (
|
||||
layer_type == _curr_layer_type
|
||||
or layer_type in [Global.LayerTypes.GROUP, Global.LayerTypes.AUDIO]
|
||||
):
|
||||
if layer_type == _curr_layer_type or layer_type == Global.LayerTypes.GROUP:
|
||||
return
|
||||
_show_relevant_tools(layer_type)
|
||||
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
class_name AudioCel
|
||||
extends BaseCel
|
||||
## A class for the properties of cels in AudioLayers.
|
||||
## The term "cel" comes from "celluloid" (https://en.wikipedia.org/wiki/Cel).
|
||||
|
||||
|
||||
func _init(_opacity := 1.0) -> void:
|
||||
opacity = _opacity
|
||||
image_texture = ImageTexture.new()
|
||||
|
||||
|
||||
func get_image() -> Image:
|
||||
var image := Global.current_project.new_empty_image()
|
||||
return image
|
||||
|
||||
|
||||
func get_class_name() -> String:
|
||||
return "AudioCel"
|
|
@ -11,26 +11,3 @@ var user_data := "" ## User defined data, set in the frame properties.
|
|||
func _init(_cels: Array[BaseCel] = [], _duration := 1.0) -> void:
|
||||
cels = _cels
|
||||
duration = _duration
|
||||
|
||||
|
||||
func get_duration_in_seconds(fps: float) -> float:
|
||||
return duration * (1.0 / fps)
|
||||
|
||||
|
||||
func position_in_seconds(project: Project, start_from := 0) -> float:
|
||||
var pos := 0.0
|
||||
var index := project.frames.find(self)
|
||||
if index > start_from:
|
||||
for i in range(start_from, index):
|
||||
if i >= 0:
|
||||
var frame := project.frames[i]
|
||||
pos += frame.get_duration_in_seconds(project.fps)
|
||||
else:
|
||||
pos += 1.0 / project.fps
|
||||
else:
|
||||
if start_from >= project.frames.size():
|
||||
return -1.0
|
||||
for i in range(start_from, index, -1):
|
||||
var frame := project.frames[i]
|
||||
pos -= frame.get_duration_in_seconds(project.fps)
|
||||
return pos
|
||||
|
|
|
@ -1,74 +0,0 @@
|
|||
class_name AudioLayer
|
||||
extends BaseLayer
|
||||
## A unique type of layer which acts as an audio track for the timeline.
|
||||
## Each audio layer has one audio stream, and its starting position can be
|
||||
## in any point during the animation.
|
||||
|
||||
signal audio_changed
|
||||
signal playback_frame_changed
|
||||
|
||||
var audio: AudioStream: ## The audio stream of the layer.
|
||||
set(value):
|
||||
audio = value
|
||||
audio_changed.emit()
|
||||
var playback_position := 0.0: ## The time in seconds where the audio stream starts playing.
|
||||
get():
|
||||
if playback_frame >= 0:
|
||||
var frame := project.frames[playback_frame]
|
||||
return frame.position_in_seconds(project)
|
||||
var pos := 0.0
|
||||
for i in absi(playback_frame):
|
||||
pos -= 1.0 / project.fps
|
||||
return pos
|
||||
var playback_frame := 0: ## The frame where the audio stream starts playing.
|
||||
set(value):
|
||||
playback_frame = value
|
||||
playback_frame_changed.emit()
|
||||
|
||||
|
||||
func _init(_project: Project, _name := "") -> void:
|
||||
project = _project
|
||||
name = _name
|
||||
|
||||
|
||||
## Returns the length of the audio stream.
|
||||
func get_audio_length() -> float:
|
||||
if is_instance_valid(audio):
|
||||
return audio.get_length()
|
||||
else:
|
||||
return -1.0
|
||||
|
||||
|
||||
## Returns the class name of the audio stream. E.g. "AudioStreamMP3".
|
||||
func get_audio_type() -> String:
|
||||
if not is_instance_valid(audio):
|
||||
return ""
|
||||
return audio.get_class()
|
||||
|
||||
|
||||
# Overridden Methods:
|
||||
func serialize() -> Dictionary:
|
||||
var data := {
|
||||
"name": name,
|
||||
"type": get_layer_type(),
|
||||
"playback_frame": playback_frame,
|
||||
"audio_type": get_audio_type()
|
||||
}
|
||||
return data
|
||||
|
||||
|
||||
func deserialize(dict: Dictionary) -> void:
|
||||
super.deserialize(dict)
|
||||
playback_frame = dict.get("playback_frame", playback_frame)
|
||||
|
||||
|
||||
func get_layer_type() -> int:
|
||||
return Global.LayerTypes.AUDIO
|
||||
|
||||
|
||||
func new_empty_cel() -> AudioCel:
|
||||
return AudioCel.new()
|
||||
|
||||
|
||||
func set_name_to_default(number: int) -> void:
|
||||
name = tr("Audio") + " %s" % number
|
|
@ -8,7 +8,6 @@ signal serialized(dict: Dictionary)
|
|||
signal about_to_deserialize(dict: Dictionary)
|
||||
signal resized
|
||||
signal timeline_updated
|
||||
signal fps_changed
|
||||
|
||||
const INDEXED_MODE := Image.FORMAT_MAX + 1
|
||||
|
||||
|
@ -66,10 +65,7 @@ var brushes: Array[Image] = []
|
|||
var reference_images: Array[ReferenceImage] = []
|
||||
var reference_index: int = -1 # The currently selected index ReferenceImage
|
||||
var vanishing_points := [] ## Array of Vanishing Points
|
||||
var fps := 6.0:
|
||||
set(value):
|
||||
fps = value
|
||||
fps_changed.emit()
|
||||
var fps := 6.0
|
||||
var user_data := "" ## User defined data, set in the project properties.
