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Put the effects menu shortcuts under an "Effects" group
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@ -850,6 +850,7 @@ func _initialize_keychain() -> void:
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"View menu": Keychain.InputGroup.new("Menu"),
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"View menu": Keychain.InputGroup.new("Menu"),
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"Select menu": Keychain.InputGroup.new("Menu"),
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"Select menu": Keychain.InputGroup.new("Menu"),
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"Image menu": Keychain.InputGroup.new("Menu"),
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"Image menu": Keychain.InputGroup.new("Menu"),
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"Effects menu": Keychain.InputGroup.new("Menu"),
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"Window menu": Keychain.InputGroup.new("Menu"),
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"Window menu": Keychain.InputGroup.new("Menu"),
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"Help menu": Keychain.InputGroup.new("Menu"),
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"Help menu": Keychain.InputGroup.new("Menu"),
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"Tool modifiers": Keychain.InputGroup.new(),
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"Tool modifiers": Keychain.InputGroup.new(),
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