From 9289cb350d50e8ef02c7748194d72e6a04ce991f Mon Sep 17 00:00:00 2001 From: OverloadedOrama <35376950+OverloadedOrama@users.noreply.github.com> Date: Tue, 17 Dec 2019 22:35:16 +0200 Subject: [PATCH] Replaced sub_key_mask with KEY_MASK_CTRL because it lead to a crash --- Scripts/Main.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Main.gd b/Scripts/Main.gd index 8eea55648..88de7fd40 100644 --- a/Scripts/Main.gd +++ b/Scripts/Main.gd @@ -15,7 +15,7 @@ var redone := false var fps := 6.0 var animation_loop := 0 #0 is no loop, 1 is cycle loop, 2 is ping-pong loop var animation_forward := true -var sub_key_mask := KEY_MASK_CMD if OS.has_feature("OSX") else sub_key_mask +var sub_key_mask := KEY_MASK_CMD if OS.has_feature("OSX") else KEY_MASK_CTRL # Called when the node enters the scene tree for the first time. func _ready() -> void: