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New translations translations.pot (Indonesian)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 19:23:29 +02:00
parent 73cad6dbfe
commit f7c439de1b

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Indonesian\n" "Language-Team: Indonesian\n"
"Language: id_ID\n" "Language: id_ID\n"
"PO-Revision-Date: 2024-12-05 02:12\n" "PO-Revision-Date: 2024-12-05 17:23\n"
msgid "OK" msgid "OK"
msgstr "Oke" msgstr "Oke"
@ -2319,7 +2319,7 @@ msgstr "Kelompok"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts. #. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap" msgid "Tilemap"
msgstr "" msgstr "Peta petak"
msgid "Layers" msgid "Layers"
msgstr "Lapisan" msgstr "Lapisan"
@ -2351,7 +2351,7 @@ msgstr "Tambah Lapisan 3D"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn #: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer" msgid "Add Tilemap Layer"
msgstr "" msgstr "Tambah Lapisan Petak"
#: src/UI/Timeline/AnimationTimeline.tscn #: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
@ -3061,7 +3061,7 @@ msgstr "Perekam"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game #. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles" msgid "Tiles"
msgstr "" msgstr "Petak"
msgid "Crop" msgid "Crop"
msgstr "Potong" msgstr "Potong"
@ -3472,47 +3472,47 @@ msgstr "Apakah ingin unduh gambarnya dari %s?"
#: src/Classes/TileSetCustom.gd #: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd #: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset" msgid "Tileset"
msgstr "" msgstr "Kotak petak"
#. A tileset is a collection of tiles. #. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:" msgid "Tileset:"
msgstr "" msgstr "Kotak petak:"
#. A tileset is a collection of tiles. #. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn #: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets" msgid "Tilesets"
msgstr "" msgstr "Kotak petak"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset" msgid "New tileset"
msgstr "" msgstr "Kotak petak baru"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:" msgid "Tileset name:"
msgstr "" msgstr "Nama kotak petak:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:" msgid "Tile size:"
msgstr "" msgstr "Ukuran petak:"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Draw tiles" msgid "Draw tiles"
msgstr "" msgstr "Gambarkan petak"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)" msgid "Rotate tile left (counterclockwise)"
msgstr "" msgstr "Putar petak ke kiri"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)" msgid "Rotate tile right (clockwise)"
msgstr "" msgstr "Putar petak ke kanan"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally" msgid "Flip tile horizontally"
msgstr "" msgstr "Petak dibalik mendatar"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Flip tile vertically" msgid "Flip tile vertically"
msgstr "" msgstr "Petak dibalik menegak"