|
||||
|
||||
var x_symmetry_point: float
|
||||
|
@ -360,7 +356,6 @@ func deserialize(dict: Dictionary, zip_reader: ZIPReader = null, file: FileAcces
|
|||
tileset.deserialize(saved_tileset)
|
||||
tilesets.append(tileset)
|
||||
if dict.has("frames") and dict.has("layers"):
|
||||
var audio_layers := 0
|
||||
for saved_layer in dict.layers:
|
||||
match int(saved_layer.get("type", Global.LayerTypes.PIXEL)):
|
||||
Global.LayerTypes.PIXEL:
|
||||
|
@ -371,18 +366,6 @@ func deserialize(dict: Dictionary, zip_reader: ZIPReader = null, file: FileAcces
|
|||
layers.append(Layer3D.new(self))
|
||||
Global.LayerTypes.TILEMAP:
|
||||
layers.append(LayerTileMap.new(self, null))
|
||||
Global.LayerTypes.AUDIO:
|
||||
var layer := AudioLayer.new(self)
|
||||
var audio_path := "audio/%s" % audio_layers
|
||||
if zip_reader.file_exists(audio_path):
|
||||
var audio_data := zip_reader.read_file(audio_path)
|
||||
var stream: AudioStream
|
||||
if saved_layer.get("audio_type", "") == "AudioStreamMP3":
|
||||
stream = AudioStreamMP3.new()
|
||||
stream.data = audio_data
|
||||
layer.audio = stream
|
||||
layers.append(layer)
|
||||
audio_layers += 1
|
||||
|
||||
var frame_i := 0
|
||||
for frame in dict.frames:
|
||||
|
@ -407,8 +390,6 @@ func deserialize(dict: Dictionary, zip_reader: ZIPReader = null, file: FileAcces
|
|||
var tileset := tilesets[tileset_index]
|
||||
var new_cel := CelTileMap.new(tileset, image)
|
||||
cels.append(new_cel)
|
||||
Global.LayerTypes.AUDIO:
|
||||
cels.append(AudioCel.new())
|
||||
cel["pxo_version"] = pxo_version
|
||||
cels[cel_i].deserialize(cel)
|
||||
_deserialize_metadata(cels[cel_i], cel)
|
||||
|
@ -659,10 +640,10 @@ func find_first_drawable_cel(frame := frames[current_frame]) -> BaseCel:
|
|||
var result: BaseCel
|
||||
var cel := frame.cels[0]
|
||||
var i := 0
|
||||
while (cel is GroupCel or cel is AudioCel) and i < layers.size():
|
||||
while cel is GroupCel and i < layers.size():
|
||||
cel = frame.cels[i]
|
||||
i += 1
|
||||
if cel is not GroupCel and cel is not AudioCel:
|
||||
if not cel is GroupCel:
|
||||
result = cel
|
||||
return result
|
||||
|
||||
|
@ -677,18 +658,6 @@ func get_all_pixel_cels() -> Array[PixelCel]:
|
|||
return cels
|
||||
|
||||
|
||||
func get_all_audio_layers(only_valid_streams := true) -> Array[AudioLayer]:
|
||||
var audio_layers: Array[AudioLayer]
|
||||
for layer in layers:
|
||||
if layer is AudioLayer:
|
||||
if only_valid_streams:
|
||||
if is_instance_valid(layer.audio):
|
||||
audio_layers.append(layer)
|
||||
else:
|
||||
audio_layers.append(layer)
|
||||
return audio_layers
|
||||
|
||||
|
||||
## Reads data from [param cels] and appends them to [param data],
|
||||
## to be used for the undo/redo system.
|
||||
## It adds data such as the images of [PixelCel]s,
|
||||
|
|
|
@ -181,13 +181,6 @@ var preferences: Array[Preference] = [
|
|||
false,
|
||||
true
|
||||
),
|
||||
Preference.new(
|
||||
"dummy_audio_driver",
|
||||
"Performance/PerformanceContainer/DummyAudioDriver",
|
||||
"button_pressed",
|
||||
false,
|
||||
true
|
||||
),
|
||||
Preference.new("tablet_driver", "Drivers/DriversContainer/TabletDriver", "selected", 0)
|
||||
]
|
||||
|
||||
|
|
|
@ -1142,28 +1142,18 @@ mouse_default_cursor_shape = 2
|
|||
button_pressed = true
|
||||
text = "On"
|
||||
|
||||
[node name="WindowTransparencyLabel" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Performance/PerformanceContainer" groups=["DesktopOnly"]]
|
||||
[node name="WindowTransparencyLabel" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Performance/PerformanceContainer"]
|
||||
layout_mode = 2
|
||||
tooltip_text = "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
mouse_filter = 0
|
||||
text = "Enable window transparency"
|
||||
|
||||
[node name="WindowTransparency" type="CheckBox" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Performance/PerformanceContainer" groups=["DesktopOnly"]]
|
||||
[node name="WindowTransparency" type="CheckBox" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Performance/PerformanceContainer"]
|
||||
layout_mode = 2
|
||||
tooltip_text = "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
|
||||
mouse_default_cursor_shape = 2
|
||||
text = "On"
|
||||
|
||||
[node name="DummyAudioDriverLabel" type="Label" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Performance/PerformanceContainer" groups=["DesktopOnly"]]
|
||||
layout_mode = 2
|
||||
mouse_filter = 0
|
||||
text = "Use dummy audio driver"
|
||||
|
||||
[node name="DummyAudioDriver" type="CheckBox" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide/Performance/PerformanceContainer" groups=["DesktopOnly"]]
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
text = "On"
|
||||
|
||||
[node name="Drivers" type="VBoxContainer" parent="HSplitContainer/VBoxContainer/ScrollContainer/RightSide"]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
|
|
|
@ -47,10 +47,9 @@ var button_size := 36:
|
|||
button.custom_minimum_size = Vector2(button_size, button_size)
|
||||
button.size = Vector2(button_size, button_size)
|
||||
|
||||
@onready var place_tiles: Button = %PlaceTiles
|
||||
@onready var transform_buttons_container: HFlowContainer = %TransformButtonsContainer
|
||||
@onready var place_tiles: CheckBox = $VBoxContainer/PlaceTiles
|
||||
@onready var transform_buttons_container: HFlowContainer = $VBoxContainer/TransformButtonsContainer
|
||||
@onready var tile_button_container: HFlowContainer = %TileButtonContainer
|
||||
@onready var mode_buttons_container: HFlowContainer = %ModeButtonsContainer
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
|
@ -58,7 +57,6 @@ func _ready() -> void:
|
|||
Global.cel_switched.connect(_on_cel_switched)
|
||||
for child: Button in transform_buttons_container.get_children():
|
||||
Global.disable_button(child, true)
|
||||
update_tip()
|
||||
|
||||
|
||||
func _gui_input(event: InputEvent) -> void:
|
||||
|
@ -82,15 +80,6 @@ func set_tileset(tileset: TileSetCustom) -> void:
|
|||
current_tileset.updated.connect(_update_tileset)
|
||||
|
||||
|
||||
func update_tip():
|
||||
var tip = %Tip
|
||||
tip.get_parent().visible = true
|
||||
if placing_tiles:
|
||||
tip.text = "Select a tile to place it on the canvas."
