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fixed a bug
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@ -130,7 +130,7 @@ func _on_grids_count_value_changed(value: float) -> void:
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if grid_idx >= grids_select_container.get_child_count():
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if grid_idx >= grids_select_container.get_child_count():
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for key in range(grids_select_container.get_child_count(), grid_idx + 1):
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for key in range(grids_select_container.get_child_count(), grid_idx + 1):
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if not grids.has(key):
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if not grids.has(key):
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grids[grid_idx] = create_default_properties()
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grids[key] = create_default_properties()
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add_remove_select_button(key)
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add_remove_select_button(key)
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else:
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else:
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for key: int in range(grid_idx + 1, grids.size()):
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for key: int in range(grid_idx + 1, grids.size()):
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