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3822 commits

Author SHA1 Message Date
Emmanouil Papadeas
2f24508dea Add a new Reset category in the Preferences 2024-10-09 21:20:17 +03:00
Variable
0551b23a19
ColorReplace Shading Mode (#1107)
* ColorReplace Sdading Mode

* Fixed changing colors array by mistake

* the tool now takes more things into account

* Make it work with transparent colors (more consistent with aseprite), and improve ui a bit. This should be the last commit to this pr
2024-10-09 11:29:46 +03:00
OverloadedOrama
434f87e463 [skip ci] Fix a typo in CHANGELOG.md 2024-10-08 01:07:13 +03:00
OverloadedOrama
3f50888a6f [skip ci] Update CHANGELOG.md 2024-10-04 12:54:20 +03:00
Variable
b350f436c6
Allow clipping to selection during export (#1113)
* Allow clipping to selection during export

* linting

* removed shader
2024-10-01 20:18:58 +03:00
Variable
564b199fa9
Add hotkeys to switch between tabs (#1109)
* Added hotkey to switch tab

* Linting
2024-09-29 00:15:37 +03:00
OverloadedOrama
597db5d44e Fix projects being saved with the wrong name on the Web version 2024-09-28 23:19:14 +03:00
OverloadedOrama
dbe48a4681 Fix issue where sometimes the camera zoom was not being preserved when switching between projects 2024-09-24 11:59:18 +03:00
Variable
10e457bf26
Set dynamics dialog to correct size after something is made visible … (#1104)
* Set dynamics dialog to correct size after something is made visible or hidden

* use a separate function instead of lambdha
2024-09-20 18:45:06 +03:00
Emmanouil Papadeas
9824aef893 Attempt to fix the preview of the move tool not being aligned to the pixel grid 2024-09-19 00:38:46 +03:00
Variable
51f6816433
Fixed a colorpicker bug (fixed inconsistent raw values) (#1108)
* Fixed a colorpicker bug

* Some changes in the comments

We should probably avoid using "I" in comments, as it's not clear who is speaking, and `##` should only be used for documentation string and not normal comments.

---------

Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2024-09-18 01:09:37 +03:00
Variable
b5ded76654
Stretch mode and expand mode fixes (#1103)
* Set dynamics dialog to correct size after something is made visible or hidden