|
||||
else:
|
||||
tip.text = "Modify tiles on the canvas."
|
||||
|
||||
|
||||
func _on_cel_switched() -> void:
|
||||
if Global.current_project.get_current_cel() is not CelTileMap:
|
||||
set_tileset(null)
|
||||
|
@ -168,15 +157,8 @@ func _clear_tile_buttons() -> void:
|
|||
|
||||
func _on_place_tiles_toggled(toggled_on: bool) -> void:
|
||||
placing_tiles = toggled_on
|
||||
transform_buttons_container.visible = placing_tiles
|
||||
mode_buttons_container.visible = !placing_tiles
|
||||
for child: Button in transform_buttons_container.get_children():
|
||||
Global.disable_button(child, not toggled_on)
|
||||
if toggled_on:
|
||||
Global.change_button_texturerect(place_tiles.get_child(0), "place_tiles_enabled.png")
|
||||
else:
|
||||
Global.change_button_texturerect(place_tiles.get_child(0), "place_tiles_disabled.png")
|
||||
update_tip()
|
||||
|
||||
|
||||
func _on_manual_toggled(toggled_on: bool) -> void:
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
[gd_scene load_steps=23 format=3 uid="uid://bfbragmmdwfbl"]
|
||||
[gd_scene load_steps=22 format=3 uid="uid://bfbragmmdwfbl"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/UI/TilesPanel.gd" id="1_d2oc5"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqr3n3tm8b6w2" path="res://assets/graphics/tileset/place_tiles_disabled.png" id="2_pv2cd"]
|
||||
[ext_resource type="Texture2D" uid="uid://bv7ldl8obhawm" path="res://assets/graphics/misc/icon_reload.png" id="2_r1kie"]
|
||||
[ext_resource type="Texture2D" uid="uid://bpsfilx47bw3r" path="res://assets/graphics/misc/mirror_x.svg" id="3_5o62r"]
|
||||
[ext_resource type="Texture2D" uid="uid://bk6iaxiyl74ih" path="res://assets/graphics/misc/mirror_y.svg" id="4_2xhnr"]
|
||||
|
@ -67,52 +66,23 @@ script = ExtResource("1_d2oc5")
|
|||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
|
||||
[node name="PlaceTiles" type="CheckBox" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/MarginContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Buttons" type="HBoxContainer" parent="VBoxContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="PlaceTiles" type="Button" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons" groups=["UIButtons"]]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(25, 25)
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 0
|
||||
mouse_default_cursor_shape = 2
|
||||
toggle_mode = true
|
||||
shortcut = SubResource("Shortcut_6ebuw")
|
||||
text = "Draw tiles"
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/PlaceTiles"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("2_pv2cd")
|
||||
expand_mode = 1
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="VSeparator" type="VSeparator" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons"]
|
||||
[node name="TransformButtonsContainer" type="HFlowContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="TransformButtonsContainer" type="HFlowContainer" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="RotateLeftButton" type="Button" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
[node name="RotateLeftButton" type="Button" parent="VBoxContainer/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
custom_minimum_size = Vector2(24, 24)
|
||||
layout_mode = 2
|
||||
tooltip_text = "Rotate tile left (counterclockwise)"
|
||||
mouse_default_cursor_shape = 2
|
||||
shortcut = SubResource("Shortcut_yas23")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/RotateLeftButton"]
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/TransformButtonsContainer/RotateLeftButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -122,14 +92,14 @@ grow_vertical = 2
|
|||
texture = ExtResource("2_r1kie")
|
||||
stretch_mode = 3
|
||||
|
||||
[node name="RotateRightButton" type="Button" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
[node name="RotateRightButton" type="Button" parent="VBoxContainer/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
custom_minimum_size = Vector2(24, 24)
|
||||
layout_mode = 2
|
||||
tooltip_text = "Rotate tile right (clockwise)"
|
||||
mouse_default_cursor_shape = 2
|
||||
shortcut = SubResource("Shortcut_cmy2w")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/RotateRightButton"]
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/TransformButtonsContainer/RotateRightButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -140,14 +110,14 @@ texture = ExtResource("2_r1kie")
|
|||
stretch_mode = 3
|
||||
flip_h = true
|
||||
|
||||
[node name="FlipHorizontalButton" type="Button" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
[node name="FlipHorizontalButton" type="Button" parent="VBoxContainer/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
custom_minimum_size = Vector2(24, 24)
|
||||
layout_mode = 2
|
||||
tooltip_text = "Flip tile horizontally"
|
||||
mouse_default_cursor_shape = 2
|
||||
shortcut = SubResource("Shortcut_ouoxo")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/FlipHorizontalButton"]
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/TransformButtonsContainer/FlipHorizontalButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -157,14 +127,14 @@ grow_vertical = 2
|
|||
texture = ExtResource("3_5o62r")
|
||||
stretch_mode = 3
|
||||
|
||||
