mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
Implement selection expanding and shrinking via the Select menu
This commit is contained in:
parent
785d8cfc83
commit
dec698024c
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@ -71,7 +71,7 @@ enum EffectsMenu {
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SHADER
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SHADER
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}
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}
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## Enumeration of items present in the Select Menu.
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## Enumeration of items present in the Select Menu.
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enum SelectMenu { SELECT_ALL, CLEAR_SELECTION, INVERT, TILE_MODE }
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enum SelectMenu { SELECT_ALL, CLEAR_SELECTION, INVERT, TILE_MODE, MODIFY }
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## Enumeration of items present in the Help Menu.
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## Enumeration of items present in the Help Menu.
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enum HelpMenu {
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enum HelpMenu {
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VIEW_SPLASH_SCREEN,
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VIEW_SPLASH_SCREEN,
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@ -1,7 +1,8 @@
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class_name SelectionMap
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class_name SelectionMap
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extends Image
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extends Image
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var invert_shader := preload("res://src/Shaders/Effects/Invert.gdshader")
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const INVERT_SHADER := preload("res://src/Shaders/Effects/Invert.gdshader")
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const OUTLINE_INLINE_SHADER := preload("res://src/Shaders/Effects/OutlineInline.gdshader")
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func is_pixel_selected(pixel: Vector2i, calculate_offset := true) -> bool:
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func is_pixel_selected(pixel: Vector2i, calculate_offset := true) -> bool:
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@ -87,8 +88,7 @@ func clear() -> void:
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func invert() -> void:
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func invert() -> void:
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var params := {"red": true, "green": true, "blue": true, "alpha": true}
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var params := {"red": true, "green": true, "blue": true, "alpha": true}
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var gen := ShaderImageEffect.new()
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var gen := ShaderImageEffect.new()
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gen.generate_image(self, invert_shader, params, get_size())
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gen.generate_image(self, INVERT_SHADER, params, get_size())
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self.convert(Image.FORMAT_LA8)
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## Returns a copy of itself that is cropped to [param size].
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## Returns a copy of itself that is cropped to [param size].
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@ -183,3 +183,24 @@ func resize_bitmap_values(
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if new_bitmap_size != size:
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if new_bitmap_size != size:
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crop(new_bitmap_size.x, new_bitmap_size.y)
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crop(new_bitmap_size.x, new_bitmap_size.y)
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blit_rect(smaller_image, Rect2i(Vector2i.ZERO, new_bitmap_size), dst)
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blit_rect(smaller_image, Rect2i(Vector2i.ZERO, new_bitmap_size), dst)
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func expand(width: int, pattern: int) -> void:
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var params := {
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"color": Color(1, 1, 1, 1),
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"width": width,
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"pattern": pattern,
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}
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var gen := ShaderImageEffect.new()
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gen.generate_image(self, OUTLINE_INLINE_SHADER, params, get_size())
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func shrink(width: int, pattern: int) -> void:
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var params := {
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"color": Color(0),
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"inside": true,
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"width": width,
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"pattern": pattern,
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}
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var gen := ShaderImageEffect.new()
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gen.generate_image(self, OUTLINE_INLINE_SHADER, params, get_size())
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@ -54,7 +54,7 @@ func generate_image(img: Image, shader: Shader, params: Dictionary, size: Vector
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RenderingServer.free_rid(ci_rid)
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RenderingServer.free_rid(ci_rid)
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RenderingServer.free_rid(mat_rid)
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RenderingServer.free_rid(mat_rid)
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RenderingServer.free_rid(texture)
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RenderingServer.free_rid(texture)
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viewport_texture.convert(Image.FORMAT_RGBA8)
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viewport_texture.convert(img.get_format())
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img.copy_from(viewport_texture)
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img.copy_from(viewport_texture)
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if resized_width:
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if resized_width:
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img.crop(img.get_width() - 1, img.get_height())
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img.crop(img.get_width() - 1, img.get_height())
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@ -44,7 +44,12 @@ void fragment() {
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if ((output.a > 0.0) == inside && has_contrary_neighbour(UV, TEXTURE_PIXEL_SIZE, TEXTURE)) {
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if ((output.a > 0.0) == inside && has_contrary_neighbour(UV, TEXTURE_PIXEL_SIZE, TEXTURE)) {
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output.rgb = inside ? mix(output.rgb, color.rgb, color.a) : color.rgb;
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output.rgb = inside ? mix(output.rgb, color.rgb, color.a) : color.rgb;
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output.a += (1.0 - output.a) * color.a;
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if (is_zero_approx(color.a)) {
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output.a = color.a;
