1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-01-18 17:19:50 +00:00

[skip ci] Update CHANGELOG.md

This commit is contained in:
Emmanouil Papadeas 2024-08-03 01:47:43 +03:00
parent 8c6bf08aef
commit 99793cf140

View file

@ -22,6 +22,7 @@ Built using Godot 4.2.2
### Fixed ### Fixed
- The previews of the shape and selection tools no longer make Pixelorama to be so slow. - The previews of the shape and selection tools no longer make Pixelorama to be so slow.
- The performance of the shape tool drawing has been improved. - The performance of the shape tool drawing has been improved.
- Fixed an issue where if you increased a palette's width but also decreased its height, some colors would be lost, and re-ordering colors immediately after resizing would result in even more data loss.
- Dialogs no longer close when Pixelorama's main window loses focus and regains it. - Dialogs no longer close when Pixelorama's main window loses focus and regains it.
- The zoom tool modes now actually reflect their behavior. - The zoom tool modes now actually reflect their behavior.
- Fixed a bug where the opacity of multiple selected layers got automatically changed to be the same as the last selected layer's opacity. - Fixed a bug where the opacity of multiple selected layers got automatically changed to be the same as the last selected layer's opacity.