[node name="FlipVerticalButton" type="Button" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
[node name="FlipVerticalButton" type="Button" parent="VBoxContainer/TransformButtonsContainer" groups=["UIButtons"]]
|
||||
custom_minimum_size = Vector2(24, 24)
|
||||
layout_mode = 2
|
||||
tooltip_text = "Flip tile vertically"
|
||||
mouse_default_cursor_shape = 2
|
||||
shortcut = SubResource("Shortcut_jj4yy")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/FlipVerticalButton"]
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/TransformButtonsContainer/FlipVerticalButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -174,19 +144,17 @@ grow_vertical = 2
|
|||
texture = ExtResource("4_2xhnr")
|
||||
stretch_mode = 3
|
||||
|
||||
[node name="ModeButtonsContainer" type="HFlowContainer" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons"]
|
||||
unique_name_in_owner = true
|
||||
[node name="ModeButtonsContainer" type="HFlowContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Manual" type="CheckBox" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/ModeButtonsContainer"]
|
||||
[node name="Manual" type="CheckBox" parent="VBoxContainer/ModeButtonsContainer"]
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
button_group = SubResource("ButtonGroup_uxnt0")
|
||||
shortcut = SubResource("Shortcut_pgg48")
|
||||
text = "Manual"
|
||||
|
||||
[node name="Auto" type="CheckBox" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/ModeButtonsContainer"]
|
||||
[node name="Auto" type="CheckBox" parent="VBoxContainer/ModeButtonsContainer"]
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
button_pressed = true
|
||||
|
@ -194,43 +162,28 @@ button_group = SubResource("ButtonGroup_uxnt0")
|
|||
shortcut = SubResource("Shortcut_a0fx5")
|
||||
text = "Auto"
|
||||
|
||||
[node name="Stack" type="CheckBox" parent="VBoxContainer/MarginContainer/VBoxContainer/Buttons/ModeButtonsContainer"]
|
||||
[node name="Stack" type="CheckBox" parent="VBoxContainer/ModeButtonsContainer"]
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
button_group = SubResource("ButtonGroup_uxnt0")
|
||||
shortcut = SubResource("Shortcut_ysxej")
|
||||
text = "Stack"
|
||||
|
||||
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Tip" type="Label" parent="VBoxContainer/MarginContainer/VBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(20, 0)
|
||||
layout_mode = 2
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/ScrollContainer"]
|
||||
[node name="TileButtonContainer" type="HFlowContainer" parent="VBoxContainer/ScrollContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="TileButtonContainer" type="HFlowContainer" parent="VBoxContainer/ScrollContainer/MarginContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
|
||||
[connection signal="toggled" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/PlaceTiles" to="." method="_on_place_tiles_toggled"]
|
||||
[connection signal="pressed" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/RotateLeftButton" to="." method="_on_rotate_pressed" binds= [false]]
|
||||
[connection signal="pressed" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/RotateRightButton" to="." method="_on_rotate_pressed" binds= [true]]
|
||||
[connection signal="pressed" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/FlipHorizontalButton" to="." method="_on_flip_horizontal_button_pressed"]
|
||||
[connection signal="pressed" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/TransformButtonsContainer/FlipVerticalButton" to="." method="_on_flip_vertical_button_pressed"]
|
||||
[connection signal="toggled" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/ModeButtonsContainer/Manual" to="." method="_on_manual_toggled"]
|
||||
[connection signal="toggled" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/ModeButtonsContainer/Auto" to="." method="_on_auto_toggled"]
|
||||
[connection signal="toggled" from="VBoxContainer/MarginContainer/VBoxContainer/Buttons/ModeButtonsContainer/Stack" to="." method="_on_stack_toggled"]
|
||||
[connection signal="toggled" from="VBoxContainer/PlaceTiles" to="." method="_on_place_tiles_toggled"]
|
||||
[connection signal="pressed" from="VBoxContainer/TransformButtonsContainer/RotateLeftButton" to="." method="_on_rotate_pressed" binds= [false]]
|
||||
[connection signal="pressed" from="VBoxContainer/TransformButtonsContainer/RotateRightButton" to="." method="_on_rotate_pressed" binds= [true]]
|
||||
[connection signal="pressed" from="VBoxContainer/TransformButtonsContainer/FlipHorizontalButton" to="." method="_on_flip_horizontal_button_pressed"]
|
||||
[connection signal="pressed" from="VBoxContainer/TransformButtonsContainer/FlipVerticalButton" to="." method="_on_flip_vertical_button_pressed"]
|
||||
[connection signal="toggled" from="VBoxContainer/ModeButtonsContainer/Manual" to="." method="_on_manual_toggled"]
|
||||
[connection signal="toggled" from="VBoxContainer/ModeButtonsContainer/Auto" to="." method="_on_auto_toggled"]
|
||||
[connection signal="toggled" from="VBoxContainer/ModeButtonsContainer/Stack" to="." method="_on_stack_toggled"]
|
||||
|
|
|
@ -1,14 +1,7 @@
|
|||
extends Panel
|
||||
|
||||
## Emitted when the animation starts playing.
|
||||
signal animation_started(forward: bool)
