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Added Centre Canvas Option (#1123)

* add a centre frame option

* moved code to view menu

* restore left over stuff

* fix typo
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Variable 2024-10-16 18:30:30 +05:00 committed by GitHub
parent 3863cbaee7
commit d894e9db86
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GPG key ID: B5690EEEBB952194
3 changed files with 12 additions and 0 deletions

View file

@ -903,6 +903,11 @@ previous_project={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
] ]
} }
centre_canvas={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"key_label":0,"unicode":67,"location":0,"echo":false,"script":null)
]
}
[input_devices] [input_devices]

View file

@ -27,6 +27,7 @@ enum FileMenu { NEW, OPEN, OPEN_LAST_PROJECT, RECENT, SAVE, SAVE_AS, EXPORT, EXP
enum EditMenu { UNDO, REDO, COPY, CUT, PASTE, PASTE_IN_PLACE, DELETE, NEW_BRUSH, PREFERENCES } enum EditMenu { UNDO, REDO, COPY, CUT, PASTE, PASTE_IN_PLACE, DELETE, NEW_BRUSH, PREFERENCES }
## Enumeration of items present in the View Menu. ## Enumeration of items present in the View Menu.
enum ViewMenu { enum ViewMenu {
CENTRE_CANVAS,
TILE_MODE, TILE_MODE,
TILE_MODE_OFFSETS, TILE_MODE_OFFSETS,
GREYSCALE_VIEW, GREYSCALE_VIEW,
@ -750,6 +751,7 @@ func _initialize_keychain() -> void:
&"palettize": Keychain.InputAction.new("", "Effects menu", true), &"palettize": Keychain.InputAction.new("", "Effects menu", true),
&"pixelize": Keychain.InputAction.new("", "Effects menu", true), &"pixelize": Keychain.InputAction.new("", "Effects menu", true),
&"posterize": Keychain.InputAction.new("", "Effects menu", true), &"posterize": Keychain.InputAction.new("", "Effects menu", true),
&"centre_canvas": Keychain.InputAction.new("", "View menu", true),
&"mirror_view": Keychain.InputAction.new("", "View menu", true), &"mirror_view": Keychain.InputAction.new("", "View menu", true),
&"show_grid": Keychain.InputAction.new("", "View menu", true), &"show_grid": Keychain.InputAction.new("", "View menu", true),
&"show_pixel_grid": Keychain.InputAction.new("", "View menu", true), &"show_pixel_grid": Keychain.InputAction.new("", "View menu", true),

View file

@ -206,6 +206,7 @@ func _setup_edit_menu() -> void:
func _setup_view_menu() -> void: func _setup_view_menu() -> void:
# Order as in Global.ViewMenu enum # Order as in Global.ViewMenu enum
var view_menu_items := { var view_menu_items := {
"Centre Canvas": "centre_canvas",
"Tile Mode": "", "Tile Mode": "",
"Tile Mode Offsets": "", "Tile Mode Offsets": "",
"Grayscale View": "", "Grayscale View": "",
@ -226,6 +227,8 @@ func _setup_view_menu() -> void:
_setup_snap_to_submenu(item) _setup_snap_to_submenu(item)
elif item == "Tile Mode Offsets": elif item == "Tile Mode Offsets":
view_menu.add_item(item, i) view_menu.add_item(item, i)
elif item == "Centre Canvas":
_set_menu_shortcut(view_menu_items[item], view_menu, i, item)
else: else:
_set_menu_shortcut(view_menu_items[item], view_menu, i, item, true) _set_menu_shortcut(view_menu_items[item], view_menu, i, item, true)
view_menu.set_item_checked(Global.ViewMenu.SHOW_RULERS, true) view_menu.set_item_checked(Global.ViewMenu.SHOW_RULERS, true)
@ -599,6 +602,8 @@ func edit_menu_id_pressed(id: int) -> void:
func view_menu_id_pressed(id: int) -> void: func view_menu_id_pressed(id: int) -> void:
match id: match id:
Global.ViewMenu.CENTRE_CANVAS:
Global.camera.offset = Global.current_project.size / 2
Global.ViewMenu.TILE_MODE_OFFSETS: Global.ViewMenu.TILE_MODE_OFFSETS:
_popup_dialog(get_tree().current_scene.tile_mode_offsets_dialog) _popup_dialog(get_tree().current_scene.tile_mode_offsets_dialog)
Global.ViewMenu.GREYSCALE_VIEW: Global.ViewMenu.GREYSCALE_VIEW: