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add a void

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Variable 2024-09-03 04:01:46 +05:00 committed by GitHub
parent 58bf78a51f
commit a191e19b1f
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@ -377,7 +377,7 @@ static func _shader_update_texture(
static func _modify_texture_resource(
image: Image, resource_name: StringName, update_callable: Callable
):
) -> void:
var resource_proj = ResourceProject.new([], resource_name, image.get_size())
resource_proj.layers.append(PixelLayer.new(resource_proj))
resource_proj.frames.append(resource_proj.new_empty_frame())