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}
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else {
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output.a += (1.0 - output.a) * color.a;
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}
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}
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}
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COLOR = mix(original_color, output, selection_color.a);
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COLOR = mix(original_color, output, selection_color.a);
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39
src/UI/Dialogs/ModifySelection.gd
Normal file
39
src/UI/Dialogs/ModifySelection.gd
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@ -0,0 +1,39 @@
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extends ConfirmationDialog
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enum Types { EXPAND, SHRINK }
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@export var type := Types.EXPAND:
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set(value):
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type = value
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if type == Types.EXPAND:
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title = "Expand Selection"
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else:
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title = "Shrink Selection"
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@onready var width_slider: ValueSlider = $GridContainer/WidthSlider
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@onready var brush_option_button: OptionButton = $GridContainer/BrushOptionButton
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@onready var selection_node := Global.canvas.selection
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func _on_visibility_changed() -> void:
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if not visible:
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Global.dialog_open(false)
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func _on_confirmed() -> void:
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var project := Global.current_project
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if !project.has_selection:
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return
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selection_node.transform_content_confirm()
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var undo_data_tmp := selection_node.get_undo_data(false)
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var width: int = width_slider.value
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var brush := brush_option_button.selected
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project.selection_map.crop(project.size.x, project.size.y)
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if type == Types.EXPAND:
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project.selection_map.expand(width, brush)
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else:
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project.selection_map.shrink(width, brush)
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selection_node.big_bounding_rectangle = project.selection_map.get_used_rect()
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project.selection_offset = Vector2.ZERO
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selection_node.commit_undo("Modify Selection", undo_data_tmp)
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selection_node.queue_redraw()
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60
src/UI/Dialogs/ModifySelection.tscn
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60
src/UI/Dialogs/ModifySelection.tscn
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@ -0,0 +1,60 @@
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[gd_scene load_steps=3 format=3 uid="uid://wcbpnsm7gptu"]
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[ext_resource type="Script" path="res://src/UI/Nodes/ValueSlider.gd" id="1_3jelw"]
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[ext_resource type="Script" path="res://src/UI/Dialogs/ModifySelection.gd" id="1_w6rs7"]
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[node name="ModifySelection" type="ConfirmationDialog"]
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title = "Expand selection"
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position = Vector2i(0, 36)
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size = Vector2i(260, 130)
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script = ExtResource("1_w6rs7")
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[node name="GridContainer" type="GridContainer" parent="."]
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offset_left = 8.0
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offset_top = 8.0
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offset_right = 252.0
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offset_bottom = 81.0
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columns = 2
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[node name="WidthLabel" type="Label" parent="GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Width:"
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[node name="WidthSlider" type="TextureProgressBar" parent="GridContainer"]
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custom_minimum_size = Vector2(0, 24)
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layout_mode = 2
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size_flags_horizontal = 3
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focus_mode = 2
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mouse_default_cursor_shape = 2
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theme_type_variation = &"ValueSlider"
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min_value = 1.0
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max_value = 25.0
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value = 1.0
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allow_greater = true
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nine_patch_stretch = true
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stretch_margin_left = 3
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stretch_margin_top = 3
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stretch_margin_right = 3
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stretch_margin_bottom = 3
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script = ExtResource("1_3jelw")
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[node name="BrushLabel" type="Label" parent="GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Brush:"
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[node name="BrushOptionButton" type="OptionButton" parent="GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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mouse_default_cursor_shape = 2
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selected = 0
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item_count = 3
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popup/item_0/text = "Diamond"
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popup/item_1/text = "Circle"
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popup/item_1/id = 1
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popup/item_2/text = "Square"
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popup/item_2/id = 2
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[connection signal="confirmed" from="." to="." method="_on_confirmed"]
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[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
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@ -17,6 +17,7 @@ var zen_mode := false
