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https://github.com/Orama-Interactive/Pixelorama.git
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Add a 3D text line spacing option
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@ -3059,6 +3059,10 @@ msgstr ""
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msgid "Right"
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msgid "Right"
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msgstr ""
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msgstr ""
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#. Refers to the vertical space between lines in a text.
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msgid "Line spacing:"
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msgstr ""
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#. Found in the tool options of the 3D Shape Edit tool, under the Light category if a light is selected. Refers to the energy of the light. The more energy, the brighter it shines.
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#. Found in the tool options of the 3D Shape Edit tool, under the Light category if a light is selected. Refers to the energy of the light. The more energy, the brighter it shines.
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msgid "Energy:"
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msgid "Energy:"
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msgstr ""
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msgstr ""
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@ -101,6 +101,7 @@ func serialize() -> Dictionary:
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dict["mesh_curve_step"] = mesh.curve_step
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dict["mesh_curve_step"] = mesh.curve_step
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dict["mesh_horizontal_alignment"] = mesh.horizontal_alignment
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dict["mesh_horizontal_alignment"] = mesh.horizontal_alignment
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dict["mesh_vertical_alignment"] = mesh.vertical_alignment
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dict["mesh_vertical_alignment"] = mesh.vertical_alignment
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dict["mesh_line_spacing"] = mesh.line_spacing
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else:
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else:
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dict["light_color"] = node3d_type.light_color
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dict["light_color"] = node3d_type.light_color
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dict["light_energy"] = node3d_type.light_energy
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dict["light_energy"] = node3d_type.light_energy
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@ -163,6 +164,7 @@ func deserialize(dict: Dictionary) -> void:
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mesh.curve_step = dict["mesh_curve_step"]
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mesh.curve_step = dict["mesh_curve_step"]
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mesh.horizontal_alignment = dict["mesh_horizontal_alignment"]
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mesh.horizontal_alignment = dict["mesh_horizontal_alignment"]
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mesh.vertical_alignment = dict["mesh_vertical_alignment"]
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mesh.vertical_alignment = dict["mesh_vertical_alignment"]
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mesh.line_spacing = dict["mesh_line_spacing"]
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else:
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else:
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node3d_type.light_color = dict["light_color"]
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node3d_type.light_color = dict["light_color"]
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node3d_type.light_energy = dict["light_energy"]
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node3d_type.light_energy = dict["light_energy"]
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@ -65,6 +65,7 @@ var _object_names := {
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"node3d_type:mesh:curve_step": $"%MeshCurveStep",
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"node3d_type:mesh:curve_step": $"%MeshCurveStep",
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"node3d_type:mesh:horizontal_alignment": $"%MeshHorizontalAlignment",
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"node3d_type:mesh:horizontal_alignment": $"%MeshHorizontalAlignment",
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"node3d_type:mesh:vertical_alignment": $"%MeshVerticalAlignment",
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"node3d_type:mesh:vertical_alignment": $"%MeshVerticalAlignment",
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"node3d_type:mesh:line_spacing": $"%MeshLineSpacing",
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"node3d_type:light_color": $"%LightColor",
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"node3d_type:light_color": $"%LightColor",
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"node3d_type:light_energy": $"%LightEnergy",
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"node3d_type:light_energy": $"%LightEnergy",
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"node3d_type:light_negative": $"%LightNegative",
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"node3d_type:light_negative": $"%LightNegative",
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@ -75,7 +76,7 @@ var _object_names := {
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}
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}
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func sprite_changed_this_frame():
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func sprite_changed_this_frame() -> void:
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_checker_update_qued = true
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_checker_update_qued = true
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_old_cel_image = _cel.get_image()
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_old_cel_image = _cel.get_image()
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Global.canvas.sprite_changed_this_frame = true
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Global.canvas.sprite_changed_this_frame = true
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@ -666,6 +666,31 @@ popup/item_1/id = 1
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popup/item_2/text = "Bottom"
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popup/item_2/text = "Bottom"
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popup/item_2/id = 2
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popup/item_2/id = 2
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[node name="MeshLineSpacingLabel" type="Label" parent="ObjectOptions/MeshOptions/GridContainer" index="36"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Line spacing:"
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clip_text = true
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[node name="MeshLineSpacing" type="TextureProgressBar" parent="ObjectOptions/MeshOptions/GridContainer" index="37"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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focus_mode = 2
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mouse_default_cursor_shape = 2
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theme_type_variation = &"ValueSlider"
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min_value = -10.0
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max_value = 10.0
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step = 0.001
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allow_greater = true
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allow_lesser = true
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nine_patch_stretch = true
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stretch_margin_left = 3
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stretch_margin_top = 3
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stretch_margin_right = 3
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stretch_margin_bottom = 3
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script = ExtResource("5")
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[node name="LightOptions" type="VBoxContainer" parent="ObjectOptions" index="3"]
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[node name="LightOptions" type="VBoxContainer" parent="ObjectOptions" index="3"]
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unique_name_in_owner = true
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unique_name_in_owner = true
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layout_mode = 2
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layout_mode = 2
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