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478 commits

Author SHA1 Message Date
Emmanouil Papadeas
2d7d7e7c06 Allow greater values in the resize slider of the export dialog 2024-10-23 12:02:19 +03:00
Emmanouil Papadeas
dd8d217dc3 Changes in formatting due to gdtoolkit's new update
https://github.com/Scony/godot-gdscript-toolkit/releases/tag/4.3.2
2024-10-22 15:54:59 +03:00
Emmanouil Papadeas
370ae7525a Fix formatting and make unused docstrings to comments of the previous commit 2024-10-18 00:01:27 +03:00
Variable
2cb29ab274
somewhat fix transparency for floating window (#1116)
* somewhat fix transparency

* some formatting
2024-10-17 19:51:45 +03:00
Emmanouil Papadeas
b52cdc6e7b Fix some text in the About dialog not having the text color of the theme 2024-10-12 15:44:06 +03:00
Emmanouil Papadeas
be7d45205e Remove Roboto-Italic
Pixelorama now takes ~100KB less space
2024-10-12 15:36:46 +03:00
Emmanouil Papadeas
bd68f3d20b [skip ci] Add some strings to Translations.pot 2024-10-11 13:08:29 +03:00
Variable
b350f436c6
Allow clipping to selection during export (#1113)
* Allow clipping to selection during export

* linting

* removed shader
2024-10-01 20:18:58 +03:00
Variable
b5ded76654
Stretch mode and expand mode fixes (#1103)
* Set dynamics dialog to correct size after something is made visible or hidden

* fixed aspects of brush buttons

* Fixed wrong stretch mode

* improved rotation brush UI

* Update PaintSelect.tscn

* formatting

* fix all stretch modes

* fix export expand mode

* Fix more Stretch modes

* Fixed Resize canvas transparent checker

* removed an addition

The change: 625fe4cdd1
is moved over to a new pr

* moved some changes to another pr

* Moved some more changes to another pr
2024-09-17 21:38:21 +03:00
Emmanouil Papadeas
8c7594a1c8 Add a failsafe to the previous commit's solution 2024-09-13 01:05:53 +03:00
Emmanouil Papadeas
1e2e5dc431 Fix wrong preview in the gradient dialog when editing the gradient and dithering is enabled 2024-09-13 01:02:48 +03:00
Emmanouil Papadeas
6ad23f8485 Second attempt to fix a visual bug with resize canvas' dialog preview 2024-09-12 21:08:32 +03:00
Emmanouil Papadeas
462a95a5ae Fix visual bug with the preview of the resize canvas dialog 2024-09-12 20:23:18 +03:00
Emmanouil Papadeas
8f6eba3f84 Make the Gaussian blur dialog invisible 2024-09-11 17:01:25 +03:00
Emmanouil Papadeas
b962b31568 Make some method names in ExportDialog lowercase
They were named this way due to the naming conventions of Godot 3, but Godot 4 automatically makes these method names be all lowercase. Eventually we should replace all methods in the codebase to be all lowercase.
2024-09-11 16:59:53 +03:00
Emmanouil Papadeas
54068895bc Rename "trim sprite" to "trim images" and add the related strings to Translations.pot
"Trim images" should be a more fitting name for this option, as it's quite common to export multiple images and the use of plural makes it more clear that this option applies to all exported images.
2024-09-11 16:45:16 +03:00
Emmanouil Papadeas
f9dd09dc2c Update AboutDialog.gd 2024-09-09 00:52:20 +03:00
Emmanouil Papadeas
321102e8fe Add Gaussian Blur as an image effect 2024-09-08 03:13:55 +03:00
Emmanouil Papadeas
a0c7dd4527 Optimize the export dialog by caching all of the blended frames
No more slowness when changing the export settings. The only setting that causes the frames to be blended again is changing the layers.
2024-09-05 04:50:36 +03:00
Emmanouil Papadeas
69ce932f1c Add a quality slider to the export dialog when exporting jpeg files 2024-09-01 02:49:13 +03:00
Vaibhav Kubre
613dd5d7f6
feat: Added option to trim sprites empty area while exporting (#1088)
* feat: Added trim sprite option works like charm

* fix: format issue

* ran working gdformat
2024-08-29 19:07:48 +03:00
Emmanouil Papadeas
9be3ba290c Update AboutDialog.gd 2024-08-21 14:30:47 +03:00
Emmanouil Papadeas
d531e9ace8 Create a new ShaderLoader class to move some code away from Global 2024-08-16 18:43:25 +03:00
Emmanouil Papadeas
19574bca7d Implement the ability to save with blended images with native file dialogs
Fixes #1058
2024-08-16 13:59:14 +03:00
Emmanouil Papadeas
077c57c53a
Implement support for group layer blending (#1077)
* Blend group layers on `DrawingAlgos.blend_layers()`

* Support group layer blending on the canvas

* Allow editing of group layer properties

* Fix issues with group layer blending in canvas, and unite common code

* Group layers can now be used as clipping masks

* Make move tool preview work on child layers

* Change OffsetImage's `blend_layers()` to support group layer blending

* Support group layer blending in the canvas preview

* Fix layer blending mode, clipping mask opacity and cel opacity not being updated automatically if the layer/cel changed is not selected

