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Fix multiple inferring errors

This commit is contained in:
Michael Alexsander 2019-12-27 19:00:24 -03:00
parent d6a199c53f
commit a1ed703b56
7 changed files with 34 additions and 34 deletions

View file

@ -1,6 +1,6 @@
extends BaseButton
export var brush_type = Global.BRUSH_TYPES.PIXEL
export var brush_type = 0 # Global.BRUSH_TYPES.PIXEL
export var custom_brush_index := -3
# warning-ignore:unused_class_variable
var random_brushes := []
@ -77,7 +77,7 @@ func _on_DeleteButton_pressed() -> void:
Global.undo_redo.add_do_property(bb, "custom_brush_index", bb.custom_brush_index - 1)
Global.undo_redo.add_undo_property(bb, "custom_brush_index", bb.custom_brush_index)
var custom_brushes := Global.custom_brushes.duplicate()
var custom_brushes: Array = Global.custom_brushes.duplicate()
custom_brushes.remove(custom_brush_index)
Global.undo_redo.add_do_property(Global, "custom_brushes", custom_brushes)

View file

@ -88,7 +88,7 @@ func _ready() -> void:
TranslationServer.set_locale(saved_locale)
# Set the language option menu's default selected option to the loaded locale
var locale_index := Global.loaded_locales.find(saved_locale)
var locale_index: int = Global.loaded_locales.find(saved_locale)
$PreferencesDialog.languages.get_child(1).pressed = false
$PreferencesDialog.languages.get_child(locale_index + 2).pressed = true
else: # If the user doesn't have a language preference, set it to their OS' locale
@ -503,13 +503,13 @@ func _on_SaveSprite_file_selected(path) -> void:
file.store_line("END_GUIDES")
file.store_line("END_FRAMES")
#Save tool options
var left_color := Global.left_color_picker.color
var right_color := Global.right_color_picker.color
var left_brush_size := Global.left_brush_size
var right_brush_size := Global.right_brush_size
var left_palette := Global.left_color_picker.get_picker().get_presets()
var right_palette := Global.right_color_picker.get_picker().get_presets()
# Save tool options
var left_color: Color = Global.left_color_picker.color
var right_color: Color = Global.right_color_picker.color
var left_brush_size: int = Global.left_brush_size
var right_brush_size: int = Global.right_brush_size
var left_palette: PoolColorArray = Global.left_color_picker.get_picker().get_presets()
var right_palette: PoolColorArray = Global.right_color_picker.get_picker().get_presets()
file.store_var(left_color)
file.store_var(right_color)
file.store_8(left_brush_size)
@ -534,7 +534,7 @@ func _on_ImportSprites_files_selected(paths) -> void:
#Find the biggest image and let it handle the camera zoom options
var max_size : Vector2
var biggest_canvas : Canvas
var i := Global.canvases.size()
var i: int = Global.canvases.size()
for path in paths:
var image := Image.new()
var err := image.load(path)
@ -882,7 +882,7 @@ func add_layer(is_new := true) -> void:
var new_layer_tex := ImageTexture.new()
new_layer_tex.create_from_image(new_layer, 0)
var new_layers := Global.canvas.layers.duplicate()
var new_layers: Array = Global.canvas.layers.duplicate()
new_layers.append([new_layer, new_layer_tex, null, true, 1])
Global.undos += 1
Global.undo_redo.create_action("Add Layer")
@ -894,7 +894,7 @@ func add_layer(is_new := true) -> void:
Global.undo_redo.commit_action()
func _on_RemoveLayerButton_pressed() -> void:
var new_layers := Global.canvas.layers.duplicate()
var new_layers: Array = Global.canvas.layers.duplicate()
new_layers.remove(Global.canvas.current_layer_index)
Global.undos += 1
Global.undo_redo.create_action("Remove Layer")
@ -908,7 +908,7 @@ func _on_RemoveLayerButton_pressed() -> void:
func change_layer_order(rate : int) -> void:
var change = Global.canvas.current_layer_index + rate
var new_layers := Global.canvas.layers.duplicate()
var new_layers: Array = Global.canvas.layers.duplicate()
var temp = new_layers[Global.canvas.current_layer_index]
new_layers[Global.canvas.current_layer_index] = new_layers[change]
new_layers[change] = temp
@ -923,7 +923,7 @@ func change_layer_order(rate : int) -> void:
Global.undo_redo.commit_action()
func _on_MergeLayer_pressed() -> void:
var new_layers := Global.canvas.layers.duplicate()
var new_layers: Array = Global.canvas.layers.duplicate()
new_layers.remove(Global.canvas.current_layer_index)
var selected_layer = Global.canvas.layers[Global.canvas.current_layer_index][0]
@ -948,9 +948,9 @@ func add_frame() -> void:
new_canvas.size = Global.canvas.size
new_canvas.frame = Global.canvases.size()
var new_canvases := Global.canvases.duplicate()
var new_canvases: Array = Global.canvases.duplicate()
new_canvases.append(new_canvas)
var new_hidden_canvases := Global.hidden_canvases.duplicate()
var new_hidden_canvases: Array = Global.hidden_canvases.duplicate()
new_hidden_canvases.append(new_canvas)
Global.undos += 1
@ -1089,7 +1089,7 @@ func _on_SplitScreenButton_toggled(button_pressed) -> void:
$SplitScreenButton.hint_tooltip = tr("SPLITSCREEN_HT")
func _on_ColorSwitch_pressed() -> void:
var temp := Global.left_color_picker.color
var temp: Color = Global.left_color_picker.color
Global.left_color_picker.color = Global.right_color_picker.color
Global.right_color_picker.color = temp
update_left_custom_brush()