* fixed aspects of brush buttons

* Fixed wrong stretch mode

* improved rotation brush UI

* Update PaintSelect.tscn

* formatting

* fix all stretch modes

* fix export expand mode

* Fix more Stretch modes

* Fixed Resize canvas transparent checker

* removed an addition

The change: 625fe4cdd1
is moved over to a new pr

* moved some changes to another pr

* Moved some more changes to another pr
2024-09-17 21:38:21 +03:00
Emmanouil Papadeas
d4d5f32429 [skip ci] Bump version to v1.0.4-dev 2024-09-16 01:57:03 +03:00
Emmanouil Papadeas
52e45b158b Release v1.0.3 2024-09-13 17:02:35 +03:00
Emmanouil Papadeas
9cf0114ab3 [skip ci] Update CHANGELOG.md 2024-09-13 16:54:26 +03:00
Emmanouil Papadeas
21a035b269
New Crowdin updates (#1083) 2024-09-13 13:46:48 +03:00
Emmanouil Papadeas
8c7594a1c8 Add a failsafe to the previous commit's solution 2024-09-13 01:05:53 +03:00
Emmanouil Papadeas
1e2e5dc431 Fix wrong preview in the gradient dialog when editing the gradient and dithering is enabled 2024-09-13 01:02:48 +03:00
Emmanouil Papadeas
501a7d3c02 [skip ci] Update CHANGELOG.md 2024-09-13 00:03:53 +03:00
Emmanouil Papadeas
6ad23f8485 Second attempt to fix a visual bug with resize canvas' dialog preview 2024-09-12 21:08:32 +03:00
Emmanouil Papadeas
462a95a5ae Fix visual bug with the preview of the resize canvas dialog 2024-09-12 20:23:18 +03:00
Emmanouil Papadeas
1b48eac843 Fix crash when using the move tool snapped to the grid 2024-09-12 18:26:42 +03:00
Emmanouil Papadeas
f62770ece9 [skip ci] Update CHANGELOG.md 2024-09-12 17:43:47 +03:00
Emmanouil Papadeas
3bd7e94a59 Minor cleanups to some shader code 2024-09-11 17:01:44 +03:00
Emmanouil Papadeas
8f6eba3f84 Make the Gaussian blur dialog invisible 2024-09-11 17:01:25 +03:00
Emmanouil Papadeas
62d573ae01 Fix issue when exporting and the user has specific frames selected, then changes the layers and then changes the frames again 2024-09-11 17:01:03 +03:00
Emmanouil Papadeas
504313483d Change trim_sprite to trim_images variable name in Export 2024-09-11 17:00:23 +03:00
Emmanouil Papadeas
b962b31568 Make some method names in ExportDialog lowercase
They were named this way due to the naming conventions of Godot 3, but Godot 4 automatically makes these method names be all lowercase. Eventually we should replace all methods in the codebase to be all lowercase.
2024-09-11 16:59:53 +03:00
Emmanouil Papadeas
54068895bc Rename "trim sprite" to "trim images" and add the related strings to Translations.pot
"Trim images" should be a more fitting name for this option, as it's quite common to export multiple images and the use of plural makes it more clear that this option applies to all exported images.
2024-09-11 16:45:16 +03:00
Emmanouil Papadeas
a5a74e99a3 Fix crash when re-arranging palette swatches while holding Shift 2024-09-11 16:18:19 +03:00
Emmanouil Papadeas
a5efb97d58 Set the group layer's default blend mode to Pass through
Mostly for performance reasons, but also to make it consistent with Photoshop and Photopea
2024-09-10 02:03:07 +03:00
Emmanouil Papadeas
f9dd09dc2c Update AboutDialog.gd 2024-09-09 00:52:20 +03:00
Emmanouil Papadeas
321102e8fe Add Gaussian Blur as an image effect 2024-09-08 03:13:55 +03:00
Emmanouil Papadeas
c2ce4a4a69 Change the pattern parameter node of the outline layer effect to an OptionButton
Consistent with the image effect
2024-09-08 02:40:55 +03:00
Emmanouil Papadeas
b3021ceb67 Add a gaussian blur layer effect 2024-09-08 02:40:28 +03:00
Emmanouil Papadeas
28e143e033 Make the color picker popup in GradientEdit moveable 2024-09-07 17:19:42 +03:00
Emmanouil Papadeas
f162f12fbf Save the onion skinning opacity in the config file 2024-09-07 03:59:19 +03:00
Emmanouil Papadeas
a1a2fb3f00 [skip ci] Update CHANGELOG.md 2024-09-06 00:17:43 +03:00
Emmanouil Papadeas
a0c7dd4527 Optimize the export dialog by caching all of the blended frames
No more slowness when changing the export settings. The only setting that causes the frames to be blended again is changing the layers.
2024-09-05 04:50:36 +03:00
Emmanouil Papadeas
9650dae678 Optimize the pencil & curve's fill inside option by making them check fewer pixels
Same logic as the previous commit
2024-09-05 03:50:37 +03:00
Emmanouil Papadeas
1e9c8487ba Optimize the lasso & polygon select tools by making them check fewer pixels
The time they take to complete now depends on the size of the selection, rather than checking all of the pixels of the entire canvas.
2024-09-05 03:34:30 +03:00
Variable
4a7f7cbde5
Added a way to modify shader textures (#1096)
* experimental support for texture changes

* fix some typos

* formatting + some improvements

* Some final touches, i think it's ready now

* moved a function to the shaderloader

* formatting

* add a void
2024-09-03 03:38:56 +03:00
Variable
fa9536ce4a
Fix typos and stuff (#1099) 2024-09-03 00:20:50 +03:00
Emmanouil Papadeas
9cac98c941 Add an alpha uniform to the IndexMap shader
In case users don't want the effect to affect the alpha channel
2024-09-02 02:21:48 +03:00
Variable
167b0d863c
fix wrong stretch mode in cel preview (#1097) 2024-09-02 02:03:39 +03:00
Emmanouil Papadeas
46b0b124f4 I forgot to include Export.gd in the previous commit
Oops
2024-09-01 03:25:26 +03:00
Emmanouil Papadeas
69ce932f1c Add a quality slider to the export dialog when exporting jpeg files 2024-09-01 02:49:13 +03:00
alikin12
1460ba2e89
Set timeline layer and frame header to be fixed on top (#1095) 2024-09-01 02:30:36 +03:00
CJMAXiK
e2d18d8ceb
[skip ci] Update README.md to add WinGet as an installation variant (#1094) 2024-09-01 01:38:06 +03:00
Variable
a7f1486ec3
Index Map (#1093)
* Index Map

* Formatting

* improve description a bit.
2024-08-31 02:53:27 +03:00