* gdformat .
* Lint code - Part 1
* Format code - Part 2
* Lint code - Part 2
Trying to fix the max allowed line length errors
* Add normal_map_invert_y to the image .import files
Because of Godot 3.4
* Do not call private methods outside of the script's scope
Lint code - Part 3
* Format code - Part 3
* Fixed more line length exceeded errors - Lint code Part 3
* Export array of licenses - Lint code part 4
* Clean hint_tooltip code from Global
Removes a lot of lines of code
* Create static-checks.yml
* Fix FreeType's license
* Replace old palette system with a new one
* Replace default json palettes with new resource versions
* Add missing translation strings
* Fix Erevoid's issues 2, 3 and 4
* Rewrite palette grid to improve performance
Add middle click scrolling
* Fix index conversion functions
* Fix palettes editing by copying them to XDG user write path
* Add Windows specific fixes
* Add import support for old json palette format
* Add create/edit palette settings check.
Hide add/delete color buttons when no palette is displayed.