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Update camera when the viewport size changes
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@ -43,6 +43,7 @@ var should_tween := true
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func _ready() -> void:
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func _ready() -> void:
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viewport.size_changed.connect(_update_viewport_transform)
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Global.project_switched.connect(_project_switched)
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Global.project_switched.connect(_project_switched)
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if not DisplayServer.is_touchscreen_available():
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if not DisplayServer.is_touchscreen_available():
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set_process_input(false)
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set_process_input(false)
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