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1c08dcee38 | |||
d05f1e7c84 |
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@ -10,7 +10,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Language-Team: Italian\n"
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"Language-Team: Italian\n"
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"Language: it_IT\n"
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"Language: it_IT\n"
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"PO-Revision-Date: 2024-12-05 02:11\n"
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"PO-Revision-Date: 2024-12-05 21:47\n"
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msgid "OK"
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msgid "OK"
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msgstr "OK"
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msgstr "OK"
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@ -2319,7 +2319,7 @@ msgstr "Gruppo"
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#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
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#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
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msgid "Tilemap"
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msgid "Tilemap"
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msgstr ""
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msgstr "Mappa caselle"
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msgid "Layers"
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msgid "Layers"
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msgstr "Livelli"
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msgstr "Livelli"
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@ -2351,7 +2351,7 @@ msgstr "Aggiungi Livello 3D"
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#. One of the options of the create new layer button.
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#. One of the options of the create new layer button.
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#: src/UI/Timeline/AnimationTimeline.tscn
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#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Add Tilemap Layer"
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msgid "Add Tilemap Layer"
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msgstr ""
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msgstr "Aggiungi Livello Mappa caselle"
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#: src/UI/Timeline/AnimationTimeline.tscn
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#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Remove current layer"
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msgid "Remove current layer"
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@ -3060,7 +3060,7 @@ msgstr "Registratore"
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#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
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#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
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msgid "Tiles"
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msgid "Tiles"
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msgstr ""
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msgstr "Caselle"
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msgid "Crop"
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msgid "Crop"
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msgstr "Ritaglia"
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msgstr "Ritaglia"
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@ -3471,47 +3471,47 @@ msgstr "Vuoi scaricare l'immagine da %s?"
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#: src/Classes/TileSetCustom.gd
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#: src/Classes/TileSetCustom.gd
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#: src/UI/Dialogs/ImportPreviewDialog.gd
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#: src/UI/Dialogs/ImportPreviewDialog.gd
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msgid "Tileset"
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msgid "Tileset"
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msgstr ""
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msgstr "Insieme caselle"
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#. A tileset is a collection of tiles.
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#. A tileset is a collection of tiles.
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tileset:"
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msgid "Tileset:"
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msgstr ""
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msgstr "Insieme caselle:"
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#. A tileset is a collection of tiles.
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#. A tileset is a collection of tiles.
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#: src/UI/Dialogs/ProjectProperties.tscn
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#: src/UI/Dialogs/ProjectProperties.tscn
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msgid "Tilesets"
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msgid "Tilesets"
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msgstr ""
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msgstr "Insieme caselle"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "New tileset"
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msgid "New tileset"
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msgstr ""
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msgstr "Nuovo insieme caselle"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tileset name:"
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msgid "Tileset name:"
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msgstr ""
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msgstr "Nome insieme caselle:"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tile size:"
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msgid "Tile size:"
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msgstr ""
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msgstr "Dimensione caselle:"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Draw tiles"
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msgid "Draw tiles"
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msgstr ""
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msgstr "Disegna caselle"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Rotate tile left (counterclockwise)"
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msgid "Rotate tile left (counterclockwise)"
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msgstr ""
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msgstr "Ruota la casella a sinistra (in senso antiorario)"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Rotate tile right (clockwise)"
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msgid "Rotate tile right (clockwise)"
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msgstr ""
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msgstr "Ruota la casella a destra (in senso orario)"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Flip tile horizontally"
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msgid "Flip tile horizontally"
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msgstr ""
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msgstr "Capovolgi la casella orizzontalmente"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Flip tile vertically"
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msgid "Flip tile vertically"
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msgstr ""
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msgstr "Capovolgi la casella verticalmente"
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@ -10,7 +10,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Language-Team: Turkish\n"
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"Language-Team: Turkish\n"
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"Language: tr_TR\n"
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"Language: tr_TR\n"
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"PO-Revision-Date: 2024-12-05 02:12\n"
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"PO-Revision-Date: 2024-12-05 20:48\n"
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msgid "OK"
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msgid "OK"
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msgstr "Tamam"
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msgstr "Tamam"
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@ -2319,7 +2319,7 @@ msgstr "Grup"
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#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
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#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
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msgid "Tilemap"
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msgid "Tilemap"
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msgstr ""
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msgstr "Döşeme eşlemi"
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msgid "Layers"
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msgid "Layers"
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msgstr "Katmanlar"
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msgstr "Katmanlar"
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@ -2351,7 +2351,7 @@ msgstr "3B Katmanı Ekle"
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#. One of the options of the create new layer button.
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#. One of the options of the create new layer button.
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#: src/UI/Timeline/AnimationTimeline.tscn
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#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Add Tilemap Layer"
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msgid "Add Tilemap Layer"
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msgstr ""
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msgstr "Döşeme Eşlemi Katmanı Ekle"
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#: src/UI/Timeline/AnimationTimeline.tscn
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#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Remove current layer"
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msgid "Remove current layer"
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@ -3061,7 +3061,7 @@ msgstr "Kaydedici"
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#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
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#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
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msgid "Tiles"
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msgid "Tiles"
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msgstr ""
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msgstr "Döşemeler"
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msgid "Crop"
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msgid "Crop"
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msgstr "Kırp"
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msgstr "Kırp"
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@ -3472,47 +3472,47 @@ msgstr "Görüntü %s kaynağından indirilsin mi?"
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#: src/Classes/TileSetCustom.gd
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#: src/Classes/TileSetCustom.gd
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#: src/UI/Dialogs/ImportPreviewDialog.gd
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#: src/UI/Dialogs/ImportPreviewDialog.gd
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msgid "Tileset"
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msgid "Tileset"
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msgstr ""
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msgstr "Döşeme kümesi"
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#. A tileset is a collection of tiles.
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#. A tileset is a collection of tiles.
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tileset:"
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msgid "Tileset:"
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msgstr ""
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msgstr "Döşeme kümesi:"
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#. A tileset is a collection of tiles.
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#. A tileset is a collection of tiles.
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#: src/UI/Dialogs/ProjectProperties.tscn
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#: src/UI/Dialogs/ProjectProperties.tscn
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msgid "Tilesets"
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msgid "Tilesets"
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msgstr ""
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msgstr "Döşeme kümeleri"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "New tileset"
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msgid "New tileset"
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msgstr ""
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msgstr "Yeni döşeme kümesi"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tileset name:"
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msgid "Tileset name:"
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msgstr ""
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msgstr "Döşeme kümesi adı:"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tile size:"
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msgid "Tile size:"
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msgstr ""
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msgstr "Döşeme boyutu:"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Draw tiles"
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msgid "Draw tiles"
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msgstr ""
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msgstr "Döşemeleri çiz"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Rotate tile left (counterclockwise)"
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msgid "Rotate tile left (counterclockwise)"
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msgstr ""
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msgstr "Döşemeyi sola döndür (saat yönünün tersine)"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Rotate tile right (clockwise)"
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msgid "Rotate tile right (clockwise)"
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msgstr ""
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msgstr "Döşemeyi sağa döndür (saat yönünde)"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Flip tile horizontally"
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msgid "Flip tile horizontally"
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msgstr ""
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msgstr "Döşemeyi yatay çevir"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Flip tile vertically"
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msgid "Flip tile vertically"
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msgstr ""
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msgstr "Döşemeyi dikey çevir"
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