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[skip ci] Update CHANGELOG.md

This commit is contained in:
Emmanouil Papadeas 2023-11-18 00:49:31 +02:00
parent 417102da22
commit f43c0eb750

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@ -28,6 +28,21 @@ Built using Godot 4.1.2
- Performance when drawing and doing operations such as bucket area fill should be better now. [#900](https://github.com/Orama-Interactive/Pixelorama/pull/900)
- Dividing by zero in value sliders and spinboxes no longer crashes the program.
## [v0.11.4] - Unreleased
Built using Godot 3.5.2
### Changed
- High res display is now enabled on macOS. [#936](https://github.com/Orama-Interactive/Pixelorama/issues/936)
### Fixed
- Memory usage has been greatly optimized when doing operations such as drawing, image effects, selecting, transforming, etc, as the images stored in memory are now compressed. [#883](https://github.com/Orama-Interactive/Pixelorama/issues/883)
- Fixed memory leak when applying image effects. [7235617db7c21837edc7ba7b95f2e7eeb1140691](https://github.com/Orama-Interactive/Pixelorama/commit/7235617db7c21837edc7ba7b95f2e7eeb1140691)
- Tool shortcuts can now work with <kbd>Control</kbd>. [#935](https://github.com/Orama-Interactive/Pixelorama/issues/935)
- Optimize canvas drawing by only updating it when the image(s) have changed. [ac6a4db43d9296ebc03e639d8199dd3878a25d86](https://github.com/Orama-Interactive/Pixelorama/commit/ac6a4db43d9296ebc03e639d8199dd3878a25d86)
- The ellipse tool no longer produces gaps with large sizes. [4f3a7a305a264e0d2fe86c201af76eca4b2fea0a](https://github.com/Orama-Interactive/Pixelorama/commit/4f3a7a305a264e0d2fe86c201af76eca4b2fea0a)
- Random brushes now work again. [1317e40ffa5e9f01a9d214221bb5133db20a1de9](https://github.com/Orama-Interactive/Pixelorama/commit/1317e40ffa5e9f01a9d214221bb5133db20a1de9)
## [v0.11.3] - 2023-10-30
This update has been brought to you by the contributions of:
Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind))