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Don't execute update_tileset is we are on draw tiles mode
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@ -158,6 +158,8 @@ func transform_tile(
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func update_tileset() -> void:
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editing_images.clear()
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if TileSetPanel.placing_tiles:
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return
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var tile_editing_mode := TileSetPanel.tile_editing_mode
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for i in cells.size():
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var coords := get_cell_coords_in_image(i)
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