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Call change_cel() in Project.reverse_frames()
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@ -732,6 +732,7 @@ func reverse_frames(frame_indices: Array) -> void:
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Global.animation_timeline.project_frame_removed(reverse_index)
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Global.animation_timeline.project_frame_added(reverse_index)
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_set_timeline_first_and_last_frames()
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change_cel(-1)
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func add_layers(new_layers: Array, indices: Array, cels: Array) -> void: # cels is 2d Array of cels
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