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Clear mask in Draw tools if it's not needed and it already exists
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@ -132,6 +132,8 @@ func update_mirror_brush() -> void:
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func update_mask(can_skip := true) -> void:
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func update_mask(can_skip := true) -> void:
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if can_skip and Global.pressure_sensitivity_mode == Global.PressureSensitivity.NONE:
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if can_skip and Global.pressure_sensitivity_mode == Global.PressureSensitivity.NONE:
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if _mask:
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_mask = PoolByteArray()
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return
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return
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var size: Vector2 = Global.current_project.size
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var size: Vector2 = Global.current_project.size
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# Faster than zeroing PoolByteArray directly.
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# Faster than zeroing PoolByteArray directly.
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