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a2e5d165cb |
2 changed files with 3 additions and 2 deletions
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@ -374,3 +374,4 @@ func _add_polylines_segment(lines: Array, start: Vector2i, end: Vector2i) -> voi
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func _exit_tree() -> void:
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func _exit_tree() -> void:
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if is_moving:
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if is_moving:
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draw_end(Global.canvas.current_pixel.floor())
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draw_end(Global.canvas.current_pixel.floor())
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Global.canvas.previews_sprite.texture = null
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@ -2,7 +2,7 @@ extends PanelContainer
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var axes: Node2D
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var axes: Node2D
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var do_pool := [] ## A pool that stores data of points removed by undo
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var do_pool := [] ## A pool that stores data of points removed by undo
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var delete_pool := [] ## A pool that containing deleted data and their index
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var delete_pool := [] ## A pool that contains deleted data and their index
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## The vanishing point UI resource
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## The vanishing point UI resource
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var vanishing_point_res := preload("res://src/UI/PerspectiveEditor/VanishingPoint.tscn")
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var vanishing_point_res := preload("res://src/UI/PerspectiveEditor/VanishingPoint.tscn")
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## Option to show/hide tracker guides. (guides whose end points follow the mouse)
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## Option to show/hide tracker guides. (guides whose end points follow the mouse)
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@ -73,7 +73,7 @@ func _update_points() -> void:
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# Delete old vanishing points
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# Delete old vanishing points
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for c in vanishing_point_container.get_children():
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for c in vanishing_point_container.get_children():
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c.queue_free()
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c.queue_free()
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# Add the "updated" vanising points from the current_project
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# Add the "updated" vanishing points from the current_project
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for idx in Global.current_project.vanishing_points.size():
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for idx in Global.current_project.vanishing_points.size():
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# Create the point
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# Create the point
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var vanishing_point := vanishing_point_res.instantiate()
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var vanishing_point := vanishing_point_res.instantiate()
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