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Added dialog with options for desaturation

Not sure if options for RGBA channels are really needed here, but I kept them from invert colors. We could remove them in the future if they are unneeded.
This commit is contained in:
OverloadedOrama 2020-08-01 04:24:11 +03:00
parent 6f645d996d
commit ebc9eab773
6 changed files with 236 additions and 13 deletions

View file

@ -310,17 +310,21 @@ func invert_image_colors(image : Image, pixels : Array, red := true, green := tr
image.set_pixelv(i, px_color) image.set_pixelv(i, px_color)
func desaturate_image(image : Image) -> void: func desaturate_image(image : Image, pixels : Array, red := true, green := true, blue := true, alpha := false) -> void:
Global.canvas.handle_undo("Draw") image.lock()
for xx in image.get_size().x: for i in pixels:
for yy in image.get_size().y: var px_color := image.get_pixelv(i)
var px_color = image.get_pixel(xx, yy) var gray = px_color.v
if px_color.a == 0: if red:
continue px_color.r = gray
var gray = image.get_pixel(xx, yy).v if green:
px_color = Color(gray, gray, gray, px_color.a) px_color.g = gray
image.set_pixel(xx, yy, px_color) if blue:
Global.canvas.handle_redo("Draw") px_color.b = gray
if alpha:
px_color.a = gray
image.set_pixelv(i, px_color)
func generate_outline(image : Image, pixels : Array, outline_color : Color, thickness : int, diagonal : bool, inside_image : bool) -> void: func generate_outline(image : Image, pixels : Array, outline_color : Color, thickness : int, diagonal : bool, inside_image : bool) -> void:

View file

@ -0,0 +1,112 @@
extends ConfirmationDialog
enum {CEL, FRAME, ALL_FRAMES, ALL_PROJECTS}
var affect : int = CEL
var pixels := []
var current_cel : Image
var preview_image : Image
var preview_texture : ImageTexture
var red := true
var green := true
var blue := true
var alpha := false
onready var preview : TextureRect = $VBoxContainer/Preview
onready var selection_checkbox = $VBoxContainer/OptionsContainer/SelectionCheckBox
func _ready() -> void:
current_cel = Image.new()
preview_image = Image.new()
preview_texture = ImageTexture.new()
func _on_FlipImageDialog_about_to_show() -> void:
current_cel = Global.current_project.frames[Global.current_project.current_frame].cels[Global.current_project.current_layer].image
_on_SelectionCheckBox_toggled(selection_checkbox.pressed)
func _on_FlipImageDialog_confirmed() -> void:
if affect == CEL:
Global.canvas.handle_undo("Draw")
DrawingAlgos.desaturate_image(current_cel, pixels, red, green, blue, alpha)
Global.canvas.handle_redo("Draw")
elif affect == FRAME:
Global.canvas.handle_undo("Draw", Global.current_project, -1)
for cel in Global.current_project.frames[Global.current_project.current_frame].cels:
DrawingAlgos.desaturate_image(cel.image, pixels, red, green, blue, alpha)
Global.canvas.handle_redo("Draw", Global.current_project, -1)
elif affect == ALL_FRAMES:
Global.canvas.handle_undo("Draw", Global.current_project, -1, -1)
for frame in Global.current_project.frames:
for cel in frame.cels:
DrawingAlgos.desaturate_image(cel.image, pixels, red, green, blue, alpha)
Global.canvas.handle_redo("Draw", Global.current_project, -1, -1)
elif affect == ALL_PROJECTS:
for project in Global.projects:
var _pixels := []
if selection_checkbox.pressed:
_pixels = project.selected_pixels.duplicate()
else:
for x in project.size.x:
for y in project.size.y:
_pixels.append(Vector2(x, y))
Global.canvas.handle_undo("Draw", project, -1, -1)
for frame in project.frames:
for cel in frame.cels:
DrawingAlgos.desaturate_image(cel.image, _pixels, red, green, blue, alpha)
Global.canvas.handle_redo("Draw", project, -1, -1)
func _on_RButton_toggled(button_pressed : bool) -> void:
red = button_pressed
update_preview()
func _on_GButton_toggled(button_pressed : bool) -> void:
green = button_pressed
update_preview()
func _on_BButton_toggled(button_pressed : bool) -> void:
blue = button_pressed
update_preview()
func _on_AButton_toggled(button_pressed : bool) -> void:
alpha = button_pressed
update_preview()
func _on_SelectionCheckBox_toggled(button_pressed : bool) -> void:
pixels.clear()
if button_pressed:
pixels = Global.current_project.selected_pixels.duplicate()
else:
for x in Global.current_project.size.x:
for y in Global.current_project.size.y:
pixels.append(Vector2(x, y))
update_preview()
func _on_AffectOptionButton_item_selected(index : int) -> void:
affect = index
func update_preview() -> void:
preview_image.copy_from(current_cel)
DrawingAlgos.desaturate_image(preview_image, pixels, red, green, blue, alpha)
preview_image.unlock()
preview_texture.create_from_image(preview_image, 0)
preview.texture = preview_texture
func _on_FlipImageDialog_popup_hide() -> void:
Global.dialog_open(false)