* Add a pass through blending mode to layer groups

Fingers crossed that no bugs were introduced

* Fix issue with layers that belong to pass through groups not updating their textures on the canvas automatically on undo
2024-08-15 15:52:55 +03:00
Emmanouil Papadeas
6e360505e3 Silence already connected signal errors in the tile mode offsets dialog 2024-08-12 02:36:45 +03:00
Emmanouil Papadeas
c4beee6f41 Fix crash when importing brushes and palettes 2024-08-12 02:34:51 +03:00
Emmanouil Papadeas
19e4c94fe3 Add a resized signal to Project, remove the Global.tile_mode_offset_dialog variable
Continue to slowly remove nodes from `Global`.
2024-08-10 22:47:06 +03:00
Emmanouil Papadeas
f299cf1339 Update AboutDialog.gd 2024-08-05 13:13:16 +03:00
Emmanouil Papadeas
0ea0406233 Add an adjust brightness/contrast image effect
Thanks to https://godotshaders.com/shader/color-manipulator/

The shader has more options than just brightness and contrast though, but I didn't know how else to name the effect. "Adjust Brightness/Contrast" makes it immediately obvious as to what the effect is about.
2024-08-01 21:21:45 +03:00
Emmanouil Papadeas
95b5102394 Enable exclusive and disable popup_window flags of all the dialogs
Closes #1061, fixes issue where when Pixelorama's window loses focus, the dialogs disappeared, but the dialogs can no longer close when pressing outside of them.
2024-07-31 22:49:30 +03:00
Emmanouil Papadeas
8e90271a64 Disable show hidden files by default in the export dialog
Maybe that is what caused #1060?
2024-07-31 21:41:18 +03:00
Emmanouil Papadeas
b2bdfbeb06 Fix a signal warning in import tag dialog 2024-07-30 20:27:15 +03:00
Variable
9ba556282a
Import Animation dialogue improvements (#1041)
* splash ambient

* change fill to radial

* make import tag work with frame button

* hide Import tag dialog when clicking outside

* Icon shows the first frame of a tag

* formatting
2024-07-30 20:22:22 +03:00
Variable
1d82bd95e5
Make clipping masks work with Move tool and offset image dialog (#1057)
* made clipping masks work with offset image dialog

* move tool now works with clipping masks
2024-07-30 19:29:55 +03:00
nicejammer
ce6a48a020
Add missing translation strings and fix broken ones (#1051)
Added missing strings to Translations.pot and fixed a few ones that were broken either because of missing periods, differences in capitalization or because of trailing newlines (the latter seems to get automatically trimmed in tooltips during runtime)
2024-07-29 02:26:51 +03:00
Emmanouil Papadeas
40fb5894b0 Update AboutDialog.gd 2024-07-26 18:19:52 +03:00
Emmanouil Papadeas
c6d24d458e Replace some Vector2s with Vector2is 2024-07-23 13:51:02 +03:00
Variable
75bdc6d9be
Added some ambience to Splash backgrounds (#1039)
* splash ambient

* change fill to radial
2024-07-22 14:56:03 +03:00
Emmanouil Papadeas
d58da13493 Bump version to v1.0-rc1 2024-07-22 01:00:25 +03:00
Emmanouil Papadeas
b8af094529 Add the 1.0 splash screen artworks 2024-07-21 03:23:25 +03:00
Emmanouil Papadeas
506004b2a3 Fix checker background not appearing in the drop shadow dialog 2024-07-19 19:23:46 +03:00
Emmanouil Papadeas
bcbd0ea7da Fix crash when the theme has no default font, by using Godot's fallback font instead 2024-07-14 16:08:18 +03:00
Emmanouil Papadeas
919d0117ca Update AboutDialog.gd 2024-07-14 01:30:56 +03:00
Emmanouil Papadeas
b04c502470 Fix bug in import preview dialog of the apply all button being unpressed when the import options change
Most likely caused by #957. The line `setup_smart_slice(false)` was caused the bug, hopefully I'm not breaking anything by removing it.
2024-07-07 16:26:23 +03:00
Emmanouil Papadeas
7a13e4c3eb Refactor SplashDialog.gd to make a class for the artworks, update the version text in the splash screen 2024-06-29 20:41:56 +03:00
Emmanouil Papadeas
26da9070f8 Make the create new image a bit taller 2024-06-01 18:28:16 +03:00
Emmanouil Papadeas
006be19464 Switch Square and Circle patterns in the outline effect
Not sure how they got out of order in the first place, they were fine in v0.11.4
2024-06-01 13:09:55 +03:00
Emmanouil Papadeas
dc94f76d6a Update the ratio of the AspectRatioContainer in the Import Preview dialog, plus some code cleaning 2024-05-23 01:29:16 +03:00
Emmanouil Papadeas
a8440b80cc Rename config file from cache.ini to config.ini 2024-05-16 00:07:38 +03:00