|
||||
## Emitted when the animation reaches the final frame and is not looping,
|
||||
## or if the animation is manually paused.
|
||||
## Note: This signal is not emitted if the animation is looping.
|
||||
signal animation_finished
|
||||
## Emitted when the animation loops, meaning when it reaches the final frame
|
||||
## and the animation keeps playing.
|
||||
signal animation_looped
|
||||
|
||||
enum LoopType { NO, CYCLE, PINGPONG }
|
||||
|
||||
|
@ -48,7 +41,6 @@ var global_layer_expand := true
|
|||
@onready var move_up_layer := %MoveUpLayer as Button
|
||||
@onready var move_down_layer := %MoveDownLayer as Button
|
||||
@onready var merge_down_layer := %MergeDownLayer as Button
|
||||
@onready var layer_fx := %LayerFX as Button
|
||||
@onready var blend_modes_button := %BlendModes as OptionButton
|
||||
@onready var opacity_slider := %OpacitySlider as ValueSlider
|
||||
@onready var frame_scroll_container := %FrameScrollContainer as Control
|
||||
|
@ -695,11 +687,9 @@ func _on_AnimationTimer_timeout() -> void:
|
|||
animation_timer.wait_time = (
|
||||
project.frames[project.current_frame].duration * (1 / fps)
|
||||
)
|
||||
animation_looped.emit()
|
||||
animation_timer.start()
|
||||
LoopType.PINGPONG:
|
||||
animation_forward = false
|
||||
animation_looped.emit()
|
||||
_on_AnimationTimer_timeout()
|
||||
|
||||
else:
|
||||
|
@ -722,11 +712,9 @@ func _on_AnimationTimer_timeout() -> void:
|
|||
animation_timer.wait_time = (
|
||||
project.frames[project.current_frame].duration * (1 / fps)
|
||||
)
|
||||
animation_looped.emit()
|
||||
animation_timer.start()
|
||||
LoopType.PINGPONG:
|
||||
animation_forward = true
|
||||
animation_looped.emit()
|
||||
_on_AnimationTimer_timeout()
|
||||
frame_scroll_container.ensure_control_visible(
|
||||
Global.frame_hbox.get_child(project.current_frame)
|
||||
|
@ -867,8 +855,6 @@ func _on_add_layer_list_id_pressed(id: int) -> void:
|
|||
Global.LayerTypes.THREE_D:
|
||||
layer = Layer3D.new(project)
|
||||
SteamManager.set_achievement("ACH_3D_LAYER")
|
||||
Global.LayerTypes.AUDIO:
|
||||
layer = AudioLayer.new(project)
|
||||
add_layer(layer, project)
|
||||
|
||||
|
||||
|
@ -918,8 +904,6 @@ func _on_CloneLayer_pressed() -> void:
|
|||
cl_layer = LayerTileMap.new(project, src_layer.tileset)
|
||||
else:
|
||||
cl_layer = src_layer.get_script().new(project)
|
||||
if src_layer is AudioLayer:
|
||||
cl_layer.audio = src_layer.audio
|
||||
cl_layer.project = project
|
||||
cl_layer.index = src_layer.index
|
||||
var src_layer_data: Dictionary = src_layer.serialize()
|
||||
|
@ -1207,13 +1191,10 @@ func _toggle_layer_buttons() -> void:
|
|||
(
|
||||
project.current_layer == child_count
|
||||
or layer is GroupLayer
|
||||
or layer is AudioLayer
|
||||
or project.layers[project.current_layer - 1] is GroupLayer
|
||||
or project.layers[project.current_layer - 1] is Layer3D
|
||||
or project.layers[project.current_layer - 1] is AudioLayer
|
||||
)
|
||||
)
|
||||
Global.disable_button(layer_fx, layer is AudioLayer)
|
||||
|
||||
|
||||
func project_changed() -> void:
|
||||
|
|
|
@ -240,7 +240,7 @@ offset_left = -22.0
|
|||
offset_top = -10.0
|
||||
offset_bottom = 10.0
|
||||
mouse_default_cursor_shape = 2
|
||||
item_count = 5
|
||||
item_count = 4
|
||||
popup/item_0/text = "Add Pixel Layer"
|
||||
popup/item_1/text = "Add Group Layer"
|
||||
popup/item_1/id = 1
|
||||
|
@ -248,8 +248,6 @@ popup/item_2/text = "Add 3D Layer"
|
|||
popup/item_2/id = 2
|
||||
popup/item_3/text = "Add Tilemap Layer"
|
||||
popup/item_3/id = 3
|
||||
popup/item_4/text = "Add Audio Layer"
|
||||
popup/item_4/id = 4
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="TimelineContainer/TimelineButtons/LayerTools/MarginContainer/LayerSettingsContainer/LayerButtons/AddLayer/AddLayerList"]
|
||||
layout_mode = 0
|
||||
|
@ -382,7 +380,6 @@ texture = ExtResource("5")
|
|||
stretch_mode = 3
|
||||
|
||||
[node name="LayerFX" type="Button" parent="TimelineContainer/TimelineButtons/LayerTools/MarginContainer/LayerSettingsContainer/LayerButtons" groups=["UIButtons"]]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(24, 24)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
|
|
@ -31,13 +31,6 @@ func _ready() -> void:
|
|||
popup_menu.add_item("Unlink Cels")
|
||||
elif cel is GroupCel:
|
||||
transparent_checker.visible = false
|
||||
elif cel is AudioCel:
|
||||
popup_menu.add_item("Play audio here")
|
||||
_is_playing_audio()
|
||||
Global.cel_switched.connect(_is_playing_audio)
|
||||
Global.current_project.fps_changed.connect(_is_playing_audio)
|
||||
Global.current_project.layers[layer].audio_changed.connect(_is_playing_audio)
|
||||
Global.current_project.layers[layer].playback_frame_changed.connect(_is_playing_audio)
|
||||
|
||||
|
||||
func _notification(what: int) -> void:
|
||||
|
@ -73,8 +66,7 @@ func button_setup() -> void:
|
|||
|
||||
var base_layer := Global.current_project.layers[layer]
|
||||
tooltip_text = tr("Frame: %s, Layer: %s") % [frame + 1, base_layer.name]
|
||||
if cel is not AudioCel:
|
||||
cel_texture.texture = cel.image_texture
|
||||
cel_texture.texture = cel.image_texture
|
||||
if is_instance_valid(linked):
|
||||
linked.visible = cel.link_set != null
|
||||
if cel.link_set != null:
|
||||
|
@ -137,11 +129,7 @@ func _on_PopupMenu_id_pressed(id: int) -> void:
|
|||
properties.cel_indices = _get_cel_indices()
|
||||
properties.popup_centered()
|
||||
MenuOptions.DELETE:
|
||||
var layer_class := Global.current_project.layers[layer]
|
||||
if layer_class is AudioLayer:
|
||||
layer_class.playback_frame = frame
|
||||
else:
|
||||
_delete_cel_content()
|
||||
_delete_cel_content()
|
||||
|
||||
MenuOptions.LINK, MenuOptions.UNLINK:
|
||||
var project := Global.current_project
|
||||
|
@ -408,16 +396,3 @@ func _sort_cel_indices_by_frame(a: Array, b: Array) -> bool:
|
|||
if frame_a < frame_b:
|
||||
return true
|
||||
return false
|
||||
|
||||
|
||||
func _is_playing_audio() -> void:
|
||||
var frame_class := Global.current_project.frames[frame]
|
||||
var layer_class := Global.current_project.layers[layer] as AudioLayer
|
||||
var audio_length := layer_class.get_audio_length()
|
||||
var frame_pos := frame_class.position_in_seconds(
|
||||
Global.current_project, layer_class.playback_frame
|
||||
)
|
||||
if frame_pos >= 0 and frame_pos < audio_length:
|
||||
cel_texture.texture = preload("res://assets/graphics/misc/musical_note.png")
|
||||
else:
|
||||
cel_texture.texture = null
|
||||
|
|
|
@ -74,6 +74,7 @@ grow_vertical = 2
|
|||
[node name="PopupMenu" type="PopupMenu" parent="."]
