mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-02-20 20:43:14 +00:00
commit
f4f673e64b
4 changed files with 51 additions and 39 deletions
11
Main.tscn
11
Main.tscn
File diff suppressed because one or more lines are too long
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@ -14,7 +14,7 @@ mouse_default_cursor_shape = 2
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size_flags_horizontal = 0
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size_flags_vertical = 0
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toggle_mode = true
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button_mask = 3
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button_mask = 7
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script = ExtResource( 1 )
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[node name="FrameTexture" type="TextureRect" parent="FrameButton"]
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@ -6,7 +6,7 @@ onready var popup_menu := $PopupMenu
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func _on_FrameButton_pressed() -> void:
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if Input.is_action_just_released("left_mouse"):
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Global.current_frame = frame
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else:
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elif Input.is_action_just_released("right_mouse"):
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if Global.canvases.size() == 1:
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popup_menu.set_item_disabled(0, true)
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popup_menu.set_item_disabled(2, true)
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@ -19,40 +19,15 @@ func _on_FrameButton_pressed() -> void:
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popup_menu.set_item_disabled(3, false)
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popup_menu.popup(Rect2(get_global_mouse_position(), Vector2.ONE))
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pressed = !pressed
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else: #Middle mouse click
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pressed = !pressed
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if Global.canvases.size() > 1:
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remove_frame()
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func _on_PopupMenu_id_pressed(ID : int) -> void:
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match ID:
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0: #Remove Frame
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var canvas : Canvas = Global.canvases[frame]
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var new_canvases := Global.canvases.duplicate()
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new_canvases.erase(canvas)
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var new_hidden_canvases := Global.hidden_canvases.duplicate()
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new_hidden_canvases.append(canvas)
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var current_frame := Global.current_frame
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if current_frame > 0 && current_frame == new_canvases.size(): #If it's the last frame
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current_frame -= 1
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Global.undos += 1
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Global.undo_redo.create_action("Remove Frame")
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Global.undo_redo.add_do_property(Global, "canvases", new_canvases)
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Global.undo_redo.add_do_property(Global, "hidden_canvases", new_hidden_canvases)
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Global.undo_redo.add_do_property(Global, "canvas", new_canvases[current_frame])
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Global.undo_redo.add_do_property(Global, "current_frame", current_frame)
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for i in range(frame, new_canvases.size()):
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var c : Canvas = new_canvases[i]
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Global.undo_redo.add_do_property(c, "frame", i)
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Global.undo_redo.add_undo_property(c, "frame", c.frame)
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Global.undo_redo.add_undo_property(Global, "canvases", Global.canvases)
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Global.undo_redo.add_undo_property(Global, "hidden_canvases", Global.hidden_canvases)
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Global.undo_redo.add_undo_property(Global, "canvas", canvas)
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Global.undo_redo.add_undo_property(Global, "current_frame", Global.current_frame)
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Global.undo_redo.add_do_method(Global, "redo", [canvas])
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Global.undo_redo.add_undo_method(Global, "undo", [canvas])
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Global.undo_redo.commit_action()
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remove_frame()
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1: #Clone Layer
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var canvas : Canvas = Global.canvases[frame]
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@ -101,6 +76,38 @@ func _on_PopupMenu_id_pressed(ID : int) -> void:
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3: #Move Right
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change_frame_order(1)
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func remove_frame() -> void:
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var canvas : Canvas = Global.canvases[frame]
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var new_canvases := Global.canvases.duplicate()
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new_canvases.erase(canvas)
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var new_hidden_canvases := Global.hidden_canvases.duplicate()
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new_hidden_canvases.append(canvas)
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var current_frame := Global.current_frame
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if current_frame > 0 && current_frame == new_canvases.size(): #If it's the last frame
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current_frame -= 1
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Global.undos += 1
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Global.undo_redo.create_action("Remove Frame")
