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7 commits

Author SHA1 Message Date
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449ee60d49
Folders rearrangement (#804)
* Moved Reference Images to it's Folder

* Moved the rest to their respective folders

* formatting

* Fix formatting

I removed the `PackedScene` static typing declaration to reduce the number of characters in the line to less than 100. It's not really needed anyway, as Godot should be able to figure out that it's a PackedScene, since it's a tscn file, simply by using `:=`.

* reverting some changes

* Removed some un-expected things

* Fixed TransparentChecker Code

* fix typo

* Revert it

I didn't realize it was intended

* Removed unneded changes

* removed some unexpected changes

Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-01-05 17:54:22 +02:00
Emmanouil Papadeas
9377ce00b0 Use ValueSliders for ShaderEffect and add a transparency background 2022-12-17 02:37:18 +02:00
Manolis Papadeas
41d9add6a7 Change shader color in the experimental shader feature
Feature not exposed to the end user yet
2022-04-08 02:57:58 +03:00
Manolis Papadeas
f3d696ef81 Clear code from ShaderEffect.gd
Now inherits from ImageEffect and uses a ShaderImageEffect to generate the image. We get to clear duplicate code that was shared between ShaderEffect.gd and ShaderImageEffect.gd this way, and it also uses the undo/redo logic from ImageEffect instead of Canvas.gd.
2021-12-01 03:41:20 +02:00
OverloadedOrama
fe2ed42819 Use VisualServer viewport for applying shader
This comes with the benefit that we no longer need a Viewport node in the ShaderEffect dialog, which lets us have the Preview TextureRect at a fixed size. Previously, the preview was scaled based on the image's size, which would make applying shaders to large images very inconvenient, since the dialog would be way too big.
2020-08-13 01:55:31 +03:00
OverloadedOrama
65828b328a Change window titles in image effect dialogs 2020-08-04 19:10:50 +03:00
OverloadedOrama
d4fe1f7b12 Moved image effect scene and script files into a new folder 2020-07-29 20:34:27 +03:00
Renamed from src/UI/Dialogs/ShaderEffect.tscn (Browse further)