|
||||
item_count = 1
|
||||
item_0/text = "Properties"
|
||||
item_0/id = 0
|
||||
|
||||
[connection signal="pressed" from="." to="." method="_on_CelButton_pressed"]
|
||||
[connection signal="id_pressed" from="PopupMenu" to="." method="_on_PopupMenu_id_pressed"]
|
||||
|
|
|
@ -15,18 +15,18 @@ func _on_visibility_changed() -> void:
|
|||
Global.dialog_open(visible)
|
||||
var first_cel := Global.current_project.frames[cel_indices[0][0]].cels[cel_indices[0][1]]
|
||||
if visible:
|
||||
var first_layer := Global.current_project.layers[cel_indices[0][1]]
|
||||
if cel_indices.size() == 1:
|
||||
var layer := Global.current_project.layers[cel_indices[0][1]]
|
||||
frame_num.text = str(cel_indices[0][0] + 1)
|
||||
layer_num.text = first_layer.name
|
||||
layer_num.text = layer.name
|
||||
else:
|
||||
var first_layer := Global.current_project.layers[cel_indices[0][1]]
|
||||
var last_layer := Global.current_project.layers[cel_indices[-1][1]]
|
||||
frame_num.text = "[%s...%s]" % [cel_indices[0][0] + 1, cel_indices[-1][0] + 1]
|
||||
layer_num.text = "[%s...%s]" % [first_layer.name, last_layer.name]
|
||||
opacity_slider.value = first_cel.opacity * 100.0
|
||||
z_index_slider.value = first_cel.z_index
|
||||
user_data_text_edit.text = first_cel.user_data
|
||||
get_tree().set_group(&"VisualCels", "visible", first_layer is not AudioLayer)
|
||||
else:
|
||||
cel_indices = []
|
||||
|
||||
|
|
|
@ -33,12 +33,12 @@ layout_mode = 2
|
|||
text = "1"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="OpacityLabel" type="Label" parent="GridContainer" groups=["VisualCels"]]
|
||||
[node name="OpacityLabel" type="Label" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "Opacity:"
|
||||
|
||||
[node name="OpacitySlider" type="TextureProgressBar" parent="GridContainer" groups=["VisualCels"]]
|
||||
[node name="OpacitySlider" type="TextureProgressBar" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
focus_mode = 2
|
||||
|
@ -52,12 +52,12 @@ stretch_margin_right = 3
|
|||
stretch_margin_bottom = 3
|
||||
script = ExtResource("1_85pb7")
|
||||
|
||||
[node name="ZIndexLabel" type="Label" parent="GridContainer" groups=["VisualCels"]]
|
||||
[node name="ZIndexLabel" type="Label" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "Z-Index:"
|
||||
|
||||
[node name="ZIndexSlider" type="TextureProgressBar" parent="GridContainer" groups=["VisualCels"]]
|
||||
[node name="ZIndexSlider" type="TextureProgressBar" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
focus_mode = 2
|
||||
|
@ -76,13 +76,11 @@ script = ExtResource("1_85pb7")
|
|||
|
||||
[node name="UserDataLabel" type="Label" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 0
|
||||
text = "User data:"
|
||||
|
||||
[node name="UserDataTextEdit" type="TextEdit" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
scroll_fit_content_height = true
|
||||
|
||||
[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
|
||||
|
|
|
@ -19,9 +19,8 @@ func _ready() -> void:
|
|||
|
||||
|
||||
func _update_tooltip() -> void:
|
||||
var frame_class := Global.current_project.frames[frame]
|
||||
var duration := frame_class.duration
|
||||
var duration_sec := frame_class.get_duration_in_seconds(Global.current_project.fps)
|
||||
var duration := Global.current_project.frames[frame].duration
|
||||
var duration_sec := duration * (1.0 / Global.current_project.fps)
|
||||
var duration_str := str(duration_sec)
|
||||
if "." in duration_str: # If its a decimal value
|
||||
duration_str = "%.2f" % duration_sec # Up to 2 decimal places
|
||||
|
|
|
@ -14,9 +14,7 @@ var button_pressed := false:
|
|||
main_button.button_pressed = value
|
||||
get:
|
||||
return main_button.button_pressed
|
||||
var animation_running := false
|
||||
|
||||
var audio_player: AudioStreamPlayer
|
||||
@onready var properties: AcceptDialog = Global.control.find_child("LayerProperties")
|
||||
@onready var main_button := %LayerMainButton as Button
|
||||
@onready var expand_button := %ExpandButton as BaseButton
|
||||
|
@ -33,7 +31,7 @@ var audio_player: AudioStreamPlayer
|
|||
func _ready() -> void:
|
||||
main_button.layer_index = layer_index
|
||||
main_button.hierarchy_depth_pixel_shift = HIERARCHY_DEPTH_PIXEL_SHIFT
|
||||
Global.cel_switched.connect(_on_cel_switched)
|
||||
Global.cel_switched.connect(func(): z_index = 1 if button_pressed else 0)
|
||||
var layer := Global.current_project.layers[layer_index]
|
||||
layer.name_changed.connect(func(): label.text = layer.name)
|
||||
layer.visibility_changed.connect(update_buttons)
|
||||
|
@ -41,14 +39,6 @@ func _ready() -> void:
|
|||
linked_button.visible = true
|
||||
elif layer is GroupLayer:
|
||||
expand_button.visible = true
|
||||
elif layer is AudioLayer:
|
||||
audio_player = AudioStreamPlayer.new()
|
||||
audio_player.stream = layer.audio
|
||||
layer.audio_changed.connect(func(): audio_player.stream = layer.audio)
|
||||
add_child(audio_player)
|
||||
Global.animation_timeline.animation_started.connect(_on_animation_started)
|
||||
Global.animation_timeline.animation_looped.connect(_on_animation_looped)
|
||||
Global.animation_timeline.animation_finished.connect(_on_animation_finished)
|
||||
custom_minimum_size.y = Global.animation_timeline.cel_size
|
||||
label.text = layer.name
|
||||
line_edit.text = layer.name
|
||||
|
@ -66,64 +56,6 @@ func _ready() -> void:
|
|||
update_buttons()
|
||||
|
||||
|
||||
func _on_cel_switched() -> void:
|
||||
z_index = 1 if button_pressed else 0
|
||||
var layer := Global.current_project.layers[layer_index]
|
||||
if layer is AudioLayer:
|
