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Fix canceling selection content resizing breaking the selection
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@ -151,8 +151,8 @@ func _input(event: InputEvent) -> void:
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elif dragged_gizmo: # Mouse released, deselect gizmo
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elif dragged_gizmo: # Mouse released, deselect gizmo
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Global.can_draw = true
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Global.can_draw = true
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dragged_gizmo = null
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dragged_gizmo = null
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original_bitmap = SelectionMap.new()
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if not is_moving_content:
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if not is_moving_content:
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original_bitmap = SelectionMap.new()
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commit_undo("Select", undo_data)
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commit_undo("Select", undo_data)
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if dragged_gizmo:
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if dragged_gizmo:
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