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[skip ci] Update CHANGELOG.md

This commit is contained in:
Emmanouil Papadeas 2024-08-04 00:36:41 +03:00
parent 3dfa7b52c2
commit 855f72aa5c

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@ -22,8 +22,10 @@ Built using Godot 4.2.2
### Fixed ### Fixed
- The previews of the shape and selection tools no longer make Pixelorama to be so slow. - The previews of the shape and selection tools no longer make Pixelorama to be so slow.
- The performance of the shape tool drawing has been improved. - The performance of the shape tool drawing has been improved.
- Fixed an issue where if you increased a palette's width but also decreased its height, some colors would be lost, and re-ordering colors immediately after resizing would result in even more data loss. - Fixed an issue where if you increased a palette's width but also decreased its height, some colors would be lost, and re-ordering colors immediately after resizing would result in even more data loss. [#684](https://github.com/Orama-Interactive/Pixelorama/issues/684)
- Dialogs no longer close when Pixelorama's main window loses focus and regains it. - Dialogs no longer close when Pixelorama's main window loses focus and regains it.
- When single window mode is disabled, popup dialogs are no longer unclickable. [#1054](https://github.com/Orama-Interactive/Pixelorama/issues/1054)
- Popups no longer appear in places outside the main window, if single window mode is disabled.
- The zoom tool modes now actually reflect their behavior. - The zoom tool modes now actually reflect their behavior.
- Fixed a bug where the opacity of multiple selected layers got automatically changed to be the same as the last selected layer's opacity. - Fixed a bug where the opacity of multiple selected layers got automatically changed to be the same as the last selected layer's opacity.
- Fixed an issue with some Windows versions where the dialogs could not be re-opened. [#1061](https://github.com/Orama-Interactive/Pixelorama/issues/1061) - Fixed an issue with some Windows versions where the dialogs could not be re-opened. [#1061](https://github.com/Orama-Interactive/Pixelorama/issues/1061)
@ -127,6 +129,7 @@ Built using Godot 4.2.2
- Pixelorama no longer quits when saving from the File menu, if the user attempted to save on exit before and cancelled the save file dialog. - Pixelorama no longer quits when saving from the File menu, if the user attempted to save on exit before and cancelled the save file dialog.
- The delete layer button is now immediately disabled when locking a layer, thus preventing the user from being able to delete a locked layer. - The delete layer button is now immediately disabled when locking a layer, thus preventing the user from being able to delete a locked layer.
- Button shortcuts, such as <kbd>X</kbd> for switch colors, no longer get activated when they shouldn't, like when pressing <kbd>Control + X</kbd>. [#1014](https://github.com/Orama-Interactive/Pixelorama/issues/1014) - Button shortcuts, such as <kbd>X</kbd> for switch colors, no longer get activated when they shouldn't, like when pressing <kbd>Control + X</kbd>. [#1014](https://github.com/Orama-Interactive/Pixelorama/issues/1014)
- System language should now pick locales more reliably. [#372](https://github.com/Orama-Interactive/Pixelorama/issues/372)
- Fixed a bug where the exported files had the wrong tag name, if "Include frame tags in the file name" was enabled. - Fixed a bug where the exported files had the wrong tag name, if "Include frame tags in the file name" was enabled.
- The text of the rulers is now being properly clipped. [#1023](https://github.com/Orama-Interactive/Pixelorama/pull/1023) - The text of the rulers is now being properly clipped. [#1023](https://github.com/Orama-Interactive/Pixelorama/pull/1023)