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14 commits

Author SHA1 Message Date
Emmanouil Papadeas 2d28136449
Implement indexed mode (#1136)
* Create a custom PixeloramaImage class, initial support for indexed mode

* Convert opened projects and images to indexed mode

* Use shaders for RGB to Indexed conversion and vice versa

* Add `is_indexed` variable in PixeloramaImage

* Basic undo/redo support for indexed mode when drawing

* Make image effects respect indexed mode

* Move code from image effects to ShaderImageEffect instead

* Bucket tool works with indexed mode

* Move and selection tools works with indexed mode

* Brushes respect indexed mode

* Add color_mode variable and some helper methods in Project

Replace hard-coded cases of Image.FORMAT_RGBA8 with `Project.get_image_format()` just in case we want to add more formats in the future

* Add a helper new_empty_image() method to Project

* Set new images to indexed if the project is indexed

* Change color modes from the Image menu

* Fix open image to replace cel

* Load/save indices in pxo files

* Merging layers works with indexed mode

* Layer effects respect indexed mode

* Add an `other_image` parameter to `PixeloramaImage.add_data_to_dictionary()`

* Scale image works with indexed mode

* Resizing works with indexed mode

* Fix non-shader rotation not working with indexed mode

* Minor refactor of PixeloramaImage's set_pixelv_custom()

* Make the text tool work with indexed mode

* Remove print from PixeloramaImage

* Rename "PixeloramaImage" to "ImageExtended"

* Add docstrings in ImageExtended

* Set color mode from the create new image dialog

* Update Translations.pot

* Show the color mode in the project properties dialog
2024-11-20 14:41:37 +02:00
Variable c21e089e58
Add alpha erase blend mode (#1117)
* Add alpha erase blend mode

* implemented suggestions
2024-10-13 01:57:10 +03:00
Emmanouil Papadeas 9824aef893 Attempt to fix the preview of the move tool not being aligned to the pixel grid 2024-09-19 00:38:46 +03:00
Emmanouil Papadeas a5efb97d58 Set the group layer's default blend mode to Pass through
Mostly for performance reasons, but also to make it consistent with Photoshop and Photopea
2024-09-10 02:03:07 +03:00
Emmanouil Papadeas 077c57c53a
Implement support for group layer blending (#1077)
* Blend group layers on `DrawingAlgos.blend_layers()`

* Support group layer blending on the canvas

* Allow editing of group layer properties

* Fix issues with group layer blending in canvas, and unite common code

* Group layers can now be used as clipping masks

* Make move tool preview work on child layers

* Change OffsetImage's `blend_layers()` to support group layer blending

* Support group layer blending in the canvas preview

* Fix layer blending mode, clipping mask opacity and cel opacity not being updated automatically if the layer/cel changed is not selected

* Add a pass through blending mode to layer groups

Fingers crossed that no bugs were introduced

* Fix issue with layers that belong to pass through groups not updating their textures on the canvas automatically on undo
2024-08-15 15:52:55 +03:00
Emmanouil Papadeas 9c170ee5a0 Fix group layer children blending not working with nested group layers and with layer effects 2024-08-11 01:38:18 +03:00
Emmanouil Papadeas 363c764fc1 Use the blend layers shader to blend the children of group layers 2024-08-11 00:51:31 +03:00
Emmanouil Papadeas bdc1b5af11 Add a blend_layers_headless method to DrawingAlgos 2024-08-11 00:35:16 +03:00
Emmanouil Papadeas dbfd4d8412 When merging layers, automatically make the bottom layer visible
If the bottom layer is invisible, it becomes visible now. Consistent with behavior seen in Krita and Photopea.
2024-04-09 02:30:50 +03:00
Emmanouil Papadeas c5c421bd28 Add layer properties 2024-04-04 03:21:07 +03:00
Emmanouil Papadeas c1b78e4c01 Implement basic clipping masks
A very simple implementation, not as complex as something like #768 yet, but it can be done in the future.

The main current limitation is that it doesn't work with group layers as of right now.
2024-03-14 01:08:57 +02:00
Emmanouil Papadeas 359f509d57 Make the opacity slider affect layer opacity instead of cel opacity
And move cel opacity inside the cel properties.
2023-12-06 03:44:55 +02:00
Emmanouil Papadeas 5ece616a9a Only use one LayerButton scene instead of using inheritence
And make some code improvements in LayerButton.gd
2023-12-05 01:08:26 +02:00
Emmanouil Papadeas 41fdba266a Organize layer and cel class files by putting them in folders 2023-12-05 00:33:26 +02:00