diff --git a/src/Classes/Project.gd b/src/Classes/Project.gd index f9135ea1c..82eacc9d3 100644 --- a/src/Classes/Project.gd +++ b/src/Classes/Project.gd @@ -429,8 +429,8 @@ func animation_tags_changed(value : Array) -> void: tag_c.rect_position.x = (tag.from - 1) * 39 + tag.from - var size : int = tag.to - tag.from - tag_c.rect_min_size.x = (size + 1) * 39 + var tag_size : int = tag.to - tag.from + tag_c.rect_min_size.x = (tag_size + 1) * 39 tag_c.get_node("Line2D").points[2] = Vector2(tag_c.rect_min_size.x, 0) tag_c.get_node("Line2D").points[3] = Vector2(tag_c.rect_min_size.x, 32) diff --git a/src/Preferences/HandleShortcuts.gd b/src/Preferences/HandleShortcuts.gd index 3d2a72868..a79bf3343 100644 --- a/src/Preferences/HandleShortcuts.gd +++ b/src/Preferences/HandleShortcuts.gd @@ -78,8 +78,8 @@ func _on_PresetOptionButton_item_selected(id : int) -> void: func apply_shortcuts_preset(preset) -> void: for action in preset: - var old_input_event : InputEventKey = InputMap.get_action_list(action)[0] - set_action_shortcut(action, old_input_event, preset[action]) + var _old_input_event : InputEventKey = InputMap.get_action_list(action)[0] + set_action_shortcut(action, _old_input_event, preset[action]) get_node("Shortcuts/" + action).text = OS.get_scancode_string(preset[action].get_scancode_with_modifiers()) diff --git a/src/UI/Rulers/HorizontalRuler.gd b/src/UI/Rulers/HorizontalRuler.gd index b7af4052c..4721dc1af 100644 --- a/src/UI/Rulers/HorizontalRuler.gd +++ b/src/UI/Rulers/HorizontalRuler.gd @@ -43,14 +43,14 @@ func _draw() -> void: first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Vector2.ZERO) last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Global.main_viewport.rect_size) - for i in range(ceil(first.x), ceil(last.x)): - var position : Vector2 = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(i, 0)) - if i % (major_subdivision * minor_subdivision) == 0: + for j in range(ceil(first.x), ceil(last.x)): + var position : Vector2 = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(j, 0)) + if j % (major_subdivision * minor_subdivision) == 0: draw_line(Vector2(position.x + RULER_WIDTH, 0), Vector2(position.x + RULER_WIDTH, RULER_WIDTH), Color.white) - var val = (ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(i, 0)).x + var val = (ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(j, 0)).x draw_string(font, Vector2(position.x + RULER_WIDTH + 2, font.get_height() - 4), str(int(val))) else: - if i % minor_subdivision == 0: + if j % minor_subdivision == 0: draw_line(Vector2(position.x + RULER_WIDTH, RULER_WIDTH * 0.33), Vector2(position.x + RULER_WIDTH, RULER_WIDTH), Color.white) else: draw_line(Vector2(position.x + RULER_WIDTH, RULER_WIDTH * 0.66), Vector2(position.x + RULER_WIDTH, RULER_WIDTH), Color.white) diff --git a/src/UI/Rulers/VerticalRuler.gd b/src/UI/Rulers/VerticalRuler.gd index ab1f03dcc..cee498de7 100644 --- a/src/UI/Rulers/VerticalRuler.gd +++ b/src/UI/Rulers/VerticalRuler.gd @@ -43,17 +43,17 @@ func _draw() -> void: first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Vector2.ZERO) last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Global.main_viewport.rect_size) - for i in range(ceil(first.y), ceil(last.y)): - var position : Vector2 = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(0, i)) - if i % (major_subdivision * minor_subdivision) == 0: + for j in range(ceil(first.y), ceil(last.y)): + var position : Vector2 = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(0, j)) + if j % (major_subdivision * minor_subdivision) == 0: draw_line(Vector2(0, position.y), Vector2(RULER_WIDTH, position.y), Color.white) var text_xform = Transform2D(-PI / 2, Vector2(font.get_height() - 4, position.y - 2)) draw_set_transform_matrix(get_transform() * text_xform) - var val = (ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(0, i)).y + var val = (ruler_transform * major_subdivide * minor_subdivide).xform(Vector2(0, j)).y draw_string(font, Vector2(), str(int(val))) draw_set_transform_matrix(get_transform()) else: - if i % minor_subdivision == 0: + if j % minor_subdivision == 0: draw_line(Vector2(RULER_WIDTH * 0.33, position.y), Vector2(RULER_WIDTH, position.y), Color.white) else: draw_line(Vector2(RULER_WIDTH * 0.66, position.y), Vector2(RULER_WIDTH, position.y), Color.white) diff --git a/src/UI/Timeline/FrameTagDialog.gd b/src/UI/Timeline/FrameTagDialog.gd index a7acd29ff..f6fdd7b3a 100644 --- a/src/UI/Timeline/FrameTagDialog.gd +++ b/src/UI/Timeline/FrameTagDialog.gd @@ -6,7 +6,7 @@ var tag_vboxes := [] var delete_tag_button : Button onready var main_vbox_cont : VBoxContainer = $VBoxContainer/ScrollContainer/VBoxTagContainer -onready var add_tag_button : TextureButton = $VBoxContainer/ScrollContainer/VBoxTagContainer/AddTag +onready var add_tag_button : Button = $VBoxContainer/ScrollContainer/VBoxTagContainer/AddTag onready var options_dialog = $TagOptions