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var new_image_dialog := Dialog.new("res://src/UI/Dialogs/CreateNewImage.tscn")
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var new_image_dialog := Dialog.new("res://src/UI/Dialogs/CreateNewImage.tscn")
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var project_properties_dialog := Dialog.new("res://src/UI/Dialogs/ProjectProperties.tscn")
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var project_properties_dialog := Dialog.new("res://src/UI/Dialogs/ProjectProperties.tscn")
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var preferences_dialog := Dialog.new("res://src/Preferences/PreferencesDialog.tscn")
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var preferences_dialog := Dialog.new("res://src/Preferences/PreferencesDialog.tscn")
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var modify_selection := Dialog.new("res://src/UI/Dialogs/ModifySelection.tscn")
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var offset_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/OffsetImage.tscn")
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var offset_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/OffsetImage.tscn")
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var scale_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ScaleImage.tscn")
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var scale_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ScaleImage.tscn")
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var resize_canvas_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ResizeCanvas.tscn")
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var resize_canvas_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ResizeCanvas.tscn")
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@ -54,6 +55,7 @@ var about_dialog := Dialog.new("res://src/UI/Dialogs/AboutDialog.tscn")
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@onready var greyscale_vision: ColorRect = main_ui.find_child("GreyscaleVision")
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@onready var greyscale_vision: ColorRect = main_ui.find_child("GreyscaleVision")
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@onready var tile_mode_submenu := PopupMenu.new()
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@onready var tile_mode_submenu := PopupMenu.new()
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@onready var selection_modify_submenu := PopupMenu.new()
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@onready var snap_to_submenu := PopupMenu.new()
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@onready var snap_to_submenu := PopupMenu.new()
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@onready var panels_submenu := PopupMenu.new()
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@onready var panels_submenu := PopupMenu.new()
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@onready var layouts_submenu := PopupMenu.new()
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@onready var layouts_submenu := PopupMenu.new()
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@ -440,17 +442,29 @@ func _setup_select_menu() -> void:
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"All": "select_all",
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"All": "select_all",
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"Clear": "clear_selection",
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"Clear": "clear_selection",
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"Invert": "invert_selection",
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"Invert": "invert_selection",
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"Tile Mode": ""
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"Tile Mode": "",
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"Modify": ""
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}
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}
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for i in select_menu_items.size():
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for i in select_menu_items.size():
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var item: String = select_menu_items.keys()[i]
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var item: String = select_menu_items.keys()[i]
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if item == "Tile Mode":
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if item == "Tile Mode":
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select_menu.add_check_item(item, i)
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select_menu.add_check_item(item, i)
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elif item == "Modify":
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_setup_selection_modify_submenu(item)
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else:
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else:
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_set_menu_shortcut(select_menu_items[item], select_menu, i, item)
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_set_menu_shortcut(select_menu_items[item], select_menu, i, item)
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select_menu.id_pressed.connect(select_menu_id_pressed)
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select_menu.id_pressed.connect(select_menu_id_pressed)
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func _setup_selection_modify_submenu(item: String) -> void:
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selection_modify_submenu.set_name("selection_modify_submenu")
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selection_modify_submenu.add_item("Expand")
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selection_modify_submenu.add_item("Shrink")
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selection_modify_submenu.id_pressed.connect(_selection_modify_submenu_id_pressed)
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select_menu.add_child(selection_modify_submenu)
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select_menu.add_submenu_item(item, selection_modify_submenu.get_name())
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func _setup_help_menu() -> void:
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func _setup_help_menu() -> void:
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# Order as in Global.HelpMenu enum
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# Order as in Global.HelpMenu enum
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var help_menu_items := {
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var help_menu_items := {
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@ -667,6 +681,11 @@ func _tile_mode_submenu_id_pressed(id: Tiles.MODE) -> void:
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get_tree().current_scene.tile_mode_offsets_dialog.change_mask()
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get_tree().current_scene.tile_mode_offsets_dialog.change_mask()
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func _selection_modify_submenu_id_pressed(id: int) -> void:
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modify_selection.popup()
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modify_selection.node.type = id
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func _snap_to_submenu_id_pressed(id: int) -> void:
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func _snap_to_submenu_id_pressed(id: int) -> void:
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if id == 0:
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if id == 0:
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Global.snap_to_rectangular_grid_boundary = !Global.snap_to_rectangular_grid_boundary
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Global.snap_to_rectangular_grid_boundary = !Global.snap_to_rectangular_grid_boundary
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