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Call move_content_confirm() when layers and frames change
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@ -456,6 +456,7 @@ func remove_cel_buttons() -> void:
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func frame_changed(value : int) -> void:
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Global.canvas.selection.move_content_confirm()
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current_frame = value
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Global.current_frame_mark_label.text = "%s/%s" % [str(current_frame + 1), frames.size()]
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@ -487,6 +488,7 @@ func frame_changed(value : int) -> void:
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func layer_changed(value : int) -> void:
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Global.canvas.selection.move_content_confirm()
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current_layer = value
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for container in Global.layers_container.get_children():
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