||||
if not is_instance_valid(audio_player):
|
||||
return
|
||||
if not layer.is_visible_in_hierarchy():
|
||||
audio_player.stop()
|
||||
return
|
||||
if animation_running:
|
||||
var current_frame := Global.current_project.current_frame
|
||||
if (
|
||||
current_frame == layer.playback_frame
|
||||
or (current_frame == 0 and layer.playback_frame < 0)
|
||||
):
|
||||
_play_audio(false)
|
||||
else:
|
||||
_play_audio(true)
|
||||
|
||||
|
||||
func _on_animation_started(_dir: bool) -> void:
|
||||
animation_running = true
|
||||
_play_audio(false)
|
||||
|
||||
|
||||
func _on_animation_looped() -> void:
|
||||
var layer := Global.current_project.layers[layer_index]
|
||||
if layer is AudioLayer:
|
||||
if layer.playback_frame > 0 or not layer.is_visible_in_hierarchy():
|
||||
if is_instance_valid(audio_player):
|
||||
audio_player.stop()
|
||||
|
||||
|
||||
func _on_animation_finished() -> void:
|
||||
animation_running = false
|
||||
if is_instance_valid(audio_player):
|
||||
audio_player.stop()
|
||||
|
||||
|
||||
func _play_audio(single_frame: bool) -> void:
|
||||
if not is_instance_valid(audio_player):
|
||||
return
|
||||
var project := Global.current_project
|
||||
var layer := project.layers[layer_index] as AudioLayer
|
||||
if not layer.is_visible_in_hierarchy():
|
||||
return
|
||||
var audio_length := layer.get_audio_length()
|
||||
var frame := project.frames[project.current_frame]
|
||||
var frame_pos := frame.position_in_seconds(project, layer.playback_frame)
|
||||
if frame_pos >= 0 and frame_pos < audio_length:
|
||||
audio_player.play(frame_pos)
|
||||
if single_frame:
|
||||
var timer := get_tree().create_timer(frame.get_duration_in_seconds(project.fps))
|
||||
timer.timeout.connect(func(): audio_player.stop())
|
||||
else:
|
||||
audio_player.stop()
|
||||
|
||||
|
||||
func update_buttons() -> void:
|
||||
var layer := Global.current_project.layers[layer_index]
|
||||
if layer is GroupLayer:
|
||||
|
|
|
@ -169,6 +169,7 @@ caret_blink_interval = 0.5
|
|||
disable_3d = true
|
||||
item_count = 2
|
||||
item_0/text = "Properties"
|
||||
item_0/id = 0
|
||||
item_1/text = "Clipping mask"
|
||||
item_1/checkable = 1
|
||||
item_1/id = 1
|
||||
|
|
|
@ -4,18 +4,11 @@ signal layer_property_changed
|
|||
|
||||
var layer_indices: PackedInt32Array
|
||||
|
||||
@onready var grid_container: GridContainer = $GridContainer
|
||||
@onready var name_line_edit := $GridContainer/NameLineEdit as LineEdit
|
||||
@onready var opacity_slider := $GridContainer/OpacitySlider as ValueSlider
|
||||
@onready var blend_modes_button := $GridContainer/BlendModeOptionButton as OptionButton
|
||||
@onready var play_at_frame_slider := $GridContainer/PlayAtFrameSlider as ValueSlider
|
||||
@onready var user_data_text_edit := $GridContainer/UserDataTextEdit as TextEdit
|
||||
@onready var tileset_option_button := $GridContainer/TilesetOptionButton as OptionButton
|
||||
@onready var audio_file_dialog := $AudioFileDialog as FileDialog
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
audio_file_dialog.use_native_dialog = Global.use_native_file_dialogs
|
||||
|
||||
|
||||
func _on_visibility_changed() -> void:
|
||||
|
@ -30,13 +23,8 @@ func _on_visibility_changed() -> void:
|
|||
opacity_slider.value = first_layer.opacity * 100.0
|
||||
var blend_mode_index := blend_modes_button.get_item_index(first_layer.blend_mode)
|
||||
blend_modes_button.selected = blend_mode_index
|
||||
if first_layer is AudioLayer:
|
||||
play_at_frame_slider.value = first_layer.playback_frame + 1
|
||||
play_at_frame_slider.max_value = project.frames.size()
|
||||
user_data_text_edit.text = first_layer.user_data
|
||||
get_tree().set_group(&"VisualLayers", "visible", first_layer is not AudioLayer)
|
||||
get_tree().set_group(&"TilemapLayers", "visible", first_layer is LayerTileMap)
|
||||
get_tree().set_group(&"AudioLayers", "visible", first_layer is AudioLayer)
|
||||
tileset_option_button.clear()
|
||||
if first_layer is LayerTileMap:
|
||||
for i in project.tilesets.size():
|
||||
|
@ -161,28 +149,3 @@ func _on_tileset_option_button_item_selected(index: int) -> void:
|
|||
project.undo_redo.add_undo_method(Global.canvas.draw_layers)
|
||||
project.undo_redo.add_undo_method(func(): Global.cel_switched.emit())
|
||||
project.undo_redo.commit_action()
|
||||
|
||||
|
||||
func _on_audio_file_button_pressed() -> void:
|
||||
audio_file_dialog.popup_centered()
|
||||
|
||||
|
||||
func _on_play_at_frame_slider_value_changed(value: float) -> void:
|
||||
if layer_indices.size() == 0:
|
||||
return
|
||||
for layer_index in layer_indices:
|
||||
var layer := Global.current_project.layers[layer_index]
|
||||
if layer is AudioLayer:
|
||||
layer.playback_frame = value - 1
|
||||
|
||||
|
||||
func _on_audio_file_dialog_file_selected(path: String) -> void:
|
||||
var audio_stream: AudioStream
|
||||
if path.get_extension() == "mp3":
|
||||
var file := FileAccess.open(path, FileAccess.READ)
|
||||
audio_stream = AudioStreamMP3.new()
|
||||
audio_stream.data = file.get_buffer(file.get_length())
|
||||
for layer_index in layer_indices:
|
||||
var layer := Global.current_project.layers[layer_index]
|
||||
if layer is AudioLayer:
|
||||
layer.audio = audio_stream
|
||||
|
|
|
@ -5,15 +5,14 @@
|
|||
|
||||
[node name="LayerProperties" type="AcceptDialog"]
|
||||
title = "Layer properties"
|
||||
position = Vector2i(0, 36)
|
||||
size = Vector2i(300, 270)
|
||||
size = Vector2i(300, 208)
|
||||
script = ExtResource("1_54q1t")
|
||||
|
||||
[node name="GridContainer" type="GridContainer" parent="."]
