From e71f76d8ee668ceb69f5e6a532890d75c1d9bcc9 Mon Sep 17 00:00:00 2001 From: OverloadedOrama <35376950+OverloadedOrama@users.noreply.github.com> Date: Tue, 10 Mar 2020 00:47:21 +0200 Subject: [PATCH] Fixed crash when changing FPS --- Scripts/AnimationTimeline.gd | 1 - 1 file changed, 1 deletion(-) diff --git a/Scripts/AnimationTimeline.gd b/Scripts/AnimationTimeline.gd index cd99d3858..27410b1cb 100644 --- a/Scripts/AnimationTimeline.gd +++ b/Scripts/AnimationTimeline.gd @@ -123,7 +123,6 @@ func _on_AnimationTimer_timeout() -> void: func _on_FPSValue_value_changed(value) -> void: fps = float(value) Global.animation_timer.wait_time = 1 / fps - Global.timeline_seconds.update() func _on_PastOnionSkinning_value_changed(value) -> void: Global.onion_skinning_past_rate = int(value)