View file

@ -53,7 +53,7 @@ func on_palette_import_file_selected(path) -> void:
if not Global.palettes.has(palette.name):
Global.palettes[palette.name] = palette
Global.palette_option_button.add_item(palette.name)
var index := Global.palette_option_button.get_item_count() - 1
var index: int = Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, palette.name)
Global.palette_option_button.select(index)
on_palette_select(palette.name)
@ -108,7 +108,7 @@ func create_new_palette(name : String, _from_palette : Palette) -> String: # Ret
# Add palette to Global and options
Global.palettes[name] = new_palette
Global.palette_option_button.add_item(name)
var index := Global.palette_option_button.get_item_count() - 1
var index: int = Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, name)
Global.palette_option_button.select(index)
@ -161,7 +161,7 @@ func _load_palettes() -> void:
if palette:
Global.palettes[palette.name] = palette
Global.palette_option_button.add_item(palette.name)
var index := Global.palette_option_button.get_item_count() - 1
var index: int = Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, palette.name)
if palette.name == "Default":
Global.palette_option_button.select(index)
@ -174,7 +174,7 @@ func _load_palettes() -> void:
if palette:
Global.palettes[palette.name] = palette
Global.palette_option_button.add_item(palette.name)
var index := Global.palette_option_button.get_item_count() - 1
var index: int = Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, palette.name)
func get_palette_files(path : String) -> Array:
@ -199,7 +199,7 @@ func remove_current_palette() -> void:
if Global.palettes[current_palette].editable:
_delete_palette_file(current_palette + ".json")
Global.palettes.erase(current_palette)
var selected_index := Global.palette_option_button.selected
var selected_index: int = Global.palette_option_button.selected
Global.palette_option_button.remove_item(selected_index)
if(selected_index - 1 >= 0):
Global.palette_option_button.select(selected_index - 1)

View file

@ -56,8 +56,8 @@ func _process(delta : float) -> void:
func _draw() -> void:
if has_focus:
var viewport_size := Global.main_viewport.rect_size
var zoom := Global.camera.zoom
var viewport_size: Vector2 = Global.main_viewport.rect_size
var zoom: Vector2 = Global.camera.zoom
if type == TYPE.HORIZONTAL:
draw_set_transform(Vector2(Global.camera.offset.x - (viewport_size.x / 2) * zoom.x, points[0].y + font.get_height() * zoom.x * 2), rotation, zoom * 2)
draw_string(font, Vector2.ZERO, "%spx" % str(round(mouse_pos.y)))

View file

@ -9,8 +9,8 @@ var minor_subdivision := 4
var first : Vector2
var last : Vector2
onready var _prev_camera_offset := Global.camera.offset
onready var _prev_camera_zoom := Global.camera.zoom
onready var _prev_camera_offset: Vector2 = Global.camera.offset
onready var _prev_camera_zoom: Vector2 = Global.camera.zoom
func _ready() -> void:
Global.main_viewport.connect("item_rect_changed", self, "update")
@ -35,7 +35,7 @@ func _draw() -> void:
var ruler_transform := Transform2D()
var major_subdivide := Transform2D()
var minor_subdivide := Transform2D()
var zoom := 1 / Global.camera.zoom.x
var zoom: float = 1 / Global.camera.zoom.x
transform.x = Vector2(zoom, zoom)
transform.origin = Global.main_viewport.rect_size / 2 + Global.camera.offset * -zoom

View file

@ -9,8 +9,8 @@ var minor_subdivision := 4
var first : Vector2
var last : Vector2
onready var _prev_camera_offset := Global.camera.offset
onready var _prev_camera_zoom := Global.camera.zoom
onready var _prev_camera_offset: Vector2 = Global.camera.offset
onready var _prev_camera_zoom: Vector2 = Global.camera.zoom
func _ready() -> void:
Global.main_viewport.connect("item_rect_changed", self, "update")
@ -30,7 +30,7 @@ func _draw() -> void:
var ruler_transform := Transform2D()
var major_subdivide := Transform2D()
var minor_subdivide := Transform2D()
var zoom := 1 / Global.camera.zoom.x
var zoom: float = 1 / Global.camera.zoom.x
transform.y = Vector2(zoom, zoom)
transform.origin = Global.main_viewport.rect_size / 2 + Global.camera.offset * -zoom

View file

@ -19,11 +19,11 @@ func _ready() -> void:
# warning-ignore:unused_argument
func _process(delta : float) -> void:
var mouse_pos := get_local_mouse_position() - Global.canvas.location
var mouse_pos: Vector2 = get_local_mouse_position() - Global.canvas.location
var mouse_pos_floored := mouse_pos.floor()
var start_pos := polygon[0]
var end_pos := polygon[2]
var current_layer_index := Global.canvas.current_layer_index
var current_layer_index: int = Global.canvas.current_layer_index
var layer : Image = Global.canvas.layers[current_layer_index][0]
if end_pos == start_pos: