diff --git a/src/Autoload/Global.gd b/src/Autoload/Global.gd index 7ea5794bb..5f8a39bcc 100644 --- a/src/Autoload/Global.gd +++ b/src/Autoload/Global.gd @@ -554,7 +554,7 @@ func layers_changed(value : Array) -> void: for i in range(layers.size() - 1, -1, -1): var layer_container = load("res://src/UI/Timeline/LayerButton.tscn").instance() layer_container.i = i - if !layers[i].name: + if layers[i].name == tr("Layer") + " 0": layers[i].name = tr("Layer") + " %s" % i layers_container.add_child(layer_container) diff --git a/src/Canvas.gd b/src/Canvas.gd index eaa8c49f2..3ae589470 100644 --- a/src/Canvas.gd +++ b/src/Canvas.gd @@ -56,8 +56,8 @@ func _ready() -> void: if self in l.linked_cels: # If the linked button is pressed, set as the Image & ImageTexture # to be the same as the first linked cel - layers[layer_i][0] = l[5][0].layers[layer_i][0] - layers[layer_i][1] = l[5][0].layers[layer_i][1] + layers[layer_i][0] = l.linked_cels[0].layers[layer_i][0] + layers[layer_i][1] = l.linked_cels[0].layers[layer_i][1] layer_i += 1