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9 commits

Author SHA1 Message Date
Emmanouil Papadeas
b79ce0ae15 Add a new "CanvasCameras" node group for the canvas cameras 2024-10-11 14:44:21 +03:00
Emmanouil Papadeas
fc695a038e Remove Global.canvas from the canvas' children 2024-10-11 14:08:43 +03:00
Emmanouil Papadeas
8802e3ab41 Slightly improve camera zoom and pan touch gestures
Not quite there yet
2024-10-10 15:29:12 +03:00
OverloadedOrama
dbe48a4681 Fix issue where sometimes the camera zoom was not being preserved when switching between projects 2024-09-24 11:59:18 +03:00
Emmanouil Papadeas
b4384f4085 When using the canvas, release focus of other GUI elements of the application 2024-07-13 20:38:29 +03:00
Emmanouil Papadeas
8414f3deaf Fix integer camera zoom going smaller than 100% 2024-05-05 18:14:17 +03:00
Emmanouil Papadeas
8c0a194468 Update camera when the viewport size changes 2024-04-06 00:09:58 +03:00
Emmanouil Papadeas
48145b7f61 Use signals to move some code away from Project.change_project()
WIP, more code can be moved
2024-03-22 21:05:00 +02:00
Emmanouil Papadeas
f1ef01bb87 Replace Camera2D with a custom CanvasCamera to reduce idle GPU usage
Necessary workaround because of https://github.com/godotengine/godot/issues/89514
2024-03-19 15:39:34 +02:00
Renamed from src/UI/Canvas/CameraMovement.gd (Browse further)