View file

@ -0,0 +1,101 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/DesaturateDialog.gd" type="Script" id=1]
[node name="DesaturateDialog" type="ConfirmationDialog"]
margin_right = 200.0
margin_bottom = 70.0
window_title = "Desaturation"
resizable = true
script = ExtResource( 1 )
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 8.0
margin_top = 8.0
margin_right = 271.0
margin_bottom = 260.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Preview" type="TextureRect" parent="VBoxContainer"]
margin_right = 263.0
margin_bottom = 200.0
rect_min_size = Vector2( 200, 200 )
expand = true
stretch_mode = 6
[node name="RGBAContainer" type="HBoxContainer" parent="VBoxContainer"]
margin_top = 204.0
margin_right = 263.0
margin_bottom = 224.0
alignment = 1
[node name="RButton" type="Button" parent="VBoxContainer/RGBAContainer"]
margin_left = 83.0
margin_right = 103.0
margin_bottom = 20.0
hint_tooltip = "Modify Red Channel"
mouse_default_cursor_shape = 2
toggle_mode = true
pressed = true
text = "R"
[node name="GButton" type="Button" parent="VBoxContainer/RGBAContainer"]
margin_left = 107.0
margin_right = 129.0
margin_bottom = 20.0
hint_tooltip = "Modify Green Channel"
mouse_default_cursor_shape = 2
toggle_mode = true
pressed = true
text = "G"
[node name="BButton" type="Button" parent="VBoxContainer/RGBAContainer"]
margin_left = 133.0
margin_right = 154.0
margin_bottom = 20.0
hint_tooltip = "Modify Blue Channel"
mouse_default_cursor_shape = 2
toggle_mode = true
pressed = true
text = "B"
[node name="AButton" type="Button" parent="VBoxContainer/RGBAContainer"]
margin_left = 158.0
margin_right = 179.0
margin_bottom = 20.0
hint_tooltip = "Modify Alpha Channel"
mouse_default_cursor_shape = 2
toggle_mode = true
text = "A"
[node name="OptionsContainer" type="HBoxContainer" parent="VBoxContainer"]
margin_top = 228.0
margin_right = 263.0
margin_bottom = 252.0
[node name="SelectionCheckBox" type="CheckBox" parent="VBoxContainer/OptionsContainer"]
margin_right = 160.0
margin_bottom = 24.0
mouse_default_cursor_shape = 2
pressed = true
text = "Only affect selection"
[node name="AffectOptionButton" type="OptionButton" parent="VBoxContainer/OptionsContainer"]
margin_left = 164.0
margin_right = 263.0
margin_bottom = 24.0
mouse_default_cursor_shape = 2
text = "Current cel"
items = [ "Current cel", null, false, 0, null, "Current frame", null, false, 1, null, "All frames", null, false, 2, null, "All projects", null, false, 3, null ]
selected = 0
[connection signal="about_to_show" from="." to="." method="_on_FlipImageDialog_about_to_show"]
[connection signal="confirmed" from="." to="." method="_on_FlipImageDialog_confirmed"]
[connection signal="popup_hide" from="." to="." method="_on_FlipImageDialog_popup_hide"]
[connection signal="toggled" from="VBoxContainer/RGBAContainer/RButton" to="." method="_on_RButton_toggled"]
[connection signal="toggled" from="VBoxContainer/RGBAContainer/GButton" to="." method="_on_GButton_toggled"]
[connection signal="toggled" from="VBoxContainer/RGBAContainer/BButton" to="." method="_on_BButton_toggled"]
[connection signal="toggled" from="VBoxContainer/RGBAContainer/AButton" to="." method="_on_AButton_toggled"]
[connection signal="toggled" from="VBoxContainer/OptionsContainer/SelectionCheckBox" to="." method="_on_SelectionCheckBox_toggled"]
[connection signal="item_selected" from="VBoxContainer/OptionsContainer/AffectOptionButton" to="." method="_on_AffectOptionButton_item_selected"]

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=10 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/FlipImageDialog.tscn" type="PackedScene" id=1] [ext_resource path="res://src/UI/Dialogs/ImageEffects/FlipImageDialog.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/InvertColorsDialog.tscn" type="PackedScene" id=2] [ext_resource path="res://src/UI/Dialogs/ImageEffects/InvertColorsDialog.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/DesaturateDialog.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/ResizeCanvas.tscn" type="PackedScene" id=8] [ext_resource path="res://src/UI/Dialogs/ImageEffects/ResizeCanvas.tscn" type="PackedScene" id=8]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/RotateImage.tscn" type="PackedScene" id=9] [ext_resource path="res://src/UI/Dialogs/ImageEffects/RotateImage.tscn" type="PackedScene" id=9]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/ShaderEffect.tscn" type="PackedScene" id=10] [ext_resource path="res://src/UI/Dialogs/ImageEffects/ShaderEffect.tscn" type="PackedScene" id=10]
@ -31,6 +32,8 @@ margin_bottom = 300.0
[node name="InvertColorsDialog" parent="." instance=ExtResource( 2 )] [node name="InvertColorsDialog" parent="." instance=ExtResource( 2 )]
[node name="DesaturateDialog" parent="." instance=ExtResource( 3 )]
[node name="OutlineDialog" parent="." instance=ExtResource( 13 )] [node name="OutlineDialog" parent="." instance=ExtResource( 13 )]
margin_right = 217.0 margin_right = 217.0
margin_bottom = 106.0 margin_bottom = 106.0

View file

@ -5,6 +5,8 @@
[node name="InvertColorsDialog" type="ConfirmationDialog"] [node name="InvertColorsDialog" type="ConfirmationDialog"]
margin_right = 200.0 margin_right = 200.0
margin_bottom = 70.0 margin_bottom = 70.0
window_title = "Invert Colors"
resizable = true
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="VBoxContainer" type="VBoxContainer" parent="."] [node name="VBoxContainer" type="VBoxContainer" parent="."]

View file

@ -322,7 +322,8 @@ func image_menu_id_pressed(id : int) -> void:
Global.dialog_open(true) Global.dialog_open(true)
6: # Desaturation 6: # Desaturation
DrawingAlgos.desaturate_image(image) Global.control.get_node("Dialogs/ImageEffects/DesaturateDialog").popup_centered()
Global.dialog_open(true)
7: # Outline 7: # Outline
show_add_outline_popup() show_add_outline_popup()