Emmanouil Papadeas
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b79ce0ae15
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Add a new "CanvasCameras" node group for the canvas cameras
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2024-10-11 14:44:21 +03:00 |
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Emmanouil Papadeas
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fc695a038e
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Remove Global.canvas from the canvas' children
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2024-10-11 14:08:43 +03:00 |
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Emmanouil Papadeas
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8802e3ab41
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Slightly improve camera zoom and pan touch gestures
Not quite there yet
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2024-10-10 15:29:12 +03:00 |
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OverloadedOrama
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dbe48a4681
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Fix issue where sometimes the camera zoom was not being preserved when switching between projects
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2024-09-24 11:59:18 +03:00 |
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Emmanouil Papadeas
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b4384f4085
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When using the canvas, release focus of other GUI elements of the application
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2024-07-13 20:38:29 +03:00 |
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Emmanouil Papadeas
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8414f3deaf
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Fix integer camera zoom going smaller than 100%
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2024-05-05 18:14:17 +03:00 |
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Emmanouil Papadeas
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8c0a194468
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Update camera when the viewport size changes
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2024-04-06 00:09:58 +03:00 |
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Emmanouil Papadeas
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48145b7f61
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Use signals to move some code away from Project.change_project()
WIP, more code can be moved
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2024-03-22 21:05:00 +02:00 |
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Emmanouil Papadeas
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f1ef01bb87
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Replace Camera2D with a custom CanvasCamera to reduce idle GPU usage
Necessary workaround because of https://github.com/godotengine/godot/issues/89514
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2024-03-19 15:39:34 +02:00 |
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