Seems to produce the same result as GIMP's Posterize color filter. Should be useful for reducing the colors of an image, and it could work together with 3D lighting. Thanks to https://godotshaders.com/shader/color-reduction-and-dither/ for the shader.
* Added Perspective Editor
* removed unintended changes
* Removed unintended changes
* removed un-intended changes
* Delete Axes.tscn
* Delete Axis.gd
* Removed MouseGuides from editor
I will add them separately
* Added MouseGuides
* Some changes
* Fixed some things
* added mouse guide
* make MouseGuides remember last setting
* don't move if dialog is open
* Dont move tracker guides if dialog is open
* UI improvement to editor
* Update VanishingPoint.gd
* UI Improvement
* Minor Color Improvements
* fixed a bug
This was causing a crash
* Some UI Changes
* Improve UI some more
* fix typo
* Added Undo/Redo and improved UI
* Formatting
* formatting
* formatting
* formatting
* Fix Definition out of order
* Fix Definition out of order
* formatting
* formatting
* fix Duplicate error
* Fix some things
* Some UI Changes
* Some code refinement
* Removed un-needed lines
* Some code refinement
* Some more UI Changes
* Changes, Changes and Changes
* Delete LineButton.gd
* Delete LineButton.tscn
* Delete PerspectiveEditor.gd
* Delete PerspectiveEditor.tscn
* Delete PointCollapseContainer.gd
* Delete PerspectiveLine.tscn
* Delete PerspectiveLine.gd
* Changed boundary separators to ColorRects
* make the guide update more frequently
* make default color have full alpha
* Dim the boundaries based on luminance
* typo
* Formatting
* Formatting
* formatting i forgot to do
* Delete VanishingPoint.gd
* Delete VanishingPoint.tscn
* Fixed rouge collapsible container
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
Snap to the rectangular grid and guides (excluding symmetry guides). Can be toggled from the View menu. Currently affects the following tools: Pencil, Eraser, Shading, Line, all shape tool and all selection tools. Although maybe this should not affect the Magic Wand and Select By Color? The snapping distance is currently unaffected by the zoom (should change), and it will be exposed as a parameter in the preferences at a later commit.
* Moved Reference Images to it's Folder
* Moved the rest to their respective folders
* formatting
* Fix formatting
I removed the `PackedScene` static typing declaration to reduce the number of characters in the line to less than 100. It's not really needed anyway, as Godot should be able to figure out that it's a PackedScene, since it's a tscn file, simply by using `:=`.
* reverting some changes
* Removed some un-expected things
* Fixed TransparentChecker Code
* fix typo
* Revert it
I didn't realize it was intended
* Removed unneded changes
* removed some unexpected changes
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>