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Global.undo_redo.add_do_property(Global, "canvases", new_canvases)
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Global.undo_redo.add_do_property(Global, "hidden_canvases", new_hidden_canvases)
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Global.undo_redo.add_do_property(Global, "canvas", new_canvases[current_frame])
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Global.undo_redo.add_do_property(Global, "current_frame", current_frame)
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for i in range(frame, new_canvases.size()):
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var c : Canvas = new_canvases[i]
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Global.undo_redo.add_do_property(c, "frame", i)
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Global.undo_redo.add_undo_property(c, "frame", c.frame)
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Global.undo_redo.add_undo_property(Global, "canvases", Global.canvases)
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Global.undo_redo.add_undo_property(Global, "hidden_canvases", Global.hidden_canvases)
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Global.undo_redo.add_undo_property(Global, "canvas", canvas)
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Global.undo_redo.add_undo_property(Global, "current_frame", Global.current_frame)
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Global.undo_redo.add_do_method(Global, "redo", [canvas])
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Global.undo_redo.add_undo_method(Global, "undo", [canvas])
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Global.undo_redo.commit_action()
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func change_frame_order(rate : int) -> void:
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var change = frame + rate
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var new_canvases := Global.canvases.duplicate()
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@ -32,21 +32,25 @@ func change_theme(ID : int) -> void:
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var ruler_style
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if ID == 0: #Dark Theme
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Global.theme_type = "Dark"
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VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
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main_theme = preload("res://Themes & Styles/Dark Theme/Dark Theme.tres")
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top_menu_style = preload("res://Themes & Styles/Dark Theme/DarkTopMenuStyle.tres")
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ruler_style = preload("res://Themes & Styles/Dark Theme/DarkRulerStyle.tres")
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elif ID == 1: #Gray Theme
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Global.theme_type = "Dark"
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VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
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main_theme = preload("res://Themes & Styles/Gray Theme/Gray Theme.tres")
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top_menu_style = preload("res://Themes & Styles/Gray Theme/GrayTopMenuStyle.tres")
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ruler_style = preload("res://Themes & Styles/Dark Theme/DarkRulerStyle.tres")
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elif ID == 2: #Godot's Theme
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Global.theme_type = "Dark"
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VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
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main_theme = preload("res://Themes & Styles/Godot\'s Theme/Godot\'s Theme.tres")
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top_menu_style = preload("res://Themes & Styles/Godot\'s Theme/TopMenuStyle.tres")
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ruler_style = preload("res://Themes & Styles/Godot\'s Theme/RulerStyle.tres")
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elif ID == 3: #Gold Theme
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Global.theme_type = "Light"
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VisualServer.set_default_clear_color(Color(0.694118, 0.619608, 0.458824))
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main_theme = preload("res://Themes & Styles/Gold Theme/Gold Theme.tres")
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top_menu_style = preload("res://Themes & Styles/Gold Theme/GoldTopMenuStyle.tres")
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ruler_style = preload("res://Themes & Styles/Gold Theme/GoldRulerStyle.tres")
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@ -62,11 +66,15 @@ func change_theme(ID : int) -> void:
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Global.vertical_ruler.add_stylebox_override("pressed", ruler_style)
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Global.vertical_ruler.add_stylebox_override("hover", ruler_style)
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Global.vertical_ruler.add_stylebox_override("focus", ruler_style)
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for button in get_tree().get_nodes_in_group("UIButtons"):
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var last_backslash = button.texture_normal.resource_path.get_base_dir().find_last("/")
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var button_category = button.texture_normal.resource_path.get_base_dir().right(last_backslash + 1)
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var normal_file_name = button.texture_normal.resource_path.get_file()
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button.texture_normal = load("res://Assets/Graphics/%s Themes/%s/%s" % [Global.theme_type, button_category, normal_file_name])
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if button.texture_pressed:
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var pressed_file_name = button.texture_pressed.resource_path.get_file()
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button.texture_pressed = load("res://Assets/Graphics/%s Themes/%s/%s" % [Global.theme_type, button_category, pressed_file_name])
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if button.texture_hover:
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var hover_file_name = button.texture_hover.resource_path.get_file()
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button.texture_hover = load("res://Assets/Graphics/%s Themes/%s/%s" % [Global.theme_type, button_category, hover_file_name])
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