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6 commits

Author SHA1 Message Date
OverloadedOrama
646fc19a70 Merged "Scripts" and "Prefabs" folders into "src"
Made a new "src" folder that will contain the source code files, like all the GDScript and scene files. Please read this for more details: https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/

It made no sense to keep scenes separate from their scripts. More file organizing will follow soon.
2020-05-01 22:17:05 +03:00
OverloadedOrama
5a54235604 Changes to scripts to follow GDScript style guide
Please read here for more info: https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_styleguide.html

This commit does not add/change any new/existing features.
2020-05-01 20:47:10 +03:00
OverloadedOrama
8ff917111c Changes to better follow GDScript style guide
Nothing new is being added in this commit, just code re-ordering & re-naming to better follow the recommended GDScript style guide.
http://docs.godotengine.org/en/3.2/getting_started/scripting/gdscript/gdscript_styleguide.html

And

https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/
2020-02-11 00:06:24 +02:00
OverloadedOrama
f8ee851a6f Fixes #141
This commit will be reverted when the actual problem is fixed in Godot itself.
2020-02-04 17:33:34 +02:00
OverloadedOrama
014afc47fb Fixed variable shadowing warnings in some palette scripts 2019-12-24 04:08:16 +02:00
CheetoHead
770c633db2 Added GPL importer, new palette classes for clarification 2019-12-20 15:22:52 -05:00