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[skip ci] Update CHANGELOG.md
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CHANGELOG.md
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CHANGELOG.md
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@ -4,6 +4,30 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). All the dates are in YYYY-MM-DD format.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). All the dates are in YYYY-MM-DD format.
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<br><br>
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<br><br>
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## [v0.10.1] - Unreleased
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This update has been brought to you by the contributions of:
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Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind)), Matteo Piovanelli ([@MatteoPiovanelli-Laser](https://github.com/MatteoPiovanelli-Laser)), [@AlphinAlbukhari](https://github.com/AlphinAlbukhari)
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### Added
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- A lot more gradient options have been added. Apart from the Linear Step gradient, there are now Linear, Radial, Radial Step, Linear Dithering and Radial Dithering gradient types. They are all shader-based, so they are a lot faster than the previous method. [#677](https://github.com/Orama-Interactive/Pixelorama/pull/677)
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- A drop shadow image effect has been added. [#674](https://github.com/Orama-Interactive/Pixelorama/pull/674)
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- A new rotation method has been added. It is shader-based, therefore faster than the other methods. [#683](https://github.com/Orama-Interactive/Pixelorama/pull/683)
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- A lot more changeable shortcuts have been added in the Preferences. [#673](https://github.com/Orama-Interactive/Pixelorama/pull/673)
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- The dimensions of the exported file(s) are now visible in the export dialog. [#686](https://github.com/Orama-Interactive/Pixelorama/pull/686)
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### Changed
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- The outline effect is now generated using shaders, except in the Web platform. This makes outline generation more faster and gives better results.
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- The export window is now more clear if the directory path, the file name or both are invalid. [#669](https://github.com/Orama-Interactive/Pixelorama/pull/669)
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- Timeline scroll behavior has been tweaked. [#682](https://github.com/Orama-Interactive/Pixelorama/pull/682)
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### Fixed
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- The flood fill algorithm (bucket tool's "same color area" mode) is now a lot faster. [#667](https://github.com/Orama-Interactive/Pixelorama/pull/667) and [#672](https://github.com/Orama-Interactive/Pixelorama/pull/672)
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- Shader-based image effects are now a lot faster if there is no selection.
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- Fixed issue with the bucket tool's "same color pixels" method not working in all selected cels.
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- Fixed broken 90-degree rotation. [#676](https://github.com/Orama-Interactive/Pixelorama/pull/676)
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- Fixed export bug where the path is being changed if there's a folder with the same name as the file.
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- Fixed visual bug caused by window transparency. [#680](https://github.com/Orama-Interactive/Pixelorama/pull/680)
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## [v0.10] - 2022-04-15
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## [v0.10] - 2022-04-15
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This update has been brought to you by the contributions of:
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This update has been brought to you by the contributions of:
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Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind)), Martin Novák ([@novhack](https://github.com/novhack)), Lili Zoey ([@sayaks](https://github.com/sayaks)), [@ArthyChaux](https://github.com/ArthyChaux)
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Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind)), Martin Novák ([@novhack](https://github.com/novhack)), Lili Zoey ([@sayaks](https://github.com/sayaks)), [@ArthyChaux](https://github.com/ArthyChaux)
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