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Merge branch 'master' into refactoring

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Manolis Papadeas 2020-06-04 20:28:22 +03:00 committed by GitHub
commit b6dec2d500
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4 changed files with 2 additions and 2 deletions

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@ -6,7 +6,6 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [v0.7.1] - Unreleased
This update has been brought to you by the contributions of:
Igor Santarek (jegor377), rob-a-bolton, Kinwailo
### Added

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@ -700,7 +700,6 @@ func animation_tags_changed(value : Array) -> void:
animation_timeline.first_frame = tag.from - 1
animation_timeline.last_frame = min(frames.size() - 1, tag.to - 1)
func update_hint_tooltips() -> void:
var root = get_tree().get_root()

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@ -39,6 +39,7 @@ func _ready() -> void:
func _draw() -> void:
var current_cels : Array = Global.frames[Global.current_frame].cels
if Global.onion_skinning:
onion_skinning()

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@ -1,3 +1,4 @@
class_name Drawer
class SimpleDrawer: