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New translations translations.pot (Italian)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 22:48:53 +02:00
parent 012dc34d67
commit d05f1e7c84

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Italian\n" "Language-Team: Italian\n"
"Language: it_IT\n" "Language: it_IT\n"
"PO-Revision-Date: 2024-12-05 02:11\n" "PO-Revision-Date: 2024-12-05 20:48\n"
msgid "OK" msgid "OK"
msgstr "OK" msgstr "OK"
@ -2319,7 +2319,7 @@ msgstr "Gruppo"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts. #. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap" msgid "Tilemap"
msgstr "" msgstr "Mappa caselle"
msgid "Layers" msgid "Layers"
msgstr "Livelli" msgstr "Livelli"
@ -2351,7 +2351,7 @@ msgstr "Aggiungi Livello 3D"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn #: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer" msgid "Add Tilemap Layer"
msgstr "" msgstr "Aggiungi Livello Mappa caselle"
#: src/UI/Timeline/AnimationTimeline.tscn #: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
@ -3060,7 +3060,7 @@ msgstr "Registratore"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game #. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles" msgid "Tiles"
msgstr "" msgstr "Caselle"
msgid "Crop" msgid "Crop"
msgstr "Ritaglia" msgstr "Ritaglia"
@ -3471,33 +3471,33 @@ msgstr "Vuoi scaricare l'immagine da %s?"
#: src/Classes/TileSetCustom.gd #: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd #: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset" msgid "Tileset"
msgstr "" msgstr "Insieme caselle"
#. A tileset is a collection of tiles. #. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:" msgid "Tileset:"
msgstr "" msgstr "Insieme caselle:"
#. A tileset is a collection of tiles. #. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn #: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets" msgid "Tilesets"
msgstr "" msgstr "Insieme caselle"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset" msgid "New tileset"
msgstr "" msgstr "Nuovo insieme caselle"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:" msgid "Tileset name:"
msgstr "" msgstr "Nome insieme caselle:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn #: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:" msgid "Tile size:"
msgstr "" msgstr "Dimensione caselle:"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Draw tiles" msgid "Draw tiles"
msgstr "" msgstr "Disegna caselle"
#: src/UI/TilesPanel.tscn #: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)" msgid "Rotate tile left (counterclockwise)"