|
||||
offset_left = 8.0
|
||||
offset_top = 8.0
|
||||
offset_right = 292.0
|
||||
offset_bottom = 221.0
|
||||
offset_bottom = 159.0
|
||||
columns = 2
|
||||
|
||||
[node name="NameLabel" type="Label" parent="GridContainer"]
|
||||
|
@ -25,12 +24,12 @@ text = "Name:"
|
|||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="OpacityLabel" type="Label" parent="GridContainer" groups=["VisualLayers"]]
|
||||
[node name="OpacityLabel" type="Label" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "Opacity:"
|
||||
|
||||
[node name="OpacitySlider" type="TextureProgressBar" parent="GridContainer" groups=["VisualLayers"]]
|
||||
[node name="OpacitySlider" type="TextureProgressBar" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
focus_mode = 2
|
||||
|
@ -43,44 +42,16 @@ stretch_margin_right = 3
|
|||
stretch_margin_bottom = 3
|
||||
script = ExtResource("2_bwpwc")
|
||||
|
||||
[node name="BlendModeLabel" type="Label" parent="GridContainer" groups=["VisualLayers"]]
|
||||
[node name="BlendModeLabel" type="Label" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "Blend mode:"
|
||||
|
||||
[node name="BlendModeOptionButton" type="OptionButton" parent="GridContainer" groups=["VisualLayers"]]
|
||||
[node name="BlendModeOptionButton" type="OptionButton" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
mouse_default_cursor_shape = 2
|
||||
|
||||
[node name="AudioFileLabel" type="Label" parent="GridContainer" groups=["AudioLayers"]]
|
||||
layout_mode = 2
|
||||
text = "Audio file:"
|
||||
|
||||
[node name="AudioFileButton" type="Button" parent="GridContainer" groups=["AudioLayers"]]
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
text = "Load file"
|
||||
|
||||
[node name="PlayAtFrameLabel" type="Label" parent="GridContainer" groups=["AudioLayers"]]
|
||||
layout_mode = 2
|
||||
text = "Play at frame:"
|
||||
|
||||
[node name="PlayAtFrameSlider" type="TextureProgressBar" parent="GridContainer" groups=["AudioLayers"]]
|
||||
layout_mode = 2
|
||||
focus_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
theme_type_variation = &"ValueSlider"
|
||||
min_value = 1.0
|
||||
value = 1.0
|
||||
allow_greater = true
|
||||
nine_patch_stretch = true
|
||||
stretch_margin_left = 3
|
||||
stretch_margin_top = 3
|
||||
stretch_margin_right = 3
|
||||
stretch_margin_bottom = 3
|
||||
script = ExtResource("2_bwpwc")
|
||||
|
||||
[node name="UserDataLabel" type="Label" parent="GridContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
@ -102,21 +73,9 @@ text = "Tileset:"
|
|||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
|
||||
[node name="AudioFileDialog" type="FileDialog" parent="."]
|
||||
title = "Open a File"
|
||||
size = Vector2i(870, 400)
|
||||
always_on_top = true
|
||||
ok_button_text = "Open"
|
||||
file_mode = 0
|
||||
access = 2
|
||||
filters = PackedStringArray("*.mp3 ; MP3 Audio")
|
||||
|
||||
[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
|
||||
[connection signal="text_changed" from="GridContainer/NameLineEdit" to="." method="_on_name_line_edit_text_changed"]
|
||||
[connection signal="value_changed" from="GridContainer/OpacitySlider" to="." method="_on_opacity_slider_value_changed"]
|
||||
[connection signal="item_selected" from="GridContainer/BlendModeOptionButton" to="." method="_on_blend_mode_option_button_item_selected"]
|
||||
[connection signal="pressed" from="GridContainer/AudioFileButton" to="." method="_on_audio_file_button_pressed"]
|
||||
[connection signal="value_changed" from="GridContainer/PlayAtFrameSlider" to="." method="_on_play_at_frame_slider_value_changed"]
|
||||
[connection signal="text_changed" from="GridContainer/UserDataTextEdit" to="." method="_on_user_data_text_edit_text_changed"]
|
||||
[connection signal="item_selected" from="GridContainer/TilesetOptionButton" to="." method="_on_tileset_option_button_item_selected"]
|
||||
[connection signal="file_selected" from="AudioFileDialog" to="." method="_on_audio_file_dialog_file_selected"]
|
||||
|
|
Loading…
Reference in a new issue