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Add PXO_frame and PXO_layer as special loaded shader uniforms

This commit is contained in:
Emmanouil Papadeas 2024-12-17 19:36:01 +02:00
parent 5a17117d59
commit 80e93629d1
3 changed files with 7 additions and 2 deletions

View file

@ -236,6 +236,8 @@ func display_effects(cel: BaseCel, image_override: Image = null) -> Image:
continue
var params := effect.params
params["PXO_time"] = cel.get_frame(project).position_in_seconds(project)
params["PXO_frame"] = project.frames.find(cel.get_frame(project))
params["PXO_layer"] = index
var shader_image_effect := ShaderImageEffect.new()
shader_image_effect.generate_image(image, effect.shader, params, image_size)
# Inherit effects from the parents, if their blend mode is set to pass through

View file

@ -63,7 +63,7 @@ static func create_ui_for_shader_uniforms(
var u_init := u_left_side[0].split(" ")
var u_type := u_init[1]
var u_name := u_init[2]
if u_name == "PXO_time":
if u_name in ["PXO_time", "PXO_frame", "PXO_layer"]:
continue
# Find custom data of the uniform, if any exists
# Right now it only checks if a uniform should have another type of node

View file

@ -168,7 +168,8 @@ func _apply_effect(layer: BaseLayer, effect: LayerEffect) -> void:
var index := layer.effects.find(effect)
var redo_data := {}
var undo_data := {}
for frame in project.frames:
for i in project.frames.size():
var frame := project.frames[i]
var cel := frame.cels[layer.index]
var cel_image := cel.get_image()
if cel is CelTileMap:
@ -179,6 +180,8 @@ func _apply_effect(layer: BaseLayer, effect: LayerEffect) -> void:
var image_size := cel_image.get_size()
var params := effect.params
params["PXO_time"] = frame.position_in_seconds(project)
params["PXO_frame"] = i
params["PXO_layer"] = layer.index
var shader_image_effect := ShaderImageEffect.new()
shader_image_effect.generate_image(cel_image, effect.shader, params, image_size)