Manolis Papadeas
0495d034dd
[skip ci] Update CHANGELOG.md
2022-01-02 16:02:32 +02:00
Manolis Papadeas
493630c680
[skip ci] Update CHANGELOG.md
2021-12-26 02:33:47 +02:00
Manolis Papadeas
50885b8769
Release v0.9.1-stable
2021-12-20 13:45:53 +02:00
Manolis Papadeas
05eb9e2cce
[skip ci] Update CHANGELOG
2021-12-17 03:54:41 +02:00
Manolis Papadeas
016432c83c
[skip ci] Update CHANGELOG
2021-12-13 00:54:49 +02:00
Manolis Papadeas
47943703ec
Update CHANGELOG & AboutDialog
2021-12-07 02:20:12 +02:00
Manolis Papadeas
3213638ba1
[skip ci] Update CHANGELOG
2021-12-05 15:29:16 +02:00
Manolis Papadeas
8a4a2ed188
Update CHANGELOG.md
2021-11-28 17:18:46 +02:00
Manolis Papadeas
dface2ff7f
Update CHANGELOG.md
2021-11-07 19:17:15 +02:00
Manolis Papadeas
50042c6fbc
Update CHANGELOG.md
2021-10-14 00:57:56 +03:00
Manolis Papadeas
18ed5b2a05
Update CHANGELOG & AboutDialog
2021-10-07 16:57:26 +03:00
Manolis Papadeas
d584ae0839
Launch of version 0.9 - selections & shapes update
2021-09-18 18:59:15 +03:00
Manolis Papadeas
da8bc0d057
Added a "Licenses" tab in the About menu, which displays Pixelorama's license as well as the software it depends on, such as Godot
2021-09-05 01:07:12 +03:00
Manolis Papadeas
47b20ff5c3
Fix the canvas preview having incorrect zoom when switching between projects
2021-09-04 15:32:44 +03:00
Manolis Papadeas
e4ba665c2a
Always display the close button in tabs and let users close projects other than the current
2021-09-01 18:07:36 +03:00
Manolis Papadeas
48ed1cfd48
Fix disabled buttons on light theme - Closes #518
2021-08-29 17:20:05 +03:00
Manolis Papadeas
e088820c74
Bump version to v0.9-rc1
2021-08-28 20:01:05 +03:00
Manolis Papadeas
878170b847
Update CHANGELOG.md
2021-08-24 16:59:35 +03:00
Manolis Papadeas
ef8a863fff
Update CHANGELOG.md
2021-08-01 02:30:43 +03:00
Manolis Papadeas
a46f21265e
Update CHANGELOG & AboutDialog
2021-07-06 14:03:41 +03:00
Manolis Papadeas
60cdab4681
Update CHANGELOG.md
2021-06-26 03:53:43 +03:00
Manolis Papadeas
1d40501ebb
Update CHANGELOG.md
2021-06-16 19:48:08 +03:00
Manolis Papadeas
218bd16e64
Update CHANGELOG.md
2021-05-19 19:18:08 +03:00
Manolis Papadeas
0c1f839d34
Update CHANGELOG.md
2021-05-06 00:02:15 +03:00
Manolis Papadeas
3db2673309
Prepare for v0.8.3-stable
2021-05-04 13:44:06 +03:00
Manolis Papadeas
f686f5dc63
Update CHANGELOG & export_presets
2021-04-26 01:23:25 +03:00
Manolis Papadeas
3852b419dd
Image effects will not longer get applied to locked and/or hidden layers.
2021-04-21 00:48:36 +03:00
Manolis Papadeas
0c54470209
Update CHANGELOG & AboutDialog
2021-04-16 22:07:38 +03:00
Manolis Papadeas
cffba7edde
Added an option in the Preferences for interface dimming on dialog popup
2021-03-17 19:28:01 +02:00
Manolis Papadeas
82b1535c14
Update CHANGELOG
2021-03-17 18:15:43 +02:00
Manolis Papadeas
810affb1bc
Update CHANGELOG & Translations, clear whitespaces
2021-03-15 03:41:02 +02:00
Variable
f9c275d0a4
"SpriteSheet as layer" and "Replace Frame" import options ( #453 )
...
* fixed some more bugs
* Removed some more bugs
* Added "Replace Frame" option
It was originally made to use primarily in "Spritesheet (new layer)" but it thought it could also be useful to put it there as an import option
* Update PreviewDialog.tscn
* Update PreviewDialog.gd
* Update OpenSave.gd
* added import option for SpriteSheet and Frame
Now we can add SpriteSheets in current project and Replace frames in current project
* added functions for SpriteSheet and Frames
I added functions that would allow me to add SpriteSheet as new Layer. I also added an option for "Replace frame" (the function "open_image_at_frame()" is originally being used in "open_image_as_spritesheet_layer()" method but i decided to use it as an import option as well)
* Changed contribution name
* Changed contribution name
* Fixed some lines
* fixed sprite lines not updating
2021-02-07 06:43:44 -08:00
Manolis Papadeas
d5f8d8e899
Disable Window Transparency in the Web version, update CHANGELOG & Translations
2021-02-02 19:17:56 +02:00
Manolis Papadeas
40f6a24fdc
Made Zoom tool work on the second viewport too
2021-02-01 21:07:09 +02:00
Manolis Papadeas
c54b74f829
Having no active selection no longer treats all the pixels of the canvas as selected
...
A performance boost for when opening large images. Also fixed an issue with pixels being selected outside of the canvas boundaries, when the selection rectangle was outside the canvas and its size got reduced.
2021-01-31 15:09:54 +02:00
Manolis Papadeas
7f1594e1bc
You can now resize cels in the timeline by holding Control
and scrolling with the mouse wheel.
...
Addresses part of #306
2021-01-30 23:57:33 +02:00
Manolis Papadeas
27852b2694
Dragging and dropping individual cels in the timeline to change their position is now possible.
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Addresses a part of #306
2021-01-29 22:00:48 +02:00
Manolis Papadeas
4db21dae95
ScaleImage dialog improvements
...
It now automatically sets the size to the current project's size, has a button to lock aspect ratio, and resizing based on percentage. Some UI changes to CreateNewImage too.
2021-01-27 00:45:12 +02:00
Manolis Papadeas
6edfbad663
Fixed a bug with the Zoom tool, removed Godot's version check from Tools.gd and updated AboutDialog, CHANGELOG and Translations
2021-01-26 16:34:25 +02:00
Manolis Papadeas
93bbfabb99
Refactored CreateNewImage dialog and added portrait & landscape buttons from #402
...
The lock aspect ratio button has been changed from a checkbox to a texture button and the template code has been refactored to use a Template class instead of enums. Only dark icons have been added for now.
2021-01-25 22:07:02 +02:00
Manolis Papadeas
6cb525ad92
Update changelog & AboutDialog
2021-01-23 00:27:28 +02:00
Manolis Papadeas
031efc0cdb
Make FPS project-specific and store it in the pxo files
2020-12-17 02:20:47 +02:00
Manolis Papadeas
fe0fb7d21f
v0.8.2-stable
2020-12-12 16:55:13 +02:00
Manolis Papadeas
359f0d473c
Added Japanese translation
2020-12-12 15:05:03 +02:00
Manolis Papadeas
4ca4cbcc01
Added Turkish translation
2020-12-10 20:39:29 +02:00
Manolis Papadeas
84d0bdf16d
Update CHANGELOG.md
2020-12-07 23:28:57 +02:00
Manolis Papadeas
9fb2d0ea3d
Update README & CHANGELOG
2020-11-27 22:00:05 +02:00
Manolis Papadeas
b1e8bf98d2
Made TransparentChecker shader material unique for the main two viewports
...
Fixes #377 . The issue was that the shader material was being shared with the background of the cel buttons, and when the cel button transparent background was resized, the canvas transparent background was also affected.
2020-11-26 02:05:05 +02:00
Manolis Papadeas
4d85cf1a10
Symmetry guides now adjust their position when the image is being resized
...
Fixes #379
2020-11-25 21:59:18 +02:00
Manolis Papadeas
54c6c86099
When opening a .pxo project which has guides, they will no longer be added to the project at the first tab too
2020-11-25 18:25:56 +02:00