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Small UI improvement - The visibility icon will remain in a fixed place no matter how long the layer name is.

This commit is contained in:
OverloadedOrama 2020-03-08 21:57:22 +02:00
parent 3b68698be3
commit b9b0d3e1b3
3 changed files with 45 additions and 24 deletions

View file

@ -8,27 +8,32 @@
margin_right = 210.0 margin_right = 210.0
margin_bottom = 36.0 margin_bottom = 36.0
rect_min_size = Vector2( 212, 36 ) rect_min_size = Vector2( 212, 36 )
size_flags_horizontal = 0
toggle_mode = true toggle_mode = true
script = ExtResource( 1 ) script = ExtResource( 1 )
__meta__ = { __meta__ = {
"_edit_horizontal_guides_": [ ] "_edit_horizontal_guides_": [ ],
"_edit_use_anchors_": false
} }
[node name="HBoxContainer" type="HBoxContainer" parent="."] [node name="HBoxContainer" type="HBoxContainer" parent="."]
anchor_top = 0.5
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 0.5 anchor_bottom = 1.0
margin_top = -16.0 size_flags_horizontal = 0
margin_bottom = 16.0 __meta__ = {
mouse_default_cursor_shape = 2 "_edit_use_anchors_": false
alignment = 1 }
[node name="VisibilityButton" type="TextureButton" parent="HBoxContainer" groups=[ [node name="LayerButtons" type="HBoxContainer" parent="HBoxContainer"]
margin_right = 32.0
margin_bottom = 36.0
[node name="VisibilityButton" type="TextureButton" parent="HBoxContainer/LayerButtons" groups=[
"UIButtons", "UIButtons",
]] ]]
margin_left = 65.0 margin_top = 2.0
margin_right = 97.0 margin_right = 32.0
margin_bottom = 32.0 margin_bottom = 34.0
hint_tooltip = "LAYERVISIBILITY_HT" hint_tooltip = "LAYERVISIBILITY_HT"
mouse_default_cursor_shape = 2 mouse_default_cursor_shape = 2
size_flags_horizontal = 0 size_flags_horizontal = 0
@ -36,15 +41,28 @@ size_flags_vertical = 4
texture_normal = ExtResource( 2 ) texture_normal = ExtResource( 2 )
texture_hover = ExtResource( 3 ) texture_hover = ExtResource( 3 )
[node name="Label" type="Label" parent="HBoxContainer"] [node name="LayerName" type="HBoxContainer" parent="HBoxContainer"]
margin_left = 101.0 margin_left = 36.0
margin_top = 9.0 margin_right = 212.0
margin_right = 147.0 margin_bottom = 36.0
margin_bottom = 23.0 rect_min_size = Vector2( 176, 0 )
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="HBoxContainer/LayerName"]
margin_top = 11.0
margin_right = 176.0
margin_bottom = 25.0
size_flags_horizontal = 3
text = "Layer 0" text = "Layer 0"
align = 1 align = 1
clip_text = true
[node name="LineEdit" type="LineEdit" parent="HBoxContainer"] [node name="LineEdit" type="LineEdit" parent="HBoxContainer/LayerName"]
visible = false visible = false
margin_left = 86.0 margin_left = 86.0
margin_top = 5.0 margin_top = 5.0
@ -57,4 +75,4 @@ editable = false
caret_blink = true caret_blink = true
caret_blink_speed = 0.5 caret_blink_speed = 0.5
[connection signal="pressed" from="." to="." method="_on_LayerContainer_pressed"] [connection signal="pressed" from="." to="." method="_on_LayerContainer_pressed"]
[connection signal="pressed" from="HBoxContainer/VisibilityButton" to="." method="_on_VisibilityButton_pressed"] [connection signal="pressed" from="HBoxContainer/LayerButtons/VisibilityButton" to="." method="_on_VisibilityButton_pressed"]

View file

@ -516,9 +516,9 @@ func layers_changed(value : Array) -> void:
if !layers[i][0]: if !layers[i][0]:
layers[i][0] = tr("Layer") + " %s" % i layers[i][0] = tr("Layer") + " %s" % i
layer_container.get_child(0).get_child(1).text = layers[i][0]
layer_container.get_child(0).get_child(2).text = layers[i][0]
layers_container.add_child(layer_container) layers_container.add_child(layer_container)
layer_container.label.text = layers[i][0]
layer_container.line_edit.text = layers[i][0]
frames_container.add_child(layers[i][2]) frames_container.add_child(layers[i][2])
for j in range(canvases.size()): for j in range(canvases.size()):

View file

@ -4,12 +4,15 @@ extends Button
var i := 0 var i := 0
# warning-ignore:unused_class_variable # warning-ignore:unused_class_variable
var currently_selected := false var currently_selected := false
var visibility_button : BaseButton
onready var visibility_button := $HBoxContainer/VisibilityButton var label : Label
onready var label := $HBoxContainer/Label var line_edit : LineEdit
onready var line_edit := $HBoxContainer/LineEdit
func _ready() -> void: func _ready() -> void:
visibility_button = Global.find_node_by_name(self, "VisibilityButton")
label = Global.find_node_by_name(self, "Label")
line_edit = Global.find_node_by_name(self, "LineEdit")
if Global.layers[i][1]: if Global.layers[i][1]:
visibility_button.texture_normal = load("res://Assets/Graphics/%s Themes/Layers/Layer_Visible.png" % Global.theme_type) visibility_button.texture_normal = load("res://Assets/Graphics/%s Themes/Layers/Layer_Visible.png" % Global.theme_type)
visibility_button.texture_hover = load("res://Assets/Graphics/%s Themes/Layers/Layer_Visible_Hover.png" % Global.theme_type) visibility_button.texture_hover = load("res://Assets/Graphics/%s Themes/Layers/Layer_Visible_Hover.png" % Global.theme_type)