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Fix group layer children blending not working with nested group layers and with layer effects
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@ -699,7 +699,7 @@ func _blend_layers(
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if layer is GroupLayer:
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layer_image.copy_from(layer.blend_children(frame, Vector2i.ZERO))
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else:
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layer_image.copy_from(frame.cels[export_layers - 2].get_image())
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layer_image.copy_from(layer.display_effects(frame.cels[export_layers - 2]))
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image.blend_rect(layer_image, Rect2i(Vector2i.ZERO, project.size), origin)
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@ -23,18 +23,19 @@ func blend_children(frame: Frame, origin := Vector2i.ZERO) -> Image:
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var layer := children[i]
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if not layer.is_visible_in_hierarchy():
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continue
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var cel := frame.cels[layer.index]
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if layer is GroupLayer:
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var blended_children: Image = layer.blend_children(frame, origin)
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if DisplayServer.get_name() == "headless":
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image.blend_rect(blended_children, blend_rect, origin)
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else:
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textures.append(blended_children)
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DrawingAlgos.set_layer_metadata_image(layer, cel, metadata_image, i)
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else:
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var cel := frame.cels[layer.index]
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if DisplayServer.get_name() == "headless":
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DrawingAlgos.blend_layers_headless(image, project, layer, cel, origin)
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else:
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textures.append(display_effects(cel))
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textures.append(layer.display_effects(cel))
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DrawingAlgos.set_layer_metadata_image(layer, cel, metadata_image, i)
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if DisplayServer.